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回報翻譯問題
Remakes and rubbish.
Among Us ahahahahahah
They 70´s were even better
The 4 horsemen of video games sucking.
Once you go AAA status may as well kiss that goodbye. Like a mom and pop shop going chain stores. Once it explodes you gotta worry about new ♥♥♥♥ that your main product and customers get pushed out the door.
I have little to no nostalgia for games from those times, other than maybe the N64 since that was my gateway into 3D game worlds.
Games we have now are so amazing looking, and so massive, that I sometimes stop playing just to stare at the scenery, and even take pictures.
Modern games have become so fantastical that I can't go back to 8 and 16bit without thinking "How did I ever find this entertaining?"
The amount of stuff I can do in games now is amazing as well... Especially games with MOD support.
Yeah there are some good games from those times, but I don't look back on it and think that was the "peak" of gaming.
I'd say the "peak" was mid-2000s before everything was over-hyped and under-delivered DLC cash grabs and unfinished garbage that needs another 2-3 years of constant patching to deliver even half of what was promised before release.
The games we have now blow the old stuff out of the water, be it 3D fully realized worlds, amazing voice acting and writing, taking the mechanics and gameplay of older games and mixing them in with others to make hybrid gameplay that I could not have imagined in the 8-16bit era.
Some things just do NOT get better with age. 8-16bit games, VHS tapes, records, cassettes, 480p CRT TVs, FM and AM radio... And so on.
I look back fondly growing up as a kid with a crappy zenith or magnavox CRT TV on a small cheap fake wood cart, playing tetris or pacman on atari or Super Mario on NES and such on the floor about 2 feet away from said TV... But do I want to do that again knowing what I know now? Hell no! I love my 4k TV/monitor, THX Surround sound, and fully 3D open world games with mod support.
About the only thing I get nostalgic for is actual physical Arcades. The atmosphere, the food, the hanging out with friends, the prize counters, the music, the neon lights. The "Boomers" have their 50s and 60s "Diners" they love, and "Arcades" would be many Gen-Xers similar nostalgia trip.
Don't assume everything now is dross.
You can see that triple A publ;ishers are risk averse and people like Ubisoft LOVE to push out banal dross that is massive but dull.
But you're either being ignorant or dishonest because triple A is NOT the whole of the gaming industry. Mid tier and indies are always where it's at for experimental stuff and pushing forward.
So, no, you're strawmanning to try and prop up nostalgia by the sounds of it.
From the brilliant coffee table book "Supercade" by Van Burnham.
1971 - Computer Space (based on the MIT PDP mainframe game)
1972 - The Magnavox Oddyssey and it's pong realted home games
1974 - Gran Trak 10 (the top down Atari arcade racer)
Asteroid (no, not Asteroids)
Rally
Winner
1975 - Gun Fight (often known as Boot Hill)
Shark (or Jaws)
1976 - The Fairchild Channel F (and it's basic cartridge games)
Death Race (the first game to spark outrage)
Night Driver
Sea Wolf
Sprint 2 (an update of Gran Trak 10)
Stunt Cycle
1977 - The Atari VCS (while having games like Space Invaders eventually there's tons of dross
on here)
Canyon Bomber
Apple II computer
Commodore PET
Tandy TRS-80
1978 - Magnavox Oddyssey 2
Space Invaders
Space Wars
1979 - Asteroids
Intellivision
Texas TI-99
Galaxians
Galaxy Wars
Lunar Lander
Granted those aforementioned computers had some unique games of their own but most things were arcade ports and therefore driven from this pool of games.
You seriously think this is better than the 80s? I think you misunderstand or are misremembering
"A hollow voice says 'fool'"
It was that sweet spot between experiment, budgets being low enough still to allow it, while having large enough scope and tech to allow big worlds and so on.
And this isn't just personal opinion - many espouse this.
Go look at the PS2 catalogue and marvel at some of the weird, wonderful and utterly fantastic games from that era. Of course, this includes PC games, Dreamcast games, Xbox games, along with Nintendo's offerings.
When you have games like:
Project Zero (Fatal Frame)
Silent Hill 2 and 3
Gran Turismo and Forza Motorsport
Burnout and Flatout
Katamari Damacy
The adventure of Cookie and Cream (Kuri Kuri Mix)
Gregory Horror Show
SOS: Final Escape
Gitaroo Man
Mister Moskeeto
Jak and Daxter trilogy
Dark Cloud
Final Fantasy X
Deus Ex
Ico
Shadow of the Colossus
Shadow Hearts trilogy
Kingdom Hearts
Onimusha trilogy
The Thing
Primal and Ghosthunter
Fantavision
Ratchet and CLank
Project Eden (a criminally overlooked game)
Timesplitters
Red Faction 1 and 2 (introducing deformable environments)
The Mark of Kri (introducing the Batman Arkham style of fighting en masse)
Forbidden Siren (and it's weird non linear gameplay)
Kya Dark Lineage (a criminally overlooked smooth and beautiful 3D platform adventure)
Eyetoy Play
Whiplash )another perfect platformer adventure)
Conflict Desert Storm (team-based shooter where you planned your team individually)
Drakengard (the precursor to Nier)
and much more. These are just a few from the first couple of pages of my PS2 collection, so FAR from exhaustive.
If you look into each of them many of them are unique or new.