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Сообщить о проблеме с переводом
So Western countries already are on it.
The question is around deciding if paying a fixed amount for a random item is an issue especially when the rarity and quality varies and sadly while video games have a lot of attention on them over this there are a lot of other products that have been doing this for a long time including ones aimed at kids.
Talking about ingame money, that too is real money being converted to be used in steam. And if you are talking about money coming from selling items dropped in games, i dont think that will give enough money to open boxes.
https://steamcommunity.com/sharedfiles/filedetails/?id=1812678594
In casinos you purchase chips for real money and use it to play luck based games.
In video games you purchase coins/diamonds/tokens with real money and use it to open luck based boxes.
It's basically the same crap.
Star Trek Online has really gone nuts with this, a lot of their new content is trapped in lockboxes.
If I can beat the main game with items acquired through quests, then sticking a leopard pattern on an AK-47 means precisely nothing to me. If I'm fighting foes with a baseball bat, am suddenly hit by force lightning, am decapitated by Darth Vader, and he proceeds to teabag me, and he's acquired everything, including the teabag emote from a lockbox?
I'll stop playing the game.
Actually, my first response was "What the hell is that thing off to starboard?"
I think at that point, someone calculated the lockboxes in STO was around 0.06 percent for the real prize. (They jammed other crap in them besides the thing everyone wanted.)
They even have a consolation currency!
I've heard it's even lower now.
This is the problem with the video game industry, no amount of money is enough (at least ones that are on the stock market). It's literally never enough, lootboxes could not just be left for f2p games where we accepted it, the trillion dollar AAA games industry wanted more cash to push up stock prices too. When they force gamers to accept lootboxes in AAA games it won't even stop there, they will push harder with even worse things because the stock price has to keep going up forever. There is never a finish line, there is never enough money for a game company that has to push up share prices.
We need a video game market crash, badly.
And the UK has already ruled that it isn’t. Don’t expect all the western countries to fall in-line with Belgium.