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Steam "Live chat" support
Hi :)

I think it's okay to put up tickets and all that but i think there should be a live chat on steam also.. Some people only have a Little issue that could take 5 minutes with a live chat but it takes like a week or so for steam to answer on the "tickets".. It doesnt have to be a 24/7 live chat tho.. But the idea could be very good. I dont know what you think about this.
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I think its unfair to valve to have to deal with peoples problems like that by offering a live chat or support feature, this isnt Amazon which is a HUGE global giant, its a game studio who have better things to do like make games, than handle complaints, that is what the forums are for :D
BridgetFisher a écrit :
I think its unfair to valve to have to deal with peoples problems like that by offering a live chat or support feature, this isnt Amazon which is a HUGE global giant, its a game studio who have better things to do like make games, than handle complaints, that is what the forums are for :D
well, valve is the biggest online distributor for games, in the gaming industry valve is a global giant and moneywise their flagship is steam, not their games anymore. but since we only know 2 numbers, 7 million current concurrent users online right now. and their employee number ~300 from 2013, we can only imagine and guess how much from them are for support and how much payload they have to work off every day.

but live support, nope from my end. based on how many dumb ignorant people are migrating from consoles a live chat would become not managable, alone here on forums you see at least 20-30 people with hacked or stolen stuff every day.
GhostMotleyX a écrit :
More people working support = faster response time = problems will be solved faster and more efficently
9 women can't make a baby in one month.

If a restaurant was regularly overbooked they would hire more cooks to make that soup so their customers don't have to spend an inordinate amount of time waiting to be served.

When the improvement that needs to be made to a service is speed then throwing more people(address issues) and money(train said people) at it is absolutely a solution.

Since you seem to have some past experience with something similar though and I admittedly do not, could you please explain how more people to answer tickets wouldn't speed up ticket response time?

(Just to clarify, I'm against any kind of live support as that would be horrible to deal with, I just find it unnacceptable for Valve to take over a week to respond to a ticket.)
To follow up your restaurant analogy. There's a series of problems coming from trying to solve problems by throwing workforce.

It serves little purpose to get more cooks to the restaurant when the kitchen only can cook 2 meals at a time. Cooks also need to be trained to the specifics of your kitchen, that takes time from the experienced cooks, which now cook less meals at a day while the new cooks get up to their level

At this moment you have a restaurant with more cooks than before, but is producing less meals than before. Or even worse, they're producing more meals, but of bad quality, meals that are returned to the kitchen to be made again (working twice for the same result) more than often.

Result. Your restaurant has turned worse. You have more cooks but you are not producing more food, you're producing less (not to amount the masks that go to waste and have to be made again) . And people is valuing you even worse than before

Techs need training time, that time is detracted from actual techs (who are teaching instead of solving tickets = larger response times)

Or you could throw them to the jungle untrained = more returning tickets that must be dealt by the experienced Techs (on top of their workload)

Then there's procedures and due process. Some things take their time, number of Techs can't change that.

You can improve a support service by adding more workforce, but it's a SLOW process made in small steps. You can't just drop a truck full of techs and expect magic.
BridgetFisher a écrit :
I think its unfair to valve to have to deal with peoples problems like that by offering a live chat or support feature, this isnt Amazon which is a HUGE global giant, its a game studio who have better things to do like make games, than handle complaints, that is what the forums are for :D
It is very similar to Amazon. They both sell other company's products as well as a few they make themselves.
The restaurant analogy works well. If after a long period, you still cannot handle the demand of your current customers then you either expand your existing staff and site or open up a new site.

This would be like Steam hiring and training X number of support techs for every Y number of average active users.

Of course tech support will need to be trained. Saying it will take away from existing support response time may be true, but it has to be done. It is like saying 1,000 people need a doctor per a year but there is only enough to serve 300 people. You may have to temporarily go down to 250 people so that you can train doctors so that in a year you can handle 750 patients the following years.

So let's say since 2012 support has had high ticket load resulting in a two week average wait. So by 2013 you may have to bump it up to 3-4 weeks per a ticket for a month or so, so that in the following months you can reduce the average wait to 1 week.
Dernière modification de HLCinSC; 2 nov. 2014 à 14h19
Tito Shivan a écrit :
GhostMotleyX a écrit :
More people working support = faster response time = problems will be solved faster and more efficently
9 women can't make a baby in one month.

That's a cop-out

If a restaurant was regularly overbooked they would hire more cooks to make that soup so their customers don't have to spend an inordinate amount of time waiting to be served.

When the improvement that needs to be made to a service is speed then throwing more people(address issues) and money(train said people) at it is absolutely a solution.

Since you seem to have some past experience with something similar though and I admittedly do not, could you please explain how more people to answer tickets wouldn't speed up ticket response time?

(Just to clarify, I'm against any kind of live support as that would be horrible to deal with, I just find it unnacceptable for Valve to take over a week to respond to a ticket.)

Tito Shivan a écrit :
To follow up your restaurant analogy. There's a series of problems coming from trying to solve problems by throwing workforce.

It serves little purpose to get more cooks to the restaurant when the kitchen only can cook 2 meals at a time. Cooks also need to be trained to the specifics of your kitchen, that takes time from the experienced cooks, which now cook less meals at a day while the new cooks get up to their level

At this moment you have a restaurant with more cooks than before, but is producing less meals than before. Or even worse, they're producing more meals, but of bad quality, meals that are returned to the kitchen to be made again (working twice for the same result) more than often.

Result. Your restaurant has turned worse. You have more cooks but you are not producing more food, you're producing less (not to amount the masks that go to waste and have to be made again) . And people is valuing you even worse than before

Techs need training time, that time is detracted from actual techs (who are teaching instead of solving tickets = larger response times)

Or you could throw them to the jungle untrained = more returning tickets that must be dealt by the experienced Techs (on top of their workload)

Then there's procedures and due process. Some things take their time, number of Techs can't change that.

You can improve a support service by adding more workforce, but it's a SLOW process made in small steps. You can't just drop a truck full of techs and expect magic. You can improve a support service by adding more workforce, but it's a SLOW process made in small steps. You can't just drop a truck full of techs and expect magic.

Steam Support is completely different compared to a restaurant. If you have more chefs at a restaurant they will be able to cook the food faster, 1 chef can concentrate on the eggs while another focuses on the salmon. Instead of having 1 chef running around doing all the work you can have a person doing a specific thing. It's a similar situation with Steam, having more people work at Support means they would be able to go through tickets quicker, you could even have a few people who specialize in account issues, game issues, trades etc... Also training a cook takes alot longer than training someone to do support, and Valve do need more people working support, this is fact. Steam is growing every day, they have 100 million active accounts, Valve will not be able to stick with the small support team forever, they will eventually have to get more people working support, otherwise we'll be waiting months instead of weeks, and it might aswell be now and not later. You resolve an issue as quickly as possible, you don't wait for the problem to become worse and then solve it. And Valve could also outsource the training to someone else so the people working Support don't have to train them, alot of companies will do that.

As ☔ wuddih SpNv ✔ said, 300 employees from 2013, I dread to think what percentage of them work support. There are people who claim to have had their tickets open for months and still no reply from Steam Support.

EDIT* As HLCinSC said aswell

''Of course tech support will need to be trained. Saying it will take away from existing support response time may be true, but it has to be done. It is like saying 1,000 people need a doctor per a year but there is only enough to serve 300 people. You may have to temporarily go down to 250 people so that you can train doctors so that in a year you can handle 750 patients the following years.''

Steam do need more people, it's necessary. If Valve are serious about the SteamBox and the SteamOS then they're gonna need a larger support team.
Dernière modification de Charlie; 2 nov. 2014 à 14h22
Like always it's a money thing, Valve like to take money in sales (30% from every game sale), yet don't like to spend any ever. The "Support" is done in the cheapest way possible like the hosting, and it's kind of silly

Also anyone claiming "it's so they can maintain quality" likely hasn't tried to deal with the over 1 week wait before a copy/paste answer that barely solves anything (it seriously took 2 weeks and 2 replies to refund a duplicate copy of a game?).

BridgetFisher a écrit :
I think its unfair to valve to have to deal with peoples problems like that by offering a live chat or support feature, this isnt Amazon which is a HUGE global giant, its a game studio who have better things to do like make games, than handle complaints, that is what the forums are for :D

They take money from people and companies to provide that service. You and everyone else are paying for them to provide a service so should have full expectations that they provide one. Anyway, the people making the games aren't doing the support, and with their "billion dollar sales" surely they can hire a few more? :p
Best Idea ever
Wow, I didn't realize that taking like a week was the normal for them to respond, that's a little absurd if you purchased a game that won't play. It sounds like its jus as easy to call your card company and tell them to cancel the charge. I'm pretty sure Steam wouldn't like that, an honestly with everyone saying how there’s “7 million user accounts and” blah blah, that’s a lot of money (games and advertisement revenue) this service is taking in. So to even offer just a "Live chat", Steam would only have to pay per incident related calls, they wouldn’t need hourly employees that sat around and did squat.
The very idea that a website as huge as Steam literally has no form of Live Chat is just straight up ridiculous. I can't even imagine how cheap a company has to be to skimp on something as simple as live chat.


And how many people do you think this would help and how much would it take AWAY from helping other people?

If im answering tickets, i can say "You have the wrong screen format selected, go to your game properties and enter h-720, click ok and start the game" and move onto the next person who is waiting.

If im doing live chat, i have to say "You have the wrong screen format selected, go to your game properties... ok on there you click h-720 and start the game. You're trying it now ok... oh you have to reboot? Oh ok, i can wait the 3 minutes... la la la... ok youre back, now log into steam...oh you put the wrong password in...yes...find the game...launch it... does it work...it does, ok great thanks!" - You have to WAIT for every response. You've dealt with one person instead of 4 or 5. If you have to wait for the user to verify their installation of a 30Gb game, that's going to take some time to do.

ᴷᴬᴿᴿ a écrit :
And how many people do you think this would help and how much would it take AWAY from helping other people?

If im answering tickets, i can say "You have the wrong screen format selected, go to your game properties and enter h-720, click ok and start the game" and move onto the next person who is waiting.

If im doing live chat, i have to say "You have the wrong screen format selected, go to your game properties... ok on there you click h-720 and start the game. You're trying it now ok... oh you have to reboot? Oh ok, i can wait the 3 minutes... la la la... ok youre back, now log into steam...oh you put the wrong password in...yes...find the game...launch it... does it work...it does, ok great thanks!" - You have to WAIT for every response. You've dealt with one person instead of 4 or 5. If you have to wait for the user to verify their installation of a 30Gb game, that's going to take some time to do.
I'm not saying I agree with Live Support but you do realize while he is waiting for that person to reboot his PC he could be in a live chat with someone else, solving another issue, moderating a form etc... he isn't bound to that one person. Often times with Live Help they will be helping multiple users at a time.
Not sure this'd work because there's no guarantee you'd still be online by the time they came to help you.
Samikaze.. If you think that you dont have time to wait for the live support (If it should take time for them to response) You should send a ticket or wait till you're done with whatever you should.. But else.. Like GhostMotleyX says.. They probably would hlep multiple at a time.. So i think they would have the time to come quickly to you.. I dont think there would be more than 5 minutes queue.
So if my Steam will not connect and I have followed all "off-line" fix suggestions with no fix, I have to wait to play any of my Steam games for a week or two due to the ticket system's response time?
Two weeks without access to my Steam games = playing non-Steam games.
So if someone asks me for gift ideas right now it might be non-Steam games if I have to wait two weeks to fix my "connect, update, connect" then drop out problem.
Ha, two weeks! That’s a joke, I'm going on 3 weeks and still haven’t heard a word from Steam Support about my incident. The only ones that seem to be helpful are the community and moderators, and even after 4 days of going back and forth with them, it didn’t resolve the issue (yes, it was previously posted in the community, twice actually)..

It’s amazing that we can have new Steam Client Betas out like every 4 days, but weeks go by before Steam Support responds to an incident..

And technically, aren’t there US consumer protection laws about online purchases: I bet if everyone waited the set time then called their card company under the Fair Credit Billing Act, complaining about “purchased software didn’t function as specified on the advertising site after meeting the requirements as set by the company”, and also “could not reach support to work on a resolution”, maybe then Steam would finally do something about their support, the lack of that is...
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Posté le 1 nov. 2014 à 14h10
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