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Of course there would be a limit to what games were available, but we are talking games better than 10 years old do work perfectly so why not?
For one thing, Windows is x86 and Android is usually on ARM. At minimum, you're looking at a recompile, and a port over to that platform.
In general, yes, Steam could start distributing Android games. But it would be a very small number that had been specifically ported to Android.
If I think about it this weekend I will take some pictures with my phone of the Tablet running Windows games installed from disk with the working windows folder simply copied over to Android and activated by an API and post it on Facebook to share the link back.
ONLY DirectX 9.01c games and after have multithread capabilities that Android does not support.
It is easy to make work for the disk versions so it will eventually come down to people buying disks again rather than digital downloads or Steam will give in just like the did with Linux.
We are not talking about new games. We are talking about games that would surge in sales again to the profit of Steam and the Copyright owners. It is also only a matter of time before myself or someone else cracks the multithreading issue that disallows DirectX 9.01C and later games playing in Android. Soon as that happens there really will be no stopping the evolution.
CoD BO works on Windows and MacOs. Yet you have to purchase it twice [on Steam] if you want to play it on both platforms.
It's the publisher's call, not Steam's
"It only takes" porting a game to android platform, essentially to Java/OpenGL or running a intel+windows pc emulator on your android device (go launch steam inside it and don't complain
And PC's "back then" still had more powerful CPU's than most android devices now - we've reached 3GHz CPU's over 5 years ago (you could OC Core2Duo 2.13GHz to 3.2GHz easily and Pentium4 had 3.4GHz stock clocks) and those GHz could do way more than ARM's 3GHz now. Tablets can watch mp4&etc. due to hardware decoders which computers didn't have. Videocards
outperformed most modern ARM chips at that time as well (surely, they consumed way more power).
There's no steam support on Android/iOS devices so far - and we desperately wish to get it. And not some "text messaging/shopping app".
What you're talking about is called "emulation" and running intel executables on ARM platform is definitely a "hardware emulation". Android on Intel is still a "single drop in the sea", like FreeBSD OS in gaming (not a big deal to compile anything running on linux - but rarely anyone even tries that).
Running anything inside the emulator means you could run steam client inside it and I see no issues about it except, maybe, licensing (Can't I run windows inside virtualbox/vmware and run steam there?). But any technical issues in such case are responsibility of the emulator developers.
Yeah.
Tito, thank you for your efforts here in this forum, this is off topic, but this is the most recent place I have seen a Steam Employee Admin. In the Rome Total War Gold Forum we desperately need a sticky and while I know that is CA administrated, they have abandoned us.
Who would I contact to get this post made a sticky?
http://steamcommunity.com/app/4760/discussions/0/523898291502250484/