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They use a lot more to verify your region.
https://store.steampowered.com/news/group/4145017/view/3728476412305766957
https://www.youtube.com/watch?v=b_fHC2TT4xY
no hay nada que podamos hacer
You can't.
You seem to think more ways to combat region hopping will address the issues, because you want to believe the issue is region hopping and not the volatility of your currency.
You seem to think Valve is (should be) so desperate to keep the ARS that they'll take a pay cut to facilitate that.
Also you talk about "complying with Valve's regional pricing policies", I don't think you understand this really. Or at the very least you've run it through some filter where you believe Valve has made some recommendations and publishers are somehow obligated to or need to be incentivized to use them. And that Valve is willing to pay developers to use their recommendations. That's a pretty wild assumption on your part, I think you'd be hard pressed to show it's based on reality though.
And Valve already has gifting rules, +/- 10%, don't expect those to change. People have suggested schemes like yours, paying different prices, paying the difference, whatever. We all understand the appeal, but it's not always that simple and in some instances it's going to be illegal regardless of how well intention-ed it is. The thing with using stable USD is gifting might be possible for you again as a result of that.
Nuncaa
I know, and that’s why I propose much more effective methods to have control over the real users of this country. Creating an account in Argentina and loading balance through a third-party page is very easy and totally profitable for the one who does it, but it ends up harming those who really live in the country
Thx William
Yes, as you say it is impossible or very unlikely that any change will be made, and yes, the fault is due to the weak currency that this country handles. But before the peso in Steam and other systems, it was very rare that people want or can buy videos were very few. Argentina is a large market and has many people who love video games and it would be good if they can continue enjoying this medium thanks to the ease that steam provided for this country. (I speak of Argentina because it is the country where I live, I will not speak for all countries when I do not know how the situation is, luckily and because of my work I can continue enjoying video games, but I know that thousands of people will lose this hobby that was already expensive)
Even if they don’t want to admit it, one of the reasons has to do with the use of VPNs by people. It is not the only one and as you say, it is because of the weak and volatile currency that we have. But the prices that Steam suggests for the LATAM-USD are very high for what Argentina is (I speak of this country because I know the current situation). If the operation is not reversible, I would make them delay the change until January 1, 2024, so they can enjoy the Christmas offers.
btw payments in USD from Arg generate a lot of problems with banks (“quilombo" as we say in arg) you have to pray for the transaction to go through
Having a lot of people and enjoying games is great. Being able to pay for those games is something else. And one of the overarching themes I see from users from Argentina and Turkey is they want to operate on the premise that Valve should be willing to go to any lengths to increase the number of customers regardless of the value of those customers, and they should be willing to accept any pittance above zero for games in order to increase the number of customers and units sold. And some how that's a huge/valuable market that will devastate Valve if they they rock the boat. No other concerns matter or should be considered. Valve should stick their head in the sand no matter how much of a burden failing currencies are.
Well it's all a very convenient argument for the people making it. It's just not reality though.