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번역 관련 문제 보고
Not even a month ago we had the same topic.
If you still think this issue is important, well, I'll give you some lists
https://store.steampowered.com/app/2169220
https://store.steampowered.com/app/1358810
https://store.steampowered.com/app/2099050
And the game wiki site I mentioned in the main thread also includes a lot of ARM games, you can absolutely check out these included games in the list (but keep in mind that there are still ARM games that have not been included yet)
https://www.pcgamingwiki.com/wiki/List_of_Windows_ARM_games
BTW, this friend has spoken my mind
https://steamcommunity.com/discussions/forum/10/3802778829237258400/#c3802778829238169725
All I'm saying is Valve is aware of ARM and ARM for Windows, and they'll probably add support when it makes sense to them. ARM isn't going away, and it's inevitable there will be WinArm support. It's not a matter of if, it's a matter of when, and everyone is gonna have an opinion about the when.
I definitely agree with this
So now all I'm doing is, letting Valve know that there are some people out there who desire an ARM version of STEAM, and pushing for it to move forward
Yes, I've seen someone testing this and with ARM64EC
https://picx.zhimg.com/80/v2-2cf80dc480a974175a9064a076c8640e_720w.webp?source=1940ef5c
We can get almost all of the native performance out of it with not many changes required by the developer (compared to putting out a full ARM version), I know, it's still not an easy thing to do, but MS shows us the way and shortcuts!
Would make buying an ARM pc decision much easier.
Arm just isn't popular for PCs so far, it they become popular they'll likely visit this option, but since it's mostly for cell phones, tablets, and proprietary machines I don't see this happening soon.
So can you tell me why STEAM on Mac on ARM is "necessary" but not on Windows on ARM? Rosetta is good enough for all this, isn't it?
STEAM and games on the MAC will work just fine without an ARM version of STEAM on the MAC, so what's "necessary" for Valve to release an ARM version of STEAM on the MAC? Everything works as you expect on the MAC as you think, there is every reason for Valve to do nothing, no? But they still did. Can you tell me why this is?
And it can be seen from the fact that people seek to solve the problem of high CPU usage and memory usage of the STEAM client. For X86 devices, the STEAM client itself also poses considerable resistance to running games, let alone through X86 to ARM binary conversion.
In addition to performance improvements, there are more benefits to STEAM launching an ARM version, I am too lazy to repeat it, please check this:
https://steamcommunity.com/discussions/forum/10/3802778829237258400/#c3802778829238169725
I don't understand why you guys keep trying to keep things from getting better, am I trying to destroy STEAM and video games?