Update Chromium/CEF to a supported version
Currently Steam runs on version 85 of Chromium, which is considerably out of date. Consider updating to a newer version; according to the Wikipedia article about CEF (the framework used to add Chromium to Steam) the current version is 108 which for holdouts should still support Windows 7.
Ultima modifica da Crashed; 11 mar 2023, ore 23:39
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Valve use a custom version of Chromium.
Yeah M8,. That's not how software development works. YOu only upgrade if the upgrade actually syuits your usage better than the legacy. The CLient is based on CEF. much in the same way ENglish is kinda based on Latin.
Messaggio originale di Nx Machina:
Valve use a custom version of Chromium.

Steam has published patch notes in the past stating they bumped their Chromium version to a particular public build number. Not just the major version. An exact public build number.

That doesn't particularly jive with heavily customizing Chromium.
I also highly doubt Valve has the know-how or resources to correctly integrate all the upstream bug-fixes and security updates from the 20+ major versions that were revved over the past years.

Let alone the fact that there have been many exhaustive and wide-reaching changes to the underlying components of the rendering pipeline; JavaScript engine; CSS selector engine; HTML and CSS parsers & pre-parsers; and others, that would preclude the ability to back-port such bug- fixes and security updates.

There are some signs they've put in the effort to back-port one or two things they've specifically needed for e.g. Linux and the Steam Deck. (In particular some things related to smooth scrolling, iirc.) But rather than an actual fix in their branch of CEF, that could equally just be a Chromium origin trial they've flipped from enabled into disabled state or vice-versa.

The Steam client uses quite a few of those. You can actually check Steam's logs/webhelper.txt log-file to see which. It lists them.

The current one launches with some ... interesting parameter choices.
--disable-features=SameSiteByDefaultCookies --enable-blink-features=ResizeObserver,Worklet,AudioWorklet --disable-blink-features=Badging

Valve is explicitly disabling the SameSiteByDefaultCookies feature. Same-site marked cookies are a security feature that was introduced default-enabled in Chromium 85 to protect against cross-site request forgery (CRSF). https://chromestatus.com/feature/5088147346030592

Probably they need to disable that because of how they manage session cookies across the store front and community; with those two properties actually being hosted on two completely different root domains. (I mean; they could've actually fixed their own code - but just disabling it was probably easier for them, right?)

Valve are also still enabling the ResizeObserver experimental feature.
ResizeObserver is an API to efficiently detect when DOM elements resize.
That API was actually made standard available with Chromium 64. https://chromestatus.com/feature/5705346022637568

Humorously they are also still attempting to disable the Badging API.
That one shipped as stable with Chromium 81 and the experimental flag no longer exists. https://chromestatus.com/feature/6068482055602176

So, riddle me this:
If Valve is on-the-ball wrt merging in patches and keeping their own fork of Chromium up-to-date
... and if it's just the publicly attested version number that's sloppily out-of-date
... then why exactly do they still have to enable an experimental flag for a feature that -- even in the build number of Chromium they publicly attest to using -- had already reached stable general availability earlier? Twenty versions earlier.
And why are they attempting to disable an experimental feature that isn't even experimental anymore in the version they last publicly attested to using?



Messaggio originale di Start_Running:
Yeah M8,. That's not how software development works. YOu only upgrade if the upgrade actually syuits your usage better than the legacy.

Yes mate - that actually is how software development works.

If you take a dependency that is at-risk to security issues, then you damn well ensure you keep it up-to-date. Failing to do so is how for example a well-known antivirus vendor had a problem some years back with their kernel mode components being exploited to achieve code execution, thanks to a decades-old unrar-dependency that still had a well-known buffer-overflow vulnerability.

If you take a dependency that has to be used in conjunction with third-parties that will have certain expectations of it being current, then you keep it up-to-date at well.
Valve not doing so is e.g. how we're currently stuck in the situation that certain payment providers no longer work if you attempt to purchase and pay from the Steam Client, rather than from an up-to-date browser.

Messaggio originale di Start_Running:
The CLient is based on CEF. much in the same way ENglish is kinda based on Latin.

That comparison is nonsense. The client's Chromium hasn't been changed that much from the original Chromium release to warrant a comparison with a current-day language vis-a-vis a dead one.
Ultima modifica da RiO; 12 mar 2023, ore 11:15
Valve is not going to just upgrade to bigger number because it was released, the amount of problems that could happen is too great.

Does it work? yes, then don't touch it.
Messaggio originale di Vault Hunter 101:
Valve is not going to just upgrade to bigger number because it was released, the amount of problems that could happen is too great.

Does it work? yes, then don't touch it.
Users are indicating both unpatched vulnerabilities and incompatibilities with some modern payment providers.
Messaggio originale di Crashed:
Messaggio originale di Vault Hunter 101:
Valve is not going to just upgrade to bigger number because it was released, the amount of problems that could happen is too great.

Does it work? yes, then don't touch it.
Users are indicating both unpatched vulnerabilities and incompatibilities with some modern payment providers.

I would like to hear how slightly outdated chromium is affecting payment providers that wwork on steam
Messaggio originale di Vault Hunter 101:
Messaggio originale di Crashed:
Users are indicating both unpatched vulnerabilities and incompatibilities with some modern payment providers.

I would like to hear how slightly outdated chromium is affecting payment providers that wwork on steam
Apparently cards that use 3D Secure have issues: https://steamcommunity.com/discussions/forum/0/3719440044279798783/
The comparisson is quite apt. and lets be real RiO. ENglish isn't really a single language, a strong case can be made that there are 2-3 distinct languages that just happened to share the same name. You want proof of this. Go listen/read something in Olde English. You wouldn't even recognize it as English.

My point is that ENglish is based on Latin but a good chunk of it is basicallty cobbled together from other languages. Just like the the client is based on Chromium with a ton of extra custiomizations, attachments etc.
Yeah, and it's outdated as hell, hence why it needs an update.
Messaggio originale di 3arclegit:
Yeah, and it's outdated as hell, hence why it needs an update.
And likely why Chat is so slow on my laptop in the Client, but fine in Chrome.
Sep 2020 4240 86 86
Win 7+, VS2017 15.7.1+, Win 10.0.19041 SDK, Ninja
macOS 10.10-10.15, 10.10+ deployment target, 10.14.4+ build system w/ 10.15.1 base SDK (Xcode 11.2), Ninja, 64-bit only
Ubuntu 16.04+, Debian Sid+, Ninja

Jul 2020 4183 85 85
Win 7+, VS2017 15.7.1+, Win 10.0.19041 SDK, Ninja
macOS 10.10-10.15, 10.10+ deployment target, 10.14.4+ build system w/ 10.15.1 base SDK (Xcode 11.2), Ninja, 64-bit only
Ubuntu 14.04+, Debian Jessie+, Ninja

SteamOS 2.0 brewmaster Debian 8 (Jessie)

if someone wonders why CEF85 is used.

happy discussing.
Messaggio originale di wuddih:
Sep 2020 4240 86 86
Win 7+, VS2017 15.7.1+, Win 10.0.19041 SDK, Ninja
macOS 10.10-10.15, 10.10+ deployment target, 10.14.4+ build system w/ 10.15.1 base SDK (Xcode 11.2), Ninja, 64-bit only
Ubuntu 16.04+, Debian Sid+, Ninja

Jul 2020 4183 85 85
Win 7+, VS2017 15.7.1+, Win 10.0.19041 SDK, Ninja
macOS 10.10-10.15, 10.10+ deployment target, 10.14.4+ build system w/ 10.15.1 base SDK (Xcode 11.2), Ninja, 64-bit only
Ubuntu 14.04+, Debian Jessie+, Ninja

SteamOS 2.0 brewmaster Debian 8 (Jessie)

if someone wonders why CEF85 is used.

happy discussing.
Doesn't Steam for Linux have its own built-in usermode libraries independent of the distribution?
Messaggio originale di reallegit:
Yeah, and it's outdated as hell, hence why it needs an update.
And the key question is. HDoes the updated version have any features or changes that Valve deems beneficial. Or are the changes concerning things that VAlve removed from their custom build anyway.
Messaggio originale di Vault Hunter 101:
Valve is not going to just upgrade to bigger number because it was released, the amount of problems that could happen is too great.

Does it work? yes, then don't touch it.

Normally I'm all for this, if it ain't broke don't try to fix it.

But steam is broken, and it doesn't work properly. There's a bunch of UI bugs, chat and friendslist are entirely unreliable these days, more issues than I'll even bother listing here, but..

It's broken. Needs fixing.

Outdated browser versions is also just plain bad practice. Valve left a big fat CVE hanging for over a year with outdated chromium that allowed full system takeover via. Dota. Like, actually hijacking the OS level vulnerability. There was no good reason/excuse for that.

It's borked, tons of people are having all sorts of issues. Updating wouldn't add significant difficulties because there's already a bunch of stuff that needs fixing.
Messaggio originale di Start_Running:
Messaggio originale di reallegit:
Yeah, and it's outdated as hell, hence why it needs an update.
And the key question is. HDoes the updated version have any features or changes that Valve deems beneficial. Or are the changes concerning things that VAlve removed from their custom build anyway.

As was posted before:
Messaggio originale di Crashed:
Users are indicating both unpatched vulnerabilities and incompatibilities with some modern payment providers.

In some jurisdictions this isn't even an issue of what Valve deems beneficial, but an issue of them being legally required to ensure security updates are followed through on and delivered in a timely fashion.


Messaggio originale di wuddih:
if someone wonders why CEF85 is used.

happy discussing.
Wouldn't at all be surprised if this turns out to be the reason.
Which would be inexcusable.

Messaggio originale di Crashed:
Doesn't Steam for Linux have its own built-in user mode libraries independent of the distribution?

It's not so much the fact that Steam could use its own user-mode libraries; it's that there needs to be a compatible build script and potential alternate branches in source code that's capable of producing a library that will actually work for the target environment, given all its constraints - down to the kernel. CEF and Chromium are complicated beasts to build from source, which pull in a lot of dependencies; rely on a lot of intricacies; and tend to make use of every optimization offered by e.g. newly released kernels, that they can, and they don't have any grievances over dropping support for old distributions that are out-of-support.

Debian 'Jessie' is Debian 8, which came out back in 2015 on kernel 3.16 - but current CEF releases list Debian 10+ aka Debian 'Buster' as a minimum requirement, on kernel 4.

Actually, both are already out of support - both regular and long-term, since 2020. Debian 11 'Bullseye' is what you should be on, if you're using Debian. Chromium probably would have no issues cutting Debian 10 support loose either, by now - if they figure they really need something from the version 5 series of kernel and don't want to invest in any band-aiding or special-casing for older kernels.

(Note that although it is out of LTS, Jessie is one of the current two paid-for extended long-term support versions available. Until 2025 in Jessie's case. Hopefully, Valve is making use of that at least.)
Ultima modifica da RiO; 12 mar 2023, ore 17:13
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Data di pubblicazione: 11 mar 2023, ore 23:38
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