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回報翻譯問題
If you are abandoned, without a family, alone, this is not a good topic for you.
Only if you want to show how smurfs accounts work.
TOP DEFINITION
smurfing
In gaming culture, smurfing is defined as logging into a secret account seperate from a main account as to allow the user to play a game without being detected by his or her peers.
Generally the purpose of smurfing is to improve oneself without compromising the statistics of a main account. It allows gamers to try new strategies, or simply play without worrying about a "record".
I understand not being able to play the same game at the same time, but I don't see a reason why we should not be able to play different games at the same time.
Family sharing, ideally, should have been one account that would presumably be held by the gamer in the family and the other family members who probably are only interested in one or two titles would just share in that account thus removing the need for them to create their own accounts and buy it themselves.
Please take this suggestion. I don't see the point of being able to authorize 5 accounts and 10 devices if only one of them can access the library at a time.
For example where have several children and the whole family has only one computer, laptop and amount of games on steam?
IP address, group, credit card registration, etc.
I'm not sure what you mean by group.
By CC is interesting though. Do you mean the card has to be just registered to an account (which could be bypassed by sharing a pre-paid card) or only things bought with that CC can be shared?
One main account who registers for example max. 4 more accounts, together 5.
They will share all their games with each other, according to purchased licenses.
One purchased the game, only one at a time can play it.
Do they want to play same game two of the group in the same time? Only when they buy a second license
Remove, pause from the group anytime. Add, change only one account once per a year.
Father, mother, 3 kids. Normal families statistically (one house) are no more than 5. If 3 players were allowed, that would be a great improvement. 2 players too.
Computers are very personal, unlike gaming consoles. Sharing games is the same as sharing music, photos, books.
Sharing your computer is the same as sharing your mobile. I asked the service technician. Accounts under Windows, Linux are used to divide into work and private, not me and my family. That time is long gone.
I want to remind, we normally share data with our family, locally (net drives, folders) or online (gdrive, FB). Who now shares theirs personal computer, laptop? Nobody.
From my understanding, this is pretty much what family sharing is now, its limited to 5 accounts, you can remove and add later.
Except that its not any different at all. If you have a family computer that everyone uses, then its not very personal. If you have a family xbox, then its not very personal. If you are the only one to ever use the computer, then its personal. If you are the only one to ever use the xbox, then its personal.
Everyone could have their own account on the computer, but you can also have your own account on most consoles too if I remember right. But in a lot of homes, they don't do stuff like this (least not in any of my friends/family homes. Everything is on one account and one account only when it comes with the OS itself. Steam however, each person gets their own account.
Lots of people still share their laptops, it could be the only computer in the family, or they could have a desktop and a laptop and everyone uses both. Just because you don't do that.
And everything you just explained up top was sharing the stuff LOCALLY. But because of how easily Steam games can be shared across the world then I have perfectly happy with how Family Share is setup. Why? Because it means prices stay low, and go even lower during sales. If someone in my family wants to play a game I have, they either use my computer, or they wait till a good sale.
Who is alone, does not want change, for smurfing it is fully satisfactory.
Then change name Steam Family Library Sharing on Steam Library Smurfing.
Huge company vs. very specialized, Google vs. Steam
The names of the service are almost the same. Usefulness fundamentally different:
Google knows how families work, what families want:
5 members apps, movies, books at the same time.
https://support.google.com/googleplay/answer/7007852?hl=en
http://www.pocket-lint.com/news/138366-what-is-google-play-family-library-and-how-does-it-work
Steam knows how smurfs work, what smurfs want:
"No, a shared library may only be accessed by one user at a time."
http://store.steampowered.com/promotion/familysharing
Whoever wants to understand, will understand.
As stated, it is 100% legal for me to sell my used steam game to my brother for 1 penny, and steam are legally supposed to let him download and play it. "and i have to make the game unplayable on my pc (steam could make it unplayable for me if they had the market place set up for it)"
(the market place is already cable of it, or you wouldn't be able to gift some one a game)
Any way LEGALLY when he is done playing the game i sold him for 1 penny. he can then sell it back to me for 1 penny, then buy a different game from me for 1 penny and that can go on forever..
It is Law that steam has to allow that.
So LEGALLY steam has to allow it And they also have to make the game available to my brother so he can download it from steam.
Effectively this is 100% the same as allowing him to play any of my library games provided i am not playing it at the time.. But now we don't exchange a penny every time we swap who is playing the game.
Steam is 100% actually breaking the law, (in the eu, apart from Germany)
So why do you defend a company who is 100% breaking the law and wont mitigate the issue by making family sharing work like it should..
Sure they would still be breaking the law by not facilitating the sale of used cd keys. But atleast they would have the sharing feature working in a manner that would make it less likely to annoy people.
They don't get in to trouble for breaking the law because no one can be bothered to take them to court over the issue.
but they are 100% breaking the law.
Read the second court case result again. It is legal for you to sell, but it is not illegal for them not to supply you a way to do so.
i.e. they aren't breaking the law, the court upheld that Valve doesn't have to do anything to restructure their business to allow these transactions (the way the law you are quoting works the reason you are allowed to resell it is because they no longer have anything to do with it, so if you can work out a way to resell it without Valve providing you any assistance you can do so, but since there is no way to do that you can't resell).
And we will see individuals abuse it to create greymarked "rental" services, that would result in even tighter security/DRM, something I would hate too.