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No one tags #godot?
Which engine it is seems relevant to me.
https://steamcommunity.com/discussions/forum/10/1814296907961681098/
Last time you wanted the game engine on the store, now you want it to be searchable and its going to be the same answer you got last time.
Oh well.
I'm not sure if anyone actually polled a sample size.
I know that certain game engines favour certain languages e.g. C#, C++
There's actually a difference in the quality of the game based on language.
No there isnt ffs
Game engines are tools. And just like all tools they have pros and cons. Using a particular tool has literally zero correlation to 'quality'
You can make great games using nothing but RPG Maker, Godot, GameMaker etc
You can make terrible games in C# using Unity, Unreal 5, Lumberyard, Crytek, etc
No there isn't a difference in the quality of the game based on the language its written in. The quality is based on the skill of the programmers making the game.
I've seen good games built on bad engines, I've seen bad games built on good engines. It all depends on the skills of the programmers and what the game engine was designed to do.
Course I've seen game engines that weren't designed to do something programmed to do that. Diesel engine for example, not designed to have driveable cars in it, well Payday 2 has 1 or 2 maps with driveable cars in them. Its not great, but the skill of the programmer was able to over come the limit of the engine.
Again the game engine does not make or break a game. The kind of programming language a game engine uses does not make or break a game. The skill of the programmers using the engine are what makes or breaks a game.
The Fallout 3 "Train Hat" still is my favorite "look it doesnt matter how you get this to work, as long as the player thinks it works"
Now for languages, that makes sense, because hat directly is tied to your ability to play the game you bought.
there are people that can rebuild entire games in the dumbest languages you can imagine.
i've played doom that was written in pikachu and it ran on an apple lisa.
again .. a game that came out 93 ran on a computer that came out 83 written in a joke eso language that consists of the words "pi" "pika" and last but not least "pikachu".
it does not matter which language. one thing that matters is the compiler, because thats the only thing the computer actually cares about, code he can actually work with, which is not c++ or c sharp or pika pi ... pikachu.