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Bir çeviri sorunu bildirin
There isn't money for Steam. Fortnite pays the dev's to draw users to their games who then spend money. Those tie ins to other IP's cost them money but it drives people to the game.
Your suggestion is just bizarro, and no developer wants their Mickey Mosue card battling south park zombies....
Not to mention the massive nightmare and complaints that would issue when someone buys a bunch of cards from the store only to realize that dev no longer allows their cards to be used.
That's not even considering as Start_running mentioned over 7000 games use steam trading cards, so trying to balance all that in any way that makes sense is crazy. I mean the cards are for random in game stuff, there isn't even logical orders like playing a monster card, or a trap card, or a magic or equip card.
Knowing steam features like achievements and awards people will find a way to make it into a meme or otherwise take away any seriousness of the matter.
Solution 1: The easiest solution that i can give you and that doesn't require a massive rework of the Steam Cards.
Think about chess: now assign to every piece a skin, and that skin is just a Steam card.
It requires only the development of a card game with simple enough rules but with massive variety of possibilities from game to game.
If a IP doesn't want to enter in this, their cards simply can't be used to skin the pieces in this game, but it still exist on the store for trading and badge purpose.
No requirement to balance things over time as the game stays fixed once it is created, i never heard of chess, or poker updates, just maybe new varieties of game changing the rules, so maybe you could play even more different type of card games with this system.
It requires only the mind of a genius game creator, and very few developers to do this.
Minor legal issues since the Steam cards already exists.
Solution 2: It requires a total rework of the steam cards.
Develop the base game starting small with few Big IPs let's say Valve IPs, some famous Indie IPs and maybe let's say a big one like Square Enix starting with, 1 or 2 games.
CDPR doesn't want to join because they have their Gwent, so forget to play Witcher or Cyberpunk cards( or maybe they will join only with Cyberpunk).
Same thing for Microsoft because they want to take over the world alone.
If the game picks up, other IPs will join over time, starting with all the famous Indie IPs,
Yeah this is the solution that requires most investment, time, legal problems, massive rework of the steam cards, and a serious development team, but Valve is one of the few who can take them. High risk, high reward.
Seriously, you guys can throw at me all day problems and issue on paper and i can send back at you all day solutions and workarounds on paper, but noone is paying us to develop a Valve game. I'm just here whispering the idea to Valve.
If you like the idea just support it, no one is asking you to develop it and solve every future problems around it and write contracts in Valve's place.
If this works out, the trading cards in your inventory could become less meaningless than they are now, even if you don't care about playing this card game.
Damn, we have digital cards and i can't even play a Solitaire with them.
it was finished by design with very little changes to live on.
there was the in-development plan to let a product owner do multiple sets of cards for their products (in a time when Valve thought episodic and seasonal content was a good thing).
that was scrapped with the latest info on it at steam dev days 2016.
There are a series of cards that boost magical creatures, mechanical creatures, equip cards, trap cards, etc. Every card fills one of those roles.
That logic doesn't exist with steam cards, and they don't fit any archtype.
Enter slew of angry people who spent money on cards to play Steam's game, but all of a sudden can't use the cards they bought because the IP holder pulled them. One of the main reasons why Steam wouldn't make a game using IP's they have no control over.....
Again comparing apples and oranges. Also for your information Poker has a TON of updates and variations that have been made to the game. However in this case it's not remotely related. Card games like Magic, Yugioh, Pokemon, etc do well because of the variety of stats, cards, and combinations. Having the same generic 10 cards with 20,000 variations of their skin would be incredibly boring.
Minor legal issues since the Steam cards already exists.
Yeah that aint happning.
Your whispering it to valve and someone over there is laughing so hard they are falling off their chair. Your solution/workarounds seem to just be ignoring all the critiques and just insisting over and over it can be done.
Let me put it in perspective. This would be like going to play poker and before the game starts being told the ace of spades, the jack of clubs, the nine of diamonds and all fours are being removed because the IP holder didn't like how they were being used....
Or about to play a pokemon match, and your using your deck you spent $100+ on and all of a sudden told a third of your cards can't be used because the IP holder decided to remove them.
No publisher in the world is going to design a game where a third party can pull out their support creating scenarios like that. People would blame steam for selling them the cards and then allowing them to be pulled.
No lawyers here, think your getting a bit upset that your idea isn't really that good and that you can't refute the glaring holes in it that people keep pointing out.....
i'm upset no one here is point out the fact that we have trading cards, but we can't use them.
i'm upset you are just pointing flaws on a game that is not even yet defined, no structure, no rules.
i'm upset that after your textwalls you didn't even said, "yeah i would like/i totally hate the possibilities of a card game using steam trading cards", you just said "it can't be done" like you are some kind of Valve's employee.
you are bringing nothing to the discussion. you don't work for Valve, you are just here to say if you like this or not.
also, imagine the possibilities of betting and winning opposite Steam trading cards. would that still be boring?
another "legal issue problem" and you can accompany yourself to the shadow realm.
when there is money there is always a way, even for Valve's laziness.
i know Solution 2 is pure fantasy, but Solution 1 is totally doable, (there could be margin profit for every IP involved, but i'm no Valve's accountant)
You can use them, you can trade them, collect them, use them to craft badges, etc.
then flesh out your ideas better before posting them if you don't like poorly defined ideas with no structure and no rules being criticized.
Kinda hard to say if someone would like a game when as you admit you have no clue how it would actually work, and which most likely couldn't even be done in the first place.
Umm yeah, you posted on a USER forum, users are going to give you feedback if they like your idea or not. Although i've actually given you CONSTRUCTIVE feedback, as have others on technical issues that make your "idea" very problematic to say the least. The fact that you don't like that your idea has more holes then swiss cheese doesn't change it.
Oh dear god no. Despite the fact that it would open up Steam to MASSIVE legal issues with betting and gambling and the rules and would be completely unfeasible for that reason alone we have enough issues with governments trying to interfere in games with loot boxes. The last thing anyone wants is them trying to meddle in steam.
Except it isn't, as you still haven't been able to revoke a single issue mentioned such as
1. Cards being pulled and people losing money they spent
2. There is no structure, you can't just take a random group of cards and make a card game out of it. There needs to be rules, organization, etc
3. Balance, if your only having a handful of cards and just cosmetic skins for everything that sounds like the most boring card game in the world. What makes games like yugioh, pokemon, magic etc fun is the thematic decks that are built around the differences between cards
and so on.
Again, no one liked your idea back when you posted it here - https://steamcommunity.com/discussions/forum/10/2865909887925125787/
Hijacking other threads to try to promote it and refusing to address the same issues you were told about years ago isn't going to magically change that....
Also i'm not totally hijacking this thread. I sympathy for the original poster that the current Steam trading cards system lacks something.
My idea would totally give new life to this system, what the original poster wanted to do, but in a more dynamic way, engaging all the people that have cards in their inventory.
When i say USE the trading cards, you know perfectly what i mean.
Let's start with simple questions:
Are you contempt with the current Steam trading cards?
Would you be interested in using them IN A GAME someway?
(consider the fact that even if you are not interested in playing this "GAME", for the only fact that it exist, it increases the value of ALL steam trading cards, so will benefits steam's scrubs from high end steam's collectors)
And i repeat: I'm not payed by Valve to develop a card game. Show me the money first, then i can talk about this games structures and some ideas.
Please, again, leave the legal issues to Valve.
what are you talking about, with this "GAME" you could mash up your favourite games into a deck (but i bet 90% of the people here will go for an anime/hentai themed deck).
There could be some minor varieties like between cards like "same genre have same mechanichs". The possibilities are infinite. You just lack imagination, you are too grounded on what already exists.
Also, i'm not hearing complains about the original poster from me hijacking his thread, if they go to the lenght of doing all of this, there could be space for more card tiers.
Impossible to say, as its too broad of a question, however the game as you've described it, hell no.
Your idea, if your not going to be bothered to actually flesh it out then don't expect praise or people to like it.
Then stop posting it on USER forums. You post ideas on a user forum your going to get user feedback.
Have you ever played a card game before because it doesn't sound like you have...
Lets take Yugioh as an example. You have monster cards, trap cards, and magic cards to keep it simple.
Monster cards furthermore have elements and races to create thematic elements. Magic cards can buff/debuff those elements and races which encourage people to build decks around a theme aka a magic deck with cards that boost magic based monsters. Trap cards trigger based on monster/magic cards or other events. Every card has as clearly defined type that it falls under.
That promotes strategy and diversity.
Steam cards since they are created by developers don't fit into any definable themes meaning that creating any semblance of a cohesive logical game is going to be next to impossible as your trying to impose random cards and make them fit into roles they were never intended to be used in.
So when I have the Vault 76 card someone is going to have to make up a set of rules about what that card does, what it applies to, and so on
If I play a cake card (of which exists in many different games) someone has to try to make up some sort of rules for that that make sense, and then creates scenarios where you have 10+ different cake cards either doing the same thing or creating nonsensical rules where a cake card from one game behaves differently then a cake card from another game.
Then what about when you play a pie card?
That's not even counting the issue when you play your Stalin card verus a disney card verus a poop card......
I mean you have cards of video game chars, of stalin, of rocks, of poop, of cake, etc. Trying to organize all that into anything with a semblance of a balanced sensical game is just crazy, especially when new games and cards are being created and are outside of Steam's control. It's a reason why when you make a card game you actually own the IP and control what its based on.
Feel free to make your own thread for your own idea rather than hijacking someone elses thread.
We all know if it was made into a way, there'd be lootbox methods, the EU and many other countries would move in very quickly if that was done.
Definitely not a scam or anything "give me money, I promise I'll give you something in return".
We can use them:
Trade, craft badges, collect or turn into gems.
"I'm upset" is also a personal want/desire, it has no bearing on giving a logical reason to implement something that you want. It would have to benefit the community, it is not going to be made because one person says "I'm upset, therefore gimme"
Keep in mind if people are bringing up legal issue(s):
Card games are based upon what the rights holder owns.
Steam Trading Cards, are a collection of all involved members that choose to release cards and if we were to make it a "game" of any sort which required money or had lootboxes; it would violate the rights of those involved if not agreeing to it. There's also the matter of how would you pay Devs if someone was to buy a box/booster pack, since it would have various randomized cards? The whole thing would have to be free entirely to avoid potential lawsuits. So that means changing only the current system into a "game", though you'd need to give Devs the option to opt-in.
Anyway, this isn't about your idea.