GeForce Now filter
I’d like to have a GeForce Now filter to be able to sort games I can play on the streaming cloud.

As you probably all know, developers and publishers are freaking out with GFN, removing and re-adding consents for playing games on the streaming service. For this reason is difficult tracking supported games.

(I’m not here to discuss the morality of this behaviour, and I’d like instead only focusing on the suggestion)

I believe Valve must have a reliable constantly updated list, so it shouldn’t be difficult for them adding the filter.
Last edited by thelesserpanda; Apr 11, 2020 @ 9:01am

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Showing 1-15 of 28 comments
ONe_mOMENT Apr 11, 2020 @ 9:04am 
Originally posted by thelesserpanda:
I believe Valve must have a reliable constantly updated list, so it shouldn’t be difficult for them adding the filter.

Why would they have a list? It's not their service and Publishers devs are the ones that give the go ahead for GeForce now, not valve / steam.

Probably would be easier to ask Nvidia to provide a list of supported games.
thelesserpanda Apr 11, 2020 @ 9:12am 
I don’t buy my games on GFN, so I’m expecting to have a filter here. Steam should ask Nvidia for an updated list, not me. I’m asking for a new feature, I’m not asking for a list.

I hope it makes sense.
Cathulhu Apr 11, 2020 @ 10:27am 
Publishers grant nVidia to use their games in the Geforce Now service.
Ask those publishers to mark their games as compatible.
As the recent past has shown, games can be removed without any prior warning.

You wouldn't want it to happen that you buy a game that claims to support Geforce Now only to find out that no longer is true, right?

Valve/Steam will not take responsibility for something out of their control. That would make them liable for false advertisement and can get them sued for a lot of money.
Crazy Tiger Apr 11, 2020 @ 10:30am 
You won't get a tag for that, as it's something that can change easily. Geforce Now is like Netflix, only the games they have licenses for can be used there. Their library will shift a lot and it'll mean that the information is not accurate.

Publishers can list stuff on their store pages, so it's really up to them to list is somewhere. Not up to Valve/Steam.
thelesserpanda Apr 11, 2020 @ 10:46am 
Valve didn’t take any responsibility when Apple decided to stop supporting 32 bit softwares. So I believe they don’t take responsibility in general for advertising the support as long they keep updated the tag.

I am sorry to disagree, but GFN is not like Netflix. GFN relies on external services to buy the games, Netflix doesn’t. Valve has an agreement with GFN, so they should at least keeping an updated tag for it
Crazy Tiger Apr 11, 2020 @ 11:13am 
Originally posted by thelesserpanda:
Valve didn’t take any responsibility when Apple decided to stop supporting 32 bit softwares. So I believe they don’t take responsibility in general for advertising the support as long they keep updated the tag.

I am sorry to disagree, but GFN is not like Netflix. GFN relies on external services to buy the games, Netflix doesn’t. Valve has an agreement with GFN, so they should at least keeping an updated tag for it
The agreement between Valve and GFN has no influence on which games are playable. GFN has to have a license agreement with a publisher to have the game added to the library of games playable through GFN. So in that they are like Netflix, their catalog is completely based on the licenses they have secured.

Everything on store pages is the responsibility of the publishers.
Last edited by Crazy Tiger; Apr 11, 2020 @ 11:14am
thelesserpanda Apr 11, 2020 @ 11:29am 
Originally posted by Crazy Tiger:
Originally posted by thelesserpanda:
Valve didn’t take any responsibility when Apple decided to stop supporting 32 bit softwares. So I believe they don’t take responsibility in general for advertising the support as long they keep updated the tag.

I am sorry to disagree, but GFN is not like Netflix. GFN relies on external services to buy the games, Netflix doesn’t. Valve has an agreement with GFN, so they should at least keeping an updated tag for it
The agreement between Valve and GFN has no influence on which games are playable. GFN has to have a license agreement with a publisher to have the game added to the library of games playable through GFN. So in that they are like Netflix, their catalog is completely based on the licenses they have secured.

Everything on store pages is the responsibility of the publishers.

Totally understand what you mean, but the reason of my topic is not discussing about the shades of grey comparing GFN with Netflix. It’s to help improving the user experience on Steam.

Volatility I believe is out of topic, as we know Valve doesn’t take responsibility on hardware/software discontinuing the support for a game.

So what’s the issue here of adding a filter that would help developers, Valve, GFN and users?
Crazy Tiger Apr 11, 2020 @ 11:39am 
Originally posted by thelesserpanda:
Originally posted by Crazy Tiger:
The agreement between Valve and GFN has no influence on which games are playable. GFN has to have a license agreement with a publisher to have the game added to the library of games playable through GFN. So in that they are like Netflix, their catalog is completely based on the licenses they have secured.

Everything on store pages is the responsibility of the publishers.

Totally understand what you mean, but the reason of my topic is not discussing about the shades of grey comparing GFN with Netflix. It’s to help improving the user experience on Steam.

Volatility I believe is out of topic, as we know Valve doesn’t take responsibility on hardware/software discontinuing the support for a game.

So what’s the issue here of adding a filter that would help developers, Valve, GFN and users?
Which was what was talked about. Such a filter needs to be maintained, as the library of GFN will change a lot.

You also have to keep in mind that it's irrelevant for Valve whether games are supported through GFN. That's completely up to publishers to maintain, which has been the general answer you have been getting.
The reason for the comparison to Netflix was made exactly because of that. It doesn't matter whether that was the reason for your topic, it's part of the discussion though as people should understand what the GFN service is like and why such a filter is not feasible for Valve to maintain.
wuddih Apr 11, 2020 @ 11:44am 
tags are content descriptive.
if its on a cloud gaming platform is not content-relevant.
thelesserpanda Apr 11, 2020 @ 11:49am 
Originally posted by Crazy Tiger:
Originally posted by thelesserpanda:

Totally understand what you mean, but the reason of my topic is not discussing about the shades of grey comparing GFN with Netflix. It’s to help improving the user experience on Steam.

Volatility I believe is out of topic, as we know Valve doesn’t take responsibility on hardware/software discontinuing the support for a game.

So what’s the issue here of adding a filter that would help developers, Valve, GFN and users?
Which was what was talked about. Such a filter needs to be maintained, as the library of GFN will change a lot.

You also have to keep in mind that it's irrelevant for Valve whether games are supported through GFN. That's completely up to publishers to maintain, which has been the general answer you have been getting.
The reason for the comparison to Netflix was made exactly because of that. It doesn't matter whether that was the reason for your topic, it's part of the discussion though as people should understand what the GFN service is like and why such a filter is not feasible for Valve to maintain.

Sorry, probably you don’t have clear how GFN works.

You don’t buy games on their platform. You use games you buy on your steam account.
That’s why the filter would be useful for Steam selling more games.

And probably it is not clear as well how a filter is maintained. You don’t have a physical person updating the filter :) you have a line a scrip synchronising 2 tables.
thelesserpanda Apr 11, 2020 @ 11:52am 
Originally posted by wuddih:
tags are content descriptive.
if its on a cloud gaming platform is not content-relevant.
I’m talking about a filter. Like a filter you can use to select your OS
Nx Machina Apr 11, 2020 @ 11:52am 
GFN > Nvidia > Game List: https://www.gfnlist.com

Absolutely nothing to do with Steam nor Valve.
Crazy Tiger Apr 11, 2020 @ 11:58am 
Originally posted by thelesserpanda:
Originally posted by Crazy Tiger:
Which was what was talked about. Such a filter needs to be maintained, as the library of GFN will change a lot.

You also have to keep in mind that it's irrelevant for Valve whether games are supported through GFN. That's completely up to publishers to maintain, which has been the general answer you have been getting.
The reason for the comparison to Netflix was made exactly because of that. It doesn't matter whether that was the reason for your topic, it's part of the discussion though as people should understand what the GFN service is like and why such a filter is not feasible for Valve to maintain.

Sorry, probably you don’t have clear how GFN works.

You don’t buy games on their platform. You use games you buy on your steam account.
That’s why the filter would be useful for Steam selling more games.

And probably it is not clear as well how a filter is maintained. You don’t have a physical person updating the filter :) you have a line a scrip synchronising 2 tables.
I know exactly how GFN works, it's you who seems to not understand it.

While you buy the games on Steam, you can access some of them through GFN. The latter is determined by licenses which have to be agreed between publishers and Nvidia (GFN). If such a license is not secured, the game is not accessible through GFN. Not all games in the Steam library are accessuible because of that.
Therefore it's also completely irrelevant that Valve and Nvidia made an agreement. The only reason they did the agreement, is so GFN can access the Steam library to play the games for which Nvidia procured the licenses. The latter, however, is still the only thing that really matters.
Why else do you think that some games got removed from GFN not too long ago? Because Nvidia hadn't made the correct license agreements with the publishers.

So again, it's the publishers who make the agreement with GFN to have their games playable, it's also on them to list it on the store pages.
Valve has NO idea which games are accessible through GFN, as they have NO part in that part of the licensing deals.

So again, a filter is not somehing that Valve can or will do, as they have NO insight in it.
Last edited by Crazy Tiger; Apr 11, 2020 @ 11:59am
thelesserpanda Apr 11, 2020 @ 12:00pm 
Originally posted by Kusa:
GFN > Nvidia > Game List: https://www.gfnlist.com

Absolutely nothing to do with Steam nor Valve.

Apple> game list https://store.steampowered.com/macos

Nothing to do with Steam nor Valve.

But they have a list. Why? Because they sell games compatible with Apple
Nx Machina Apr 11, 2020 @ 12:09pm 
Originally posted by thelesserpanda:
Originally posted by Kusa:
GFN > Nvidia > Game List: https://www.gfnlist.com

Absolutely nothing to do with Steam nor Valve.

Apple> game list https://store.steampowered.com/macos

Nothing to do with Steam nor Valve.

But they have a list. Why? Because they sell games compatible with Apple

Because they SELL MacOS games on Steam and GFN is not an operating system.

Nvidia and GFN are not associated with Steam, developers and publishers are associated with Steam via the games SOLD through the store which are LICENSED.

GFN has a game list which you ignored: https://www.gfnlist.com and they are responsible for updating it and you have access to it by clicking on the link.

Nothing to do with Steam or Valve.
Last edited by Nx Machina; Apr 11, 2020 @ 12:12pm
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Date Posted: Apr 11, 2020 @ 8:54am
Posts: 28