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You can to a point. You are free to use your own antivirus and so on, but with autheticators, you're beholden to whoever operates and owns the system.
It would be of no benefit to Valve to say, pay licence for Google's system when their own works fine. Never mind whether it's feasible or not.
So?
How does any of that refute my points?
I had this happen, all I had to do was give google the name of the device and my account got released and I added another password and put my new phone as 2fa, make sure to have backup codes too, which I did not have, but do now.
The reply isn't very good but what they are pointing out is that Valve does not have to pay a license to Google to use Google Authenticator. It is an open source implementation of the TOTP algorithm https://en.wikipedia.org/wiki/Time-based_One-time_Password_algorithm. It happens to be one of the most popular implementations but there are many others by Microsoft, Facebook, Authy, OneLogin, Duo, Bitwarden, 1password, even one I wrote myself. All it is is an algorithm for generating a rotating code based on a seed value and the time, changing typically every 30 seconds.
Valve actually uses the TOTP protocol for their own authenticator to generate the codes and it would be as simple as allowing people to scan a QR code or enter the seed into their choice of app.
Oh in that case fair enough then. And my sincrest apologies if I confused by my erroneous response.
Thank you for taking the trouble to explain it.
The point being in that steamguard's primary function is not TOTP. Its as a trade/market verification app. Something that cannot be done with a standard TOTP implementation.
Lol, no.
You ever bought ANYTHING online? Congrats they have your phone number, address and everything else.
Dear oh dear.
No, they not have, unless you are a fool who give private data everywhere. But who care about fools?