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Fordítási probléma jelentése
IP Bans are useless:
1) IP bans are pointless they are easily bypassed in literally 5 seconds
2) IP bans would ban entire swaths of users that are behind NAT. Colleges, apartment buildings, cyber cafes, etc.
Conclusion: IP bans are no impediment to cheaters, but have high false positive scenarios
HWID bans are useless:
1) Easily bypassed as HWID are about preventing collisions not about identifying unique hardware
2) Again false positives via cybercafes and other computer sharing scenarios
So, no - adding more bumps in the road is not always a good idea. There's trade-offs and a bigger picture to consider.
And LuckyPants, idk why necro, but I literally explain why the idea flops in my older posts above, as the hardware and IP ban you only slow them down by seconds, or few minutes at most, which completely defeats your idea wanting it so badly, as it doesn't stop them, which if they're willing to put time into cheating, then they're willing to put in time to easily bypass your flaw logic.
Yep. A house hold may share one computer, why punish everyone who uses it?
Most collages only have one IP address for their entire campus. An IP ban would ban everyone there.
People resell hardware and computers. Why should someone's next system prevent them from playing?
IP addresses are often dynamic and easily changed, so no you blocked an IP address and some other random user gets it, they can no longer play MP in the game and don't know why.
Then there is spoofing. If you get the HWID from someone's system, then spoof yours to the same HWID, it would then ban that user from playing.
A lot more harm to legit users then to hinder hacking.
And again i'd be nice if you were to read people's responses first
1) all your ideas can be bypassed trivially via scripting where it could be automated and run by blind monkeys. These ideas do not deter or delay cheaters in any way
2) all your ideas trigger massive amounts of false positives meaning legitimate users now are confused why they are banned for something they didn't do
Layered security is only useful if each layer is actually useful. Passwords prevent easy access to your account. SteamGuard deters password leakage. Mobile Authenticator prevents hijacks from stealing your items. Each layer is designed to deter a specific vector and is effective at that vector of attack.
Your ideas dont add to a layered security model. It just adds more frustration from legitimate users, while can be bypassed by cheaters in their sleep. You have accomplished literally nothing with your ideas other than making legitimate users lives miserable for no reason other than 'you want to feel good you did something' as opposed to 'you did something useful'
There's a reason all anti-cheat programs have abandoned ip and hwid based bans
That being Said i see you point by it Will not only effect hackers but also the averege uset and i recognoze that as a problem BUT if you are an normal player you Will only have to these things once and then you are prime for lige unless you get a Ban :) ?
Sorry for my bad english XD
Google = Answers = Guides.
YouTube = Guides.
Forums = Guides
- IP ban, just use VPN anyone can easily do this which why it just flops on it face without even having a chance because how easy to bypass it, even a child can do it with little info how things works. If a I child can do it, then basically anyone can do it.
- Hardward ban, just spoof it, can do it after, or before doesn't matter, you can fake hardware id easily, and there's guides on how to do it as well, can take seconds to few mins as I said, again if a child can do it, then anyone can do it. Does that help you understand why this idea is a huge flaw?
You can't spoof accounts as it's server sided, not client sided. Once you ban the account, it's done, doesn't matter if you change IP, hardware, just nothing it's banned, and that's all there is to it, it stops pretty much everyone dead in their tracks which why no one wastes their time with IP and hardware bans, due to how easily bypassible they are, compare to accounts ban that can't be touch, or spoof since it's server sided.
Don't worry about your english it's pretty good, I work with a lot of people that have english as their 2nd, or 3rd language, so I always try to be clear as possible, as well explain in one, or more ways to help for understanding.
And that is bad for any gaming community......very bad. It is impossible to ban a human from coming back to cheat in games. It is possible to ban the wrong human, by mistake, using these methods people keep bringing up over and over that do not work.
It is possible to ban accounts, and much more accurate to do so.
Would take less than a minute to learn how to change you IP to bypass IP bans. Not to mention banning IP could affect everyone at a property not just the cheater. My little brother cheated on CS 1.6,got a punch in the face from me along with a ban. Had IP bans been a thing I would have suffered and been punished because of him. Sure I could bypass it but that isn't the point. An innocent person or persons should not be punished because of the guilty.
How would you like it if someone at your school cheated and all students got banned?
Or
How about every student is jailed all because one student stole a car and killed someone?
I could add any number or scenarios where banning/punishing the innocent just because of a random and changeable bit of information links them together.
Isn't Korea making laws that would jail cheaters and hackers?
An Overwatch hacker in South Korea just got sentenced to a year in prison
https://techcrunch.com/2018/06/25/overwatch-hacker-seoul-jail-time/
This to me is going too far. Though if they are the ones that created the cheats/hacks... then toss them in prison and give them a very large fine.