Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
OP could include a TL:DR but it's not too hard to understand.
Your RAM is one of the fastest memory speeds in your computer only really beaten by your CPU cache. So loading small or large amounts of data into them lowers loading times.
The only issue is users who do not have enough RAM to make good use of it, majority of steam users have 8GB or less. To really take advantage of this kind of software you'd need a minimum of 16GB and even pushing 32GB if you wanted to start playing larger games.
You would basically need ram space large enough to hold all the game files, in addition to space needed to actually perform the game's memory operations in addition to the ram your OS and other software would need bto operate.
And god help you if you have a crash or power outagebecause there went all your progress.
Storing a ramdrive on disk kinda defeats the purpose of a ramdrive as well but all these things are already known to devs. They just don't because it tends to be not worth it. Because here's the thing. your ramdrive would wind up occasionally getting swapped out with the pagefile (which would needs bee at least 150% the size of the game itself to avoid risk of pagfile errors.
DUde. It's not worth the headache, just to save on a little loading time here and there.That's really the only time you'd see a performance difference.
Thanks but they may as well download more RAM then
A.) The Drives may not be useable
B) The distros are fairly small and compact
Games are anything but.
Oh and as said. with something as large as a game along witrh the other parts of an os, you will at somepoint have those many gigs being swapped to the pagefile at somepoint and that means you will have a hella wait while it reads the ram drive onto the disk and then writes it back into memory.
But hey. you can try this for your self. Create a ramdrive, create a steam folder on it and transfer a game like say FO 3 or Bioshock infinite to it.
http://store.steampowered.com/app/337070/Dimmdrive__Gaming_Ramdrive__10000_MBs/
Besides that, any program you are running is often moved into the RAM anyways for faster access.
If there was a power outage, then everything in the ram would instantly be lost as well. No power means your system RAM blanks out.
Even places that disucss RAM drives say that they are a temporary solution and not for long term use.
http://www.makeuseof.com/tag/ram-drives-faster-ssds-5-things-must-know/
An SSD or a Hybrid Drive is still the better option.
If there was a power outage, then everything in the ram would instantly be lost as well. No power means your system RAM blanks out.
Finaly, you need you system RAM for other programs too, so to use it for storage, it could cause issue with the rest of your system.
There is a reason such solutions are not common place or used by companies.
- If the game would benefit from it, it's so big the cost of having enough RAM would be prohibitive.
It's the Catch 22 I've observed for 25 years now. The idea is sound, but the cost of RAM would need to drop by several orders of magnitude within a generation.
It is, as said. One of those things that really sounds better on paper than in practice. The thing about a ramdrive is that the OS treats it just like another Disk drive. Not as ram. And again this is just going to shave a few seconds off of loading times.
Put it another way. If you have the funds for the amount of ram that would make this practical, you have the funds to set up 3 SSDs in a RAID 0 or RAID 1 configuration,