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⭐Rodent⭐ Jul 3, 2024 @ 12:01pm
Is WeMod safe or allowed?
I wonder if I can get a VAC for using it.
Or if is safe malware free Etc.
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Showing 16-30 of 37 comments
foolexia Jul 13, 2024 @ 8:09pm 
Originally posted by KalCuey:
Originally posted by Elucidator:

Read the steam subscriber agreement, section 4
https://store.steampowered.com/subscriber_agreement/#4
It refers to a more generalized piece of paper, the Online Code of Conduct.
https://store.steampowered.com/online_conduct/
Both of these documents state the rules around cheating on Steam.


The banned will most often get upset about being banned.
Why would they care...

Are you supposed to play the game with third party provided cheats, or without?
Must every gamer cheat?
It is about promoting cheats for one.
It is also about the consequences for other players when there is for example a ranking system or achievement set locked behind effort which, most often is made at the very least easier if not bypassed completely using cheats.

You can get banned for cheating in singleplayer games, depending on what you do on Steam. Posting screenshots to show how great you are and how much better the experience is with cheats for example, thereby promoting cheating, will likely get you banned if this behavior is reported.


everything about that was about online

nobody gives a crap if i cheat in a single player game

and i do

nor should they

some boards may ban you from using the forum if you post cheats

Exactly, why should it matter if it doesn't effect anybody else? Besides, if it was really so bad then they would delete Bethesda game cheat guides.
KalGimpa Jul 13, 2024 @ 8:14pm 
Originally posted by foolexia:
Originally posted by KalCuey:


everything about that was about online

nobody gives a crap if i cheat in a single player game

and i do

nor should they

some boards may ban you from using the forum if you post cheats

Exactly, why should it matter if it doesn't effect anybody else? Besides, if it was really so bad then they would delete Bethesda game cheat guides.


they used to sell them on the magazine racks

official walkthroughs from the companies

there were monthly magazine releases with all the new cheats to try

it was considered a badge to find the next and latest cheat

then we have the mods and workshop

all designed by players to help people cheat

not sure how they fit that into their idea of no cheating on steam
foolexia Jul 13, 2024 @ 8:29pm 
Originally posted by KalCuey:
Originally posted by foolexia:

Exactly, why should it matter if it doesn't effect anybody else? Besides, if it was really so bad then they would delete Bethesda game cheat guides.


they used to sell them on the magazine racks

official walkthroughs from the companies

there were monthly magazine releases with all the new cheats to try

it was considered a badge to find the next and latest cheat

then we have the mods and workshop

all designed by players to help people cheat

not sure how they fit that into their idea of no cheating on steam

To me the big thing is if it's multiplayer. If it is, then hell no because that ruins it for everyone else. A good example would be a person with base Armored Core 6 against somebody with the IBIS series mod. The parts from that mod would make things insanely lopsided in PVP. The boosters are stupid fast, stupid good energy from the generator and the weapons tear bosses apart.
Elucidator Jul 14, 2024 @ 8:37am 
A mentioned example of cheating is 'smurfing': creating a new account that quickly rises in the ranks because you played the games before (in order to get a good kill/death ratio)

Once you cheat in a singleplayer game and--- afterward go play the online multiplayer variant, you've created yourself an unfair advantage in a number of cases:
1. when the cheats helped you unlock stuff you can use in multiplayer
2. when the cheats helped raise your stats

It is usually also apparent cheats working in singleplayer offline (outside of steam) mode will work when going over the steam network to play multiplayer.

You can also 'use cheats over Steam' by posting screenshots of your offline singleplayer game (that you made outside of Steam) on the Steam platform. "Online" means while your activity is connected to Steam.

Yes, so long you keep your cheating away from the Steam Network and do not involve Steam (going online, posting your cheating, etc.) you're within the bounds of the rules.

So it depends on what your usage of the cheat is.


---gray area---
Imagine you're playing a game in offline singleplayer mode.
You cheat.
and you unlock achievements on the Steam platform (which is online activity that raises your Steam stats.)

Whether or not this matters depends on whether or not achievements matter in online multiplayer play or whether or not achievements matter to the community you're partaking in.
You may or may not be punished for cheating depending on the moderation of the game or the community.

The same goes for Steam Stats of course. While you're connected to the Steam network and cheat in your offline game, stuff on the Steam Platform may still happen. I recommend investigating on whether or not it constitudes a cheat before using it basically.


Edit: I hope that makes my previous messages more clear.

Personally, this is a bit of a weird opinion since I don't use cheats. If a game is too difficult or too grindy or whatever, I simply stop playing it and let people know in a review if it is important or post about it on the forum.

But at any rate, I do not recommend WeMod, because I cannot see what it does exactly.
Simply having it running on the background without it providing cheats to any game is because of that already a risk--- perhaps it messes with Steam's Cheat Detection systems for some games. Whether or not VAC is running on a game may not matter. Other than this, it may attempt to collect information about your Steam account. I hope it doesn't run a keystroke logger or some password grabber without you knowing. The software is 'trust' based and, is somehow provided for free? What is the company's business model then? To me, it appears to be a risk.

Unless the software is opensource and can be checked; only then you can confirm how it works and why it works. Currently, from what it appears, they let the crowd test their software and then hope no one gets banned. It's a bad practise.
Last edited by Elucidator; Jul 14, 2024 @ 9:08am
Ogami Jul 14, 2024 @ 9:51am 
Been using WeMod for years in a bunch of single player games to mess around.
Never had any problems. Like any cheat software, be it WeMod, Cheat Engine or the like, only use them on single player games, turn them off before starting any multiplayer game, VAC protected or not and you are fine.
cSg|mc-Hotsauce Jul 14, 2024 @ 10:09am 
Originally posted by Ogami:
Been using WeMod for years in a bunch of single player games to mess around.
Never had any problems. Like any cheat software, be it WeMod, Cheat Engine or the like, only use them on single player games, turn them off before starting any multiplayer game, VAC protected or not and you are fine.

There's a reason why I linked that second thread.

:cool_seagull:
Hennix Jul 14, 2024 @ 10:41am 
Originally posted by Ogami:
Been using WeMod for years in a bunch of single player games to mess around.
Never had any problems. Like any cheat software, be it WeMod, Cheat Engine or the like, only use them on single player games, turn them off before starting any multiplayer game, VAC protected or not and you are fine.
thats it
KalGimpa Jul 14, 2024 @ 9:42pm 
Originally posted by Elucidator:
A mentioned example of cheating is 'smurfing': creating a new account that quickly rises in the ranks because you played the games before (in order to get a good kill/death ratio)

Once you cheat in a singleplayer game and--- afterward go play the online multiplayer variant, you've created yourself an unfair advantage in a number of cases:
1. when the cheats helped you unlock stuff you can use in multiplayer
2. when the cheats helped raise your stats

It is usually also apparent cheats working in singleplayer offline (outside of steam) mode will work when going over the steam network to play multiplayer.

You can also 'use cheats over Steam' by posting screenshots of your offline singleplayer game (that you made outside of Steam) on the Steam platform. "Online" means while your activity is connected to Steam.

Yes, so long you keep your cheating away from the Steam Network and do not involve Steam (going online, posting your cheating, etc.) you're within the bounds of the rules.

So it depends on what your usage of the cheat is.


---gray area---
Imagine you're playing a game in offline singleplayer mode.
You cheat.
and you unlock achievements on the Steam platform (which is online activity that raises your Steam stats.)

Whether or not this matters depends on whether or not achievements matter in online multiplayer play or whether or not achievements matter to the community you're partaking in.
You may or may not be punished for cheating depending on the moderation of the game or the community.

The same goes for Steam Stats of course. While you're connected to the Steam network and cheat in your offline game, stuff on the Steam Platform may still happen. I recommend investigating on whether or not it constitudes a cheat before using it basically.


Edit: I hope that makes my previous messages more clear.

Personally, this is a bit of a weird opinion since I don't use cheats. If a game is too difficult or too grindy or whatever, I simply stop playing it and let people know in a review if it is important or post about it on the forum.

But at any rate, I do not recommend WeMod, because I cannot see what it does exactly.
Simply having it running on the background without it providing cheats to any game is because of that already a risk--- perhaps it messes with Steam's Cheat Detection systems for some games. Whether or not VAC is running on a game may not matter. Other than this, it may attempt to collect information about your Steam account. I hope it doesn't run a keystroke logger or some password grabber without you knowing. The software is 'trust' based and, is somehow provided for free? What is the company's business model then? To me, it appears to be a risk.

Unless the software is opensource and can be checked; only then you can confirm how it works and why it works. Currently, from what it appears, they let the crowd test their software and then hope no one gets banned. It's a bad practise.


i care nothing about achievements

the devs can make it so they are turned off if using cheats, so ask them

as i told another user

if my cheating in single player games affects you in any way

that is on you
⭐Rodent⭐ Jul 15, 2024 @ 5:49am 
That app cheats you btw. They want you to pay for using mods.
Ettanin Jul 15, 2024 @ 6:05am 
do you really wish to let an app that does dirty tricks sift through your RAM unrestricted?
L0vrx Jul 20, 2024 @ 11:40am 
So i want to do it in sons of the forest singleplayer idk if sons of the forest is in a multiplayer category or? Idk should i use it in singleplayer or not?
cSg|mc-Hotsauce Jul 20, 2024 @ 11:42am 
Originally posted by L0vrx:
So i want to do it in sons of the forest singleplayer idk if sons of the forest is in a multiplayer category or? Idk should i use it in singleplayer or not?

Ask about it in their own game hub. Every game is different. Take the newer CoDs for example, they are all online only with Ricochet anti-cheat being active at all times.

:cool_seagull:
Elucidator Jul 20, 2024 @ 2:19pm 
Originally posted by KalCuey:
as i told another user

if my cheating in single player games affects you in any way

that is on you
I assume this is aimed at me, I'll give an example:

Imagine a game where you can collect randomly dropped loot dropped from killed enemies. Sometimes these contain HP boxes. If you collected enough of them your HP increases by 1 point. The increased HP gives you an advantage in quests, missions, etc later in game + in multiplayer online mode.

Now lets say you cheat your HP to the maximum value (9999999), while most online players have somewhere between 400 and 1200 hp).
While in singleplayer, its fine
but the fact is your HP, even when you disabled your cheats carries over into your online lobbies.

And so, singleplayer cheats affect online multiplayer play.

Another example:
Lets say you install mods that let you unlock and use 'test' weapons and weapons that are too overpowered, or so thought the designers, so they didn't make these unlockable.

I don't need to explain this I guess. You may not even know they are unobtainable. You use them in multiplayer by accident. Oh no--

Another example:
Within 150 hours of playtime, you boast achieved things in game that wouldn't be possible without 40000 hours of play time without cheats.
What happens here? --- more people start cheating in online play because, its unfair.

Easy AntiCheat actually has a category for these; "followers".

Should you cheat and it affects me in any way, "That's on me?" ... in a way, yes, because I have failed to write a proper report to the moderators about you cheating, to get you banned, I guess.
Last edited by Elucidator; Jul 20, 2024 @ 2:19pm
Originally posted by Elucidator:

Now lets say you cheat your HP to the maximum value (9999999), while most online players have somewhere between 400 and 1200 hp).
While in singleplayer, its fine
but the fact is your HP, even when you disabled your cheats carries over into your online lobbies.

And so, singleplayer cheats affect online multiplayer play.

No, this isn't a fact at all. That is you assuming that it works that way.
This is entirely dependent on the game and how the actual cheat works.

Some only give unlimited HP while the actual Cheat is activated, and return to normal once it's disabled.

And that's also assuming it's a game that has both multiplayer and Singleplayer. Plenty of Singleplayer only games which do not affect you.

And even if it has both, you're automatically assuming that person is actually using the Multiplayer part at all.
Last edited by Unn4m3d (♥AUT♥); Jul 20, 2024 @ 2:27pm
Spawn of Totoro Jul 20, 2024 @ 2:27pm 
Originally posted by Elucidator:
Originally posted by KalCuey:
as i told another user

if my cheating in single player games affects you in any way

that is on you
I assume this is aimed at me, I'll give an example:

Imagine a game where you can collect randomly dropped loot dropped from killed enemies. Sometimes these contain HP boxes. If you collected enough of them your HP increases by 1 point. The increased HP gives you an advantage in quests, missions, etc later in game + in multiplayer online mode.

Now lets say you cheat your HP to the maximum value (9999999), while most online players have somewhere between 400 and 1200 hp).
While in singleplayer, its fine
but the fact is your HP, even when you disabled your cheats carries over into your online lobbies.

And so, singleplayer cheats affect online multiplayer play.

Another example:
Lets say you install mods that let you unlock and use 'test' weapons and weapons that are too overpowered, or so thought the designers, so they didn't make these unlockable.

I don't need to explain this I guess. You may not even know they are unobtainable. You use them in multiplayer by accident. Oh no--

Another example:
Within 150 hours of playtime, you boast achieved things in game that wouldn't be possible without 40000 hours of play time without cheats.
What happens here? --- more people start cheating in online play because, its unfair.

Easy AntiCheat actually has a category for these; "followers".

Should you cheat and it affects me in any way, "That's on me?" ... in a way, yes, because I have failed to write a proper report to the moderators about you cheating, to get you banned, I guess.

Bad example, imho, as that wouldn't be a single player cheat at that point, but a multiplayer cheat. An accidental one, but still a multiplayer cheat.

If I cheat in say... Resident Evil 2 Remake with unlimited ammo, that doesn't effect you, but if someone were to get upset that someone played the game with cheats, then that is on them as they were not actually effected by the other's use of said cheats.
Last edited by Spawn of Totoro; Jul 20, 2024 @ 2:30pm
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Date Posted: Jul 3, 2024 @ 12:01pm
Posts: 37