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Estrecio 2023 年 12 月 3 日 下午 10:21
An issue with play time
The play time on the profile page is not synchronized with the play time on the personal game page and in the library. This is a bug where the local play time is not synchronized with the server play time.

Every time you log in to the library game interface will show the local play time, when you start the game it will instantly change to the server play time, resulting in a sudden decrease with the play time, and it will keep happening, creating an unresolvable time difference.

Meanwhile, the profile page shows the server play time, and the personal game page shows the local play time, so the time is not synchronized.

After testing, it was found that when closing the game, if Steam is unable to connect to the server, the server's playtime will not be uploaded and the time will remain at the moment of disconnection. Local playtime is recorded and uploaded, resulting in inconsistent and conflicting times. And it can never be calibrated after that. Restarting the game, restarting Steam or refreshing the page doesn't fix it. The resulting time differences then conflict with each other and are permanent.

Is it possible to solve this problem by using only one system for calculating the play time or by adding a play time multi-calibration function.

Hopefully the Steam staff will come and test this and fix it, thanks.
最后由 Estrecio 编辑于; 2023 年 12 月 6 日 上午 7:20
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正在显示第 1 - 15 条,共 22 条留言
crunchyfrog 2023 年 12 月 3 日 下午 11:15 
Always been a case that playtime is often wonky. It's not important so don't worry about it.

I've got loads of games that have completely ballsed up playtimes. Partly because back in the day I had an internet issue that BT would never fix that caused random drop outs. It wrecked Steam's playtimes.

I have plenty of games I've sunk hours and hours into and it only shows a few. Conversely I've got games (usually from bundles) that I've merely donwloaded and checked once and instead of about 10 minutes played, it lists hours.

So yes, as ReBoot rightly points out about as important as being an influencer.
ReBoot 2023 年 12 月 4 日 上午 1:12 
引用自 Estrecio
Yes. For some people, this is not important. But for those who value it, it can be disastrous.:steamsad:
There's a difference between objectively severe and subjectively severe. This one's subjectively severe. Take this from a neurodivergent dude with a (mental) disability who goes to therapy: not all stuff you feel to be severe, is severe. You don't do yourself a favor by overvaluing minor stuff. Focus on what's truly important!
最后由 ReBoot 编辑于; 2023 年 12 月 4 日 上午 1:20
Lithurge 2023 年 12 月 4 日 上午 2:40 
引用自 Estrecio
Maybe. I think bugs are serious to coders.
Clearly not to Steam's coders as it's never been fixed.
crunchyfrog 2023 年 12 月 4 日 上午 2:44 
引用自 Estrecio
Yes. For some people, this is not important. But for those who value it, it can be disastrous.:steamsad:

You miss the point.

YOU might seem it's important, but the reality is that OBJECTIVELY it ain't. Not just to people and the effect that it has (or rather doesn't) but to Valve. As this is a thing that has existed for as many years as I can remember and remains unaddressed.

If it were therefore important to many then the forum here would be regularly lit up with it, and it simply ain't.

You get the occasional post every now and then with people questioning it, and the vast majority of them go "Oh fair enough, no worries then".

Because it ISN'T important as it serves no real use.
Crazy Tiger 2023 年 12 月 4 日 上午 2:47 
Is it a common issue? I mean, I've never had it happen outside tuesday maintenance when Steam goes offline, but even then it's extremely rare for me.
ReBoot 2023 年 12 月 4 日 上午 2:48 
引用自 Estrecio
引用自 ReBoot
There's a difference between objectively severe and subjectively severe. This one's subjectively severe. Take this from a neurodivergent dude with a (mental) disability who goes to therapy: not all stuff you feel to be severe, is severe. You don't do yourself a favor by overvaluing minor stuff. Focus on what's truly important!
Maybe. I think bugs are serious to coders.
Not all bugs are of equal severity. As a software engineer myself, I know there's more severe and less severe bugs. And I am ♥♥♥♥♥♥♥ annoyed by customers reporting minor issues as world-ending.

Look buddy, nobody's claiming this to be fine. It is a bug, we all agree on that. Just tune down on that drama, please.
最后由 ReBoot 编辑于; 2023 年 12 月 4 日 上午 2:55
crunchyfrog 2023 年 12 月 4 日 上午 2:53 
引用自 Crazy Tiger
Is it a common issue? I mean, I've never had it happen outside tuesday maintenance when Steam goes offline, but even then it's extremely rare for me.
Don't know whether it's common now, but all I can say is that you still see it pop up on these forums from time to time (it might indeed nowadays just be down to ♥♥♥♥ like Tuesdya maintenance though).

Back in the day though it was more common and seemed to dwell on whether your connection dropped out.
crunchyfrog 2023 年 12 月 4 日 上午 2:53 
引用自 ReBoot
引用自 Estrecio
Maybe. I think bugs are serious to coders.
Not all bugs are of equal severity. As a software engineer myself, I know there's more severe and less severe bugs. And I am ♥♥♥♥♥♥♥ annoyed by customers reporting minor issues as world-ending
Indeed.

It's why you can look at loads of software and games and find spelling mistakes and grammatical errors that never get addressed because it simply ain't worth it.
crunchyfrog 2023 年 12 月 4 日 上午 3:15 
引用自 Estrecio
引用自 ReBoot
Not all bugs are of equal severity. As a software engineer myself, I know there's more severe and less severe bugs. And I am ♥♥♥♥♥♥♥ annoyed by customers reporting minor issues as world-ending
All right. I'll change the title, I'm only giving feedback on the bug, not discussing whether it's serious or not.
The user has a bug that is serious for him, and the engineer says he is not serious and is annoyed and let me not focus on it..It doesn't make sense.
Now that the bug report is out there for anyone to test, it exists and I'm not bullshitting. I think engineers should be serious about issues, not users. We should all start by solving the problem, not dismissing the user's needs, the question arose, right?

You're still missing the point entirely.

Nobody sais it doesn't exist. We have detailed HOW it exists.

The point is it does and it's not important. You are absolutely free to report it, but we are euqally doing the right thing in telling you it ain't likely to be addressed as it OBJECTIVELY isn't important as it's existed for years.

Nothing changes this.
Crazy Tiger 2023 年 12 月 4 日 上午 3:19 
引用自 Estrecio
We should all start by solving the problem, not dismissing the user's needs, the question arose, right?
Just keep in mind that not all problems have the same priority, if priority at all. And just because a user has an issue with something or is asking for something, does not mean it actually warrants action either.

In Utopia it all would work perfectly. But this isn't Utopia and the Valve developers who focus on Steam decide on their own priorities.

There are things on the Steam platform that sure as hell need to be fixed and that seem to not be a priority either, imo best that those get handled before they focus on a playtime counter.
最后由 Crazy Tiger 编辑于; 2023 年 12 月 4 日 上午 3:20
ReBoot 2023 年 12 月 4 日 上午 3:39 
引用自 Estrecio
引用自 ReBoot
Not all bugs are of equal severity. As a software engineer myself, I know there's more severe and less severe bugs. And I am ♥♥♥♥♥♥♥ annoyed by customers reporting minor issues as world-ending
All right. I'll change the title, I'm only giving feedback on the bug, not discussing whether it's serious or not.
The user has a bug that is serious for him, and the engineer says he is not serious and is annoyed and let me not focus on it..It doesn't make sense.
Now that the bug report is out there for anyone to test, it exists and I'm not bullshitting. I think engineers should be serious about issues, not users. We should all start by solving the problem, not dismissing the user's needs, the question arose, right?
How to say "I didn't read any of this stuff I've replied to" without saying just that.
crunchyfrog 2023 年 12 月 4 日 下午 7:39 
引用自 Estrecio
引用自 crunchyfrog

You're still missing the point entirely.

Nobody sais it doesn't exist. We have detailed HOW it exists.

The point is it does and it's not important. You are absolutely free to report it, but we are euqally doing the right thing in telling you it ain't likely to be addressed as it OBJECTIVELY isn't important as it's existed for years.

Nothing changes this.
Yes, I know it's a hope. It's my wish to make Steam perfect, I'm a game collector after all. It's good to have tried it.

Yeah but you wishing to have things perfect is irrational and isn't going to happen - that's the point.

Valve have Steam and it was originally created as a means to deliver their own games. A small scale thing. It grew organically due to demand. They had to cope to go along with this.

And now it's a platform that deals with not only thousands of games and devs and publishers with different goals, but hundreds of millions of users around the world, also with different goals, desires, means, and circumstances. Some of which completely OPPOSE one another.

So you CANNOT possibly have perfection.

The fact remains that what YOU deem as this problem mattering to you has been demonstrated as not important to them or very many people at all.
RPG Gamer Man 2023 年 12 月 4 日 下午 9:22 
This also happens with games with dlc sometimes. I have many games with dlc, but the added times goes towards the main game. Although technically i can review the games dlc, i would prefer if the playtime i had for such dlc's show. For example, saints row 3 does not show when i play certain times in dlc's. Same issues with multiple games. I think the sims games also do this and just add the time to the base game instead of showing correct times you played in certain dlc areas.
ReBoot 2023 年 12 月 4 日 下午 10:20 
引用自 Estrecio
引用自 ReBoot
How to say "I didn't read any of this stuff I've replied to" without saying just that.
I saw it. I would say the world of users is different from the world of programmers. Understanding each other and maintaining respect is the best.
I've addressed the world of users earlier:
引用自 ReBoot
引用自 Estrecio
Yes. For some people, this is not important. But for those who value it, it can be disastrous.:steamsad:
There's a difference between objectively severe and subjectively severe. This one's subjectively severe. Take this from a neurodivergent dude with a (mental) disability who goes to therapy: not all stuff you feel to be severe, is severe. You don't do yourself a favor by overvaluing minor stuff. Focus on what's truly important!
ReBoot 2023 年 12 月 5 日 上午 2:30 
引用自 Estrecio
I'm just here for bug feedback, not to find out how Valve does things.I'm not a Valve employee. And then don't even discuss my personal business and try to teach me how to do things, none of you are qualified for that. If talking about issues I'd love to.
It was you who turned this into personal business:
引用自 Estrecio
Yes. For some people, this is not important. But for those who value it, it can be disastrous.:steamsad:
Here, you've taken this discussion into a subjective direction. Let's agree on NOT going into any subjective/personal business directions here, let's a gree on discussing the bug by itself, shall we?
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发帖日期: 2023 年 12 月 3 日 下午 10:21
回复数: 22