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Especially the implementation of Webkit comes to mind.
As for tweaking, that's acceptable when one buys an old version of an old game. When it's still being sold, it's the responsibility of the seller to ensure they are not selling defective products.
Also, if they work, they're not "defective".
And thank you for defining "defective", even though that adds nothing to the conversation, and I doubt anyone here was in question of the meaning of the word.
Can you name one "defective" game being sold on the Steam Store?
Goodbye troll, I'm done indulging you.
I honestly want to have a discussion with you, but since I see you're not in the right frame of mind, I'll take my leave.
http://store.steampowered.com/about/
System Requirements
Windows XP, Vista, or 7
512 MB RAM
1 Ghz or faster processor
To answer this, Valve does not publish the games that developers sell on Steam. They (the developers) have their own publishers. You're giving Valve way too much authority here as publishers have certain rights that Valve does not possess.
Steam is just a storefront and little more than that.
For information on finding out who the publisher of a game is, you can view that information on any game's store page. Example: http://store.steampowered.com/app/244750/Aztez/
On games that Valve does develop and publish themselves, you'll see that information reflected on the game's store such as shown on this page: http://store.steampowered.com/app/730/CounterStrike_Global_Offensive/
Another distinction is that a publisher can chooce where their game is sold and so a game can be available for purchase on both Steam and other areas if that publisher so choose. The example of Walmart used above is a good one. Walmart is not the publisher of your games.
however the big picture mode is not supported on xp