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报告翻译问题
Customer has to use their own senses sometime. The bad ones are usually very easy to spot. The questionable ones as well. Wait, Ask around and then decide.
Developer/publisher accountability should be another.
There is plenty of that. Accountability does not mean you get to call take backs on your decisions as a consumer. Accountability simply means they have to give you as much information as necessary for you to come to a purchase decision. That the information they give is allowed to change as per the nature of the product, is part of the product description and should be factored into the decision. If the customer had no issue with the TOS when they purchased well then they can't have an issue with it after. If they have an issue then they can avoid purchase. If they do not, they can purchase. See how that works?
And it works well , for the majority of the the EAcc community it seems.I haven't purchased an EAcc game due to a strange paradox:
The devs that have proven themselves worthy of my trust are the same ones I feel comfprtable in waiting for the full release because I know such devs will bat it out within a year. So i wait.
Those that do not earn my trust sufficiebntly again prompt me to wait until the product is finished.
Either way i prefer to buy finished games than unfinished games. OThers feel differently and they are welcome to buy what makes them happy for whatever reason makes them happy. ANy customer that has issues, will avoid purchase under the TOS.
Games are not really comparable to those things.
First you would need to define when a game is "complete". In todays day and age, games are turning into services more and more. Meaning you pay for the foundation of a game which is updated constantly - with fee or for free. Pretty much any multiplayer focused title works this way already. New maps, new weapons or classes, balancing changes, ... the games are hardly complete at release and often changing.
And you DO get a working game of some description. That is hard to deny. The caveats coming with it - bugridden, badly optimized, incomplete - are either explicitely or implicitely told you at time of purchase. You know, the whole big blue EA banner. People are able to buy broken things for various reasons and as long as the state is not misrepresented, it's fine.
I'd also make a case that people pay for unfinished books and movies/series all the time. Song of Fire and Ice for example. While each "book" ("content patch") is finished, the story might never be. Movies is the same. Lord of the freaking Rings and The Hobbit - 3 movies each. What if Peter Jackson would have just thrown a tantrum and never finished them? And it's not like the story is even complete. Don't even get me started about cliffhangers that literally let you left hanging in the story.
But those are completely different media and if you really dare to compare those to games, I have a whole bunch of follow-up questions. ;)
It has been said thousands of times: You are paying for the current state the game is in. If you do not like this - you do not need to buy it. You always have the chance of waiting for how it will turn out. There are pitfalls with the program the customer can not avoid and which are legitimate concerns. Like a studio breaking the ♥♥♥♥ out of the game before rage quitting development or truning the game into something different. But those are bleeding edge cases. A game not being "complete" is an avoidable - and clearly stated - risk.
nothing like the Ivory Tower Elitists to brush off basic personal resonsiblity with words
... coming from someone who sees Early Access as a godsent that can do no wrong and curses all major titles as (quote) being the same all over.
because I take personal responsiblity for my consumer actions and try to not blame others
Not being able to drop a beta and run would be a good start.
A more comprehensive refund policy would also be a good followup.
There are many issues with the current TOS, as historically there have been.
The issue is that as the platform has "progressed" the TOS have become flimsier and less committal in order to allow for many of the previous transgressions seen in the platform and its predecesor.
Behavior and practices that used to call for/required remediation in prior iterations are now quite literally allowed for; even though they go counter to the stated aims and goals of the platform.
From Towns, to Stomping Lands, Starforge, Spacebase, etc to all the crapola that can be seen nowadays.
Again, there are teams that do Early Access well.
But there are no disincentivizers within the rules/guidelines and TOS towards those that through malicious intent or benign inexperience/incompetence misuse/abuse the platform.
Said details are disclosed to be subject to change without notice. Said details are also as likely not to change. That these details are disclosed up front and form one of the few immutable clauses of the product descript makes your arguement moot. As said. You are told that such data may change over the course of development therefore the store page at any given time only is required to reflect the most currently available build.
All statements are deemed accurate, until they are changed at which point previous statements are rendered null and void. This is inferred easily by those who actually spend time trying to understand the totality of the TOS as opposed to picking out only the parts they like.
Again, the seller is not responsible for the customer's willful ignorance or misunderstanding.
The cases of that happening are few and very far between. You actually have better chances at winning something off a scratch ticket than you are of purchasing a game where the devs pull a cut and run. Also again. This risk is disclosed prior to purchase and forms one of the other immutable sections of the product description.
This should be a factor in the decision making. If the idea of them running with the money didn't bother you when you gave them the money then you lose the right to complain when they do.
This is what is meant by customer responsibility.
Actually the changes were simply meant to clarify what had been inferred by the previous.
Towns was never in EAcc or sold as EAcc. Spacebase and STarforge completed and are still being sold as a completed games So is Towns for that matter. Stomping Lands was one case of things going bad. Something that the customer was indeed warned about prior to purchase. You really need to get better examples. Of your 4 examples, 3 are actually proving the opposite of what you think. They were games that completed the EAcc development and achieved full completed release. The fourth was an example that valve does indeed remove games that are shown and proven to be dead or being sopld in poor faith.
Hard to imagine why some people feel so inclined to defend "things gone bad" though.
https://steamcommunity.com/groups/dissenters-anonymous#curation/app/263440/
https://steamcommunity.com/groups/acpreport#curation/app/246090/
https://steamcommunity.com/groups/acpreport#curation/app/227680/
https://steamcommunity.com/groups/acpreport#curation/app/221020/ (released as in development game, the precursor to Steams Early Access)
https://medium.com/steam-spy/on-early-access-games-39aed2b8f82d#.mqlw7xjbo
http://www.gamesindustry.biz/articles/2014-11-13-early-access-popularity-growing-but-only-25-percent-have-released-as-a-full-game
http://www.gamasutra.com/blogs/PaulAllen/20160211/265598/Is_Steams_Early_Access_a_ticking_time_bomb.php
http://armedgamer.com/2015/01/current-state-steam-early-access/
As an owner of Starforge... heh.. yeah.. please don't call that game completed. All they did was rip the EAG tag off of it. Starforge is one of the best examples of Early Access gone wrong.
Just wanted to drop in to say that. I take responsbility for buying that pile of garbage.
I dont understand why ppl buy into early acces if they cant acknowledge the risks.
As you put it: No one would buy an incomplete book, song or movie. So why do people buy incomplete games? I always think there is something magical on Steam that makes people thrwo common sense out of the window. Buying into promises and potential of EAGs is only one of many symptoms.