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But dang you seem like an awesome teacher!
Edit: scratch the cloud idea I misread your post a bit. But could you please clarify what your question is so I can get an actual thought on what you're asking?
This is already in use in the lab - I should have mentioned it originally. Sorry! The problem with this solution is that CSGO and other games like that receive updates more frequently than the machines are re-imaged by the IT guy, meaning that the players would have to download/install updates every time they log in. This is the problem we originally ran into with League of Legends (for a while we ran it off USB sticks, but eventually I got permission to install it on the secondary, non-Deep Freeze drives).
This may still be the best solution if I can't convince him to install it on the secondary drive. Thanks for the advice!
Edit to add: we were forced off USB sticks for LoL because I don't have $ in the budget to buy 16GB sticks and Riot added a gig and a half to the game around patch 6.5 or so, meaning the budget 8GB sticks I had didn't work any longer. AFAIK, CSGO can't run off memory sticks.
It would be a lot of extra work for the IT guy, which I'm trying to avoid.... but he's already re-imaging computers in two sets because I was able to get a grant last year to upgrade some of the machines with video cards and more RAM (helps with gaming as well as photoshop, premiere, after effects, etc., plus the rendering for the 3D printing unit), so maybe it could work. I'll ask him about it next week. Thanks for the idea!
Edit: the partition idea will screw you over as soon as the games update.
Edit2: You can block the steamapps\downloading too this way to stop them from downloading in the first place, but (probably) does require logging in with an elevated account to deal with updates.
This is a clever idea! Will definitely ask if this is doable. Thank you!
I just kept an eye on it to make sure they didn't install additional games. The club wasn't too large so it worked out well.