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It's not arguing. It's simply that some people don't like to accept the answer they don't like.
The fact remains that some drives ARE that slow, because they can be broken, or they can be hindered by crapware. It's VERY common.
That's what we try to get to the bottom of. We can't help if people come and ask for help, but then won't play ball.
So yes, you can fix it yourself. So which of the things listed in this thread have you tried and EXACTLY what was the results for each of them?
he dont care if i have broken cable or interference or addware, or any excuess in i have drop my disk on floor, he will say not my problem, your pc, fix it, have a nice day.
and im sure as friend i will hear comment for a long time as fun among friends.
point is steam is not responsible for local customer equipment and same will a ISP say.
not the First time i have even said to End customer , contact you IT department.
in some case's i have said i give you under 5 minute , if i can spot the cause. and you take own respondsible for it. ( i have nothing to do with customer own equipment. ( CPE border line edge )
and then you think of it, its same here. ( gather proof before claim something about steam DL and ISP transfer issue. )
and thats why you test something , and make ticket then you have something.
gl with it OP and eyelesstoby2021 witha nba issue.
However, many do make the mistake of thinking that when downloads take a while it's predominantly either Valve's end or internet related. It ain't.
Steam games are encrypted and compressed, so because of this, it's often the case that your limiting factors are your CPU and your hard drive.
So I have to ask - are you using different hard drives, and what games are we talking about specifically?
Some further research shows its apparently a bug confirmed by a moderator:
https://steamcommunity.com/app/629760/discussions/0/2968397584551460628/
Steam games work differently to everywhere else (yes, even the SAME games sold on other platforms).
Games here are both compressed and encrypted. That requires them to download and unpack, sort and finally write the data to it's final destination. SO downloads are dependent NOT upon your internet speed but your drive speed and CPU etc.
You can witness this by looking at the graphs on your downloads page.
Also, games behave differently. Payday 2 and Ark are notorious for having a weird way of downloading a chunk, stopping, doing work before starting the download again.
Just to be clear here.
I had a similar problem with CoD BO:CW and came to find out that when the game messed up downloading for X reason, crash files were being dumped in the same directory of this downloader, and because multiple instances of this check were technically being asked to run, it was consistently making CoD scan all 100+ gigs of the game instead of the 3 it needed to, so I had to delete the repeat files and everything was fine.
Might want to look at similar problems in those game files in the steamapps folder your games are in.
We ARE answering things. Just because either it doesn't work for you, or you don't LIKE the answers, doesn't make it wrong.
These are the usual fixes for the usual problems - we HAVE to go through them because that's how basic troubleshooting works. I'm sorry if you don;t understand that, but nothing changes reality I'm afraid.
In your case, based on what you've just said if it's behaving differently with different games then that does indeed indicate what we've already said.
As games download differently on Steam AND each game can be different in the way they download and write, you absolutely can get variances between games, and that does indeed indicate the I/O, hard drive, CPU et al are the things bottlenecking.
Ark SE and Payday 2 are notorious examples for behaving oddly and throwing people off. You commonly get posts like "hey, my downloads keep stopping" but it actually isn't. Those games download in chunks, write a chunk before starting up again.
Once more, if you check your downloads page and the graph therein along with your task manager you can see this.
So tell me, when you download these games, what does the graph do and what are the resources doing under task manager? Anything getting close to 100%?
Whiel you may well have had a particular problem with THAT game it does not mean it applies to ther instanes - that was a unique situation by the sound of it.
ps.
You are over in pc Build and what is best in performance. ( old reply like this was buy a better pc, but that actual require you know how things works. ) im not so sure we can explan it then ppl have 1gb wan lines today , but old pc with single disk can give issue , then steam use super compressed files, so you also need alot of core to unpack it. ( more disk writes )
CF already explan it, if disk is at 100% then disk is the bottleneck
You are so full of nonsense trying to label a legit steam issue as ''their pc'', currently im trying to download a patch for New world which is only 82 mb and should take like a minute maximum. Indeed steam downloading the actual patch in a minute but somehow this 82 mb patch requires 17.6 GB disk usage!! How the heck is it even possible?? The worst of all writing speed constantly changes increasing to 100 mb then falling into BYTES while showing it will take over a year. The game is on nvme SSD so it can actually write 18gb in a minute as well but even then heavy HDD sound is coming from PC that only God knows what the heck steam doing there as windows, steam, the game are installed on the SSD so HDD shouldn't be even working!!! There is a huge bug somewhere like steam confusing game locations and unneccearly moving data around without any question, in fact for me this problem happens for only two games Bannerlord and New world that i installed both of them to HDD then later moved them to SSD, what a freaking ''surprise''...
If anybody wants to resolve this problem you have no option but wait steam to finish it's nonsese and next time don't move games because apparently in 2021 steam can't handle such a simple thing.
That 82mb is been integrated into the game install. It is not simply a case of put it at the end, the middle or the beginning. Secondly how a game is structured and how it is patched is entirely on the developer of the game. Steam is only the tool.
Relax. Patching has been around for decades. The only reason you're noticing it now is Steam never spelled out exactly what was being done during the updates. Countless posts asking why it's taking so long to update a game when the update was only a few KB. Well, Steam made it possible for you to know. It's patching.
I hope I will help some of you :
From what I understand steam is using the drive on which it is installed to manipulate the files prior installation. For example, If you have installed steam in d:/steam (HDD 8 mo/s) but installing game in e:/steamlibrary (SDD 300 mo/s), then you are limited to 8 mo/s
For everyone having the same problem here is what I did to fix this :
Deinstall steam from the disk where it is but keep the games installed on the SDD drive (or whatever disk you want them on), then reinstall steam on the same disk.