Trade hold sucks
Why it needs 15 days hold when both parties agree to trade ...2 day is enough
< >
Affichage des commentaires 1 à 13 sur 13
For your security. In case someone gains acces to your account and tries to trade all your items away.

Get the mobile authenticator app. Once the initial hold has completed you can trade without the 15 day hold.
If trading with a Steam friend, that you have been friends with for over a year, the hold time is only one day.

EDIT..............

errOR a écrit :
Why it needs 15 days hold when both parties agree to trade ...2 day is enough
These holds also give users a way to recover items before they are lost. Even if a hijacker manages to access your account, you can prevent them from stealing your items by canceling any transactions that are on hold.

https://support.steampowered.com/kb_article.php?ref=8078-TPHC-6195

Also, easily found by using the forum search, as there have been many topics on this before.
Dernière modification de The Giving One; 8 mai 2018 à 0h47
2. days arent enough time to react, 15 days are.
"2 days aren't enough" doesn't cover it. It's proven that even 3 days isn't enough. We know this because 3 days is what the holds were set at back when they first added them. It wasn't enough. There were still too many cases of individuals who had lost their accounts and were unable to regain access in time to cancel the trade. Some of us may remember seeing threads at the time complaining about the trade holds in general, and one of the complaints I saw often was that they didn't even do what they were supposed to do because by the time you recovered your account, the trade had cleared the hold. This same complaint would appear in those "My account was hijacked and my items stolen" threads pretty often.
My favorite epoch was when Steam guard via email was optional for trading (and Steam guard via app didnt exist) and when it was off, you lost your privilege to have stolen items restored by Steam support. The setting explicitly told you that, but countless dorks came to the forum ranting about evil Steam support despite having explicitly confirmed they dont want it.
That may look like evil schadensfreude, but i wish so hard for a world where stupidity hurts the stupid ones.
Dernière modification de ReBoot; 8 mai 2018 à 1h01
I know it's for security, but it's such a pain. I have zero intention if installing any mobile app for steam. Ever. They have my email address. And waiting 15 days makes trading useless. If I want to 'buy now' something at a very good price, is steam going to guarantee it will still be there at that price in 15 days? Same with selling. I want to sell something immediately so that I can buy something else. But the market prices will likely be changed in 15 days, and it doesn't help me now. Like I wanted to complete my Saliens collection tonight while the event is still going. So now if I want to sell one card to buy anther, I have to wait a total of 30+ days. Pointless. Feels like I might as well just delete them all (if that were possible).

Maybe make it so any fraudulent transactions can be reversed (can you imagine if you had to wait 15 days for each credit card purchase you do?). Or that each has to be verified be email. So you do the transaction, go to your email, and reply to the automated confirmation request.
Not possible. Reversing transactions between users is such a horrible idea, it would hurt less to not do them in the first place. Aso for email verification, ever heard of that newfangled thing called "malware"?
Dernière modification de ReBoot; 5 juil. 2018 à 3h23
Why would reversing be so hard? It's all digital and all tracked. And handle it just like credit cards do (which deal with RL items and people that are much harder to track). You identify a fraudulent transaction. Steam investigates and verifies. If found to actually be fraud then steam reverses it. And sure, but most malware that involves email is primarily to try and spread infections to other people, and to use your computer as a zombie bot. Not to send verifications to email transactions. And phones are increasingly subject to the same things now too. So if email can't be an option then phone verification will soon not be an option either. We'll have start using postal mail, if that's the criteria.
Imagine, you just bought an item on the market. But three days later, it gets yanked out of your hands due to reversed transactions. How would you like that? And what if youre already crafted the item into something else? Better, what if you crafted the item into something else, sold that something else and have used the money to buy a game? Would you really want Valve to reverse all those transactions?

What youre suggesting would kill market & trading entirely as you could never be sure that youll get to keep the stuff you just acquired. Nobody is that dumb to buy/trade for stuff if they know that stuff can he taken away days later WITHOUT OWN MISTAKES.

Seriously, would you trade/use the market knowing that all you do can be reversed anytime without you having screwed up meaning without you being able to prevent that?
Dernière modification de ReBoot; 5 juil. 2018 à 3h55
Well all of what you're saying would only be if you were doing something *proven* fraudulent, as per my earlier comment. And if you were, then yes I'd want that all undone and taken back. And even then you'd have any money / items you started with returned as well. So it would just be like it never happened.

If you bought a tv from a guy in an alley for $50. And the cops later showed up. You wouldn't get away with "But I should get to keep this." In RL you'd be out the tv and the $50. At least with steam you'd get your $50 back.

And steam could do it like the credit cards. Credit cards rarely find and take the bought items back. They write it off (with insurance) and give the person back their money. If they can show the merchant did something knowingly wrong, then they'll take the money back from them.

I'm agreeing we want to protect accounts from loss. I'm just saying it should be doable with email verification as well as phone, and with fraud protection / returns as a last line recourse, which should be rare with the verification systems, and wouldn't have to hurt users making trades in good faith that aren't clearly too good to be true, or your IP logged into the other account to transfer their stuff to yours. Simply that there can be a better way than how it's currently implemented. And steam has been changing it over time. They may eventually come up with the same idea someday. So hopefully my feedback will help them in that direction.
Squirrelly a écrit :
Well all of what you're saying would only be if you were doing something *proven* fraudulent, as per my earlier comment. And if you were, then yes I'd want that all undone and taken back. And even then you'd have any money / items you started with returned as well. So it would just be like it never happened.

If you bought a tv from a guy in an alley for $50. And the cops later showed up. You wouldn't get away with "But I should get to keep this." In RL you'd be out the tv and the $50. At least with steam you'd get your $50 back.

And steam could do it like the credit cards. Credit cards rarely find and take the bought items back. They write it off (with insurance) and give the person back their money. If they can show the merchant did something knowingly wrong, then they'll take the money back from them.

I'm agreeing we want to protect accounts from loss. I'm just saying it should be doable with email verification as well as phone, and with fraud protection / returns as a last line recourse, which should be rare with the verification systems, and wouldn't have to hurt users making trades in good faith that aren't clearly too good to be true, or your IP logged into the other account to transfer their stuff to yours. Simply that there can be a better way than how it's currently implemented. And steam has been changing it over time. They may eventually come up with the same idea someday. So hopefully my feedback will help them in that direction.
Forget it. I get it, yoire cool with being essentially unable to trade/market, but i am not. Your analogy misses one important point: Youre foegetting that trading/the market is the OFFICIAL place to do that stuff. If i bought a TV from some dude in a shady side alley, then sure, no surprise the police takes it back. But if i were to buy a TV from a guy on an ooen marketplace under police supervision and then the police would take the TV away, thats highly immoral and IMHO of very much questionable legality.

You gotta be the pretty much only Steam user there is who DOESNT want a reliable official way to trade/sell/buy items. Valve run/supervise Steam so its their job to make sure that the features are reliable.

As for the "wrote off" model, used to exist. In the olden days, Steam support gave isers COPIES of fheir stolen items. Huge issue: That devalues said idems by introdicimg copies thus punishing innocent users. I very much salute the curremt syst where if you SOMEHOW managed to get your stuff stolen, its your problem to deal with.
Dernière modification de ReBoot; 5 juil. 2018 à 5h07
Fair enough. I'm not saying I had a perfect solution. Just that I hoped for something better as the current one doesn't work well for me. For me trading is now useless. I don't believe having some form of email verification would be worse than having phone verification. And my phone is out of memory for apps and I've deleted everything I can including a few I want to use. So adding something I don't want isn't a good option for me (seems every service I use is begging me to install apps for them too). So with the 15 day waits there is no way for me to do the immediate sells/buys I want to do.
You believe wrong. Email verification is susceptible to the malware. Phone verification, to be honest, as well, but its an entirely different field, phone malware has to try way harder to achieve anything.

If you believe that you can keep your system malware-free, thwres always the Steam desktop authenticator. Beware though, as this means throwing the actual second factor out of the window and without the two-weeks-grace-period, should you install Steam-targeting malware, your stuff will be gone without you being able to prevent it or return your stuff.

Still, the Steam app is 21MB. Any somewhat-recent phone should have enough space to install 21 MB.
Dernière modification de ReBoot; 6 juil. 2018 à 4h22
< >
Affichage des commentaires 1 à 13 sur 13
Par page : 1530 50