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Steam partially does. Yes, publishers set the prices, but Valve is able to add currencies, just like they recently did canadian dollar and yen. One developer of game on Steam said he sets price in $ and it automatically sets prices for all others currencies. Doesn't it mean it automatically does 50-70% lower in rubles? Poland doesn't have it's currency on Steam. We must use € and pay like the rest of Europe. If we had our own currency that would be automatically calculated to example 50% of the price, right?
most of the AAA games would have been sold in japan anyways . while china is a big market that recently droped the ban on console systems japan was prety much all of the east asian market for 2 and a half decades sales wise so the yen as far as pricing was a thing and has been for a long time for the industry
as far as the comment about your currency being supported it seems kind of a mute point . if you have to use the euro than on your side the exchange rate is being accounted for . what difference would it make if it happened on valves side for you price wise ? for valve they would have to keep up with your currency .
as it currently is with the intermediary (the euro) this is not a issue . i wouldn't expect a drop in your prices because of the fact that the publishers are setting the price . they would have to want there to be a difference in pricing for it to happen other wise it would be the same price but in a different unit . they would be more likely to raise prices for a specific currency than lower them because of the long term potential for losing profits if they drop pricing based on todays value of a currency
No, that is NOT partially them doing it, I'm afraid.
The conversion is automatic currency conversion - it's no diferent to you buying something off ebay with a credit card in another currency and the card provider doign the exchange rate.
Publishers choose to have the currency converted at the current rate. It is still their choice. They can go in afterwords and clean it up a bit, but that is up to them. Then it is converted, the rate becomes set, unless the publisher decided to manually update it.
If you had your own currency, it would be calculated from USD to that currency, based on the conversion rate at the time of conversion. It wouldn't be set to 50% of the price. That would be regional pricing and the publisher is solely responsible for that.
We'll see if Steam has any more plans for 2015 in terms of new currencies if they do another Steam Dev Days
exchange rates change like hourly dont they?
For example I paid 49$ for Civ Beyond Earth before they changed currency and now they charge 64$. But then I can walk to the next store and buy it for 43$. It's the same thing with lots of games they are cheaper to buy from brick and mortar....
And here I thought that digital download should be cheaper...
pretty much straight forward and simple it sounds to me. buy it where its cheaper for you
The Norwegian overpricing is a bit high. Not bought anything on steam after the conversion to NOK. I buy on Greenmangaming now, where I pay in USD and there is often 20-25% discount copouns on top of that.