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bait and switch is out of control in gaming

If someone bought Dino Beatdown for example, they wanted to shoot dinosaurs.
If you play the game today, I believe you fight a pumpkin with tentacles.

Or if you put money into Planetside 2, whatever you buy will get nerfed so they can sell other crap to users.

This is really bad in early access games, but at least you are warned of the bait and switch because the game is not finished.

Bait and switch is fraud. It is illegal to advertise one thing, then change the product on the users so that whatever they liked, shooting dinosaurs, is not longer the key part of the game.
Infestation has screen shots of streets, neighborhoods, chemical injection animations, and more.
They are selling based on concept art they do not intend to implement.

People are buying weapons, skins, or other ingame items.
Then those items are being made inferior....

I just suddenly realized I should make a video game and just do the bait and switch instead of complaining about it because nobody is going to enforce fraud laws since nobody actually cares about gamers.


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Early Access games state on them that they will change and may change from the bottom up and that is all of them, so if you cant take it do not drop the risk and do not get them

And i think just putting a few games of these, dose not make it Out of control, that is taking it way out of hand
Satoru 12. Okt. 2014 um 12:48 
Neither situation is a bait and switch

You may want to look up what that actually means
Rockets 12. Okt. 2014 um 13:24 
I bought items and the value of the items were changed by the company advertising the item.

Bait and switch is defined as that. You are sold an item advertised for x quality, and receive an item of lower quality.
Zuletzt bearbeitet von Rockets; 12. Okt. 2014 um 13:26
Rockets 12. Okt. 2014 um 13:26 
Ursprünglich geschrieben von Black Blade:
Early Access games state on them that they will change and may change from the bottom up and that is all of them, so if you cant take it do not drop the risk and do not get them

And i think just putting a few games of these, dose not make it Out of control, that is taking it way out of hand
How many games do you need numerical documentation of?
Also, I concurred with your comments on early access if you read the post.
Zuletzt bearbeitet von Rockets; 12. Okt. 2014 um 13:27
cinedine 12. Okt. 2014 um 13:45 
Ursprünglich geschrieben von <<{BLS}>>Baja:
I bought items and the value of the items were changed by the company advertising the item.

Bait and switch is defined as that. You are sold an item advertised for x quality, and receive an item of lower quality.

No, what you described is called "balancing" - which is part and purpose of betas and an ongoing process in any multiplayer environment.

There is bait'n'switching in the industry, no doubt. Promising features during pre-order periods or changing the scope of a kickstarted / early access project, releasing half a game with the funding, ... but what you described is not in any way to be considered fraud.
Rockets 12. Okt. 2014 um 13:47 
I am not talking about games in beta.

Sometimes devs call it rebalancing as a way to get around the reality of them devaluing a purchased item.

If you buy an item that kills an enemy in two hits for $10, then the company nerfs the item the next week so it is only 1/5th as good, taking ten shots, do you admit that is bait and switch if the game is fully released before the change?
Zuletzt bearbeitet von Rockets; 12. Okt. 2014 um 13:51
Satoru 12. Okt. 2014 um 13:51 
Perceived values being changed is not a "bait and switch"

You got exactly what was advertised at the time of purchase. There was no bait and switch. The "value" if that purchase is purely a product of your imagination and not part of the product purchase regardless of future changes.

Again your definitions are faulty
Zuletzt bearbeitet von Satoru; 12. Okt. 2014 um 13:53
Rockets 12. Okt. 2014 um 13:52 
I did not say perceived values.
I said that the quality of the items were reduced.

You know what I don't care enough for this. If people are too stupid to realize companies are nerfing for profits, then they don't deserve to avoid it.
Zuletzt bearbeitet von Rockets; 12. Okt. 2014 um 13:53
Satoru 12. Okt. 2014 um 13:56 
Again you received exactly what you purchased

By your definition items could never be rebalanced because it would constitute a bait and switch
cinedine 12. Okt. 2014 um 13:59 
Ursprünglich geschrieben von <<{BLS}>>Baja:
I did not say perceived values.
I said that the quality of the items were reduced.

You know what I don't care enough for this. If people are too stupid to realize companies are nerfing for profits, then they don't deserve to avoid it.

You're right - they're nerfing for profits. Because if everyone could just buy an insta-gib weapon or an armor giving invincibility no one would bother to play the game. If you've bought an obviously imbalanced weapon thinking it would never be nerfed, it's not anyone's fault but yours.

Ever heard the terms Pay-to-Win and "buying power for real money"? Not even close to being favored phrases amongst gamers.
Ursprünglich geschrieben von <<{BLS}>>Baja:
People are buying weapons, skins, or other ingame items.
Then those items are being made inferior...

How do you make weapon skins ( or player skins ) inferior? It has no inpact on gameplay other than appearance.
Rockets 12. Okt. 2014 um 14:20 
So you spend like $5 on a blue gun that dropped 1/100.
The next day they make it drop 1/10 and a new blue with red gun drops 1/100.
Use your brain next time.
They control the drop rates, they control the next best skin.
Zuletzt bearbeitet von Rockets; 12. Okt. 2014 um 14:20
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Geschrieben am: 12. Okt. 2014 um 10:18
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