Intelevision
Wasn't this collection on Steam or am I not remembering correctly?
< >
Showing 1-11 of 11 comments
Originally posted by C²C^Guyver |NZB|:
Intelevision

Wasn't this collection on Steam or am I not remembering correctly?

Were their IPs sold?

https://store.steampowered.com/developer/BBG

https://www.reddit.com/r/Intellivision_Amico/comments/1guk93l/og_astrosmash_separated_from_amico_version_on/

https://store.steampowered.com/search/?publisher=FUED

:nkCool:
Last edited by cSg|mc-Hotsauce; Jan 25 @ 9:24pm
Would love a port of intellivision lives for pc ….
I didn't think they were. Thanks for the links.
Oh man, I used to play Intellivision Lives on the Xbox back in the day. :GamepadWow:
BJWyler Jan 26 @ 5:39am 
Originally posted by Doomerang:
Would love a port of intellivision lives for pc ….
There is one. I got it a few years ago. Don't remember where, though.
Having actually played Intellivision games when they came out I wouldn't mind a collection here but there are far better games out there to be played.
I have some intellelvision games there before my time I like some of them after dealing crappy steam deck keeps ejecting my usb I’m coming to option I may return it get my refund if that’s possible or sell it should have pick hand held with with windows have deal with annoying useless updates on windows but at least it never ejects my usb drives at random stupid Linux
Originally posted by dragonball3166:
I have some intellelvision games there before my time I like some of them after dealing crappy steam deck keeps ejecting my usb I’m coming to option I may return it get my refund if that’s possible or sell it should have pick hand held with with windows have deal with annoying useless updates on windows but at least it never ejects my usb drives at random stupid Linux

Never once had I have my Steam Deck eject my USB. Sounds like the power management on the external device is allowing it to unmount.

:nkCool:
Samoth Jan 26 @ 5:47pm 
It had the first generative D&D quasi-FPS. It was something of the inspiration for diablo no doubt. I really did love that game. Even that game had secret doors and Valheim can't even manage it. The platinum and then it was purple weapons. The mobs would chase you even I think, if you tried to flee. It was a wish come true back in the day. And with the speaking add-on B-17 Bomber got much better. Even if it was a loop of repeated info. 'Watch for flack'
Treasure of Tarmin was the dopest dungeon spelunker for it's time. For one it was essentially endless. Which I had been in the process of testing when the console after being on for days overheated and shut off. There was no saving on most any game back then. Not sure if it had any, other than you could pick up from where you stopped, maybe, I kinda doubt it.
I think you had to start fresh every time the power went away. I never had the chance to try and push it that far again. I had gone 20-30 floors below the game map, the colors were getting weird and the mobs super super strong.
The next best one is the D&D town builder type game, and also the Risk variant game that had the first mass combat with a control-able toon in the field. And you could alternate by setting the army up. So you could be in the field, the commander, as a 30th lvl Fighter, Cleric, or Mage and have an army against you(of thousands). Something like Gauntlet with many fewer walls. A siege setting in fact. Top-down, very very basic. But for the time it was amazing to be able to stand in the field with your own AI controlled army, and yourself as a 'character' with a class and levels, or as one of the footman. Pretty sure you could change to whichever you wanted, live or realtime. I think I killed 500 or 5000 regular footman with a 36th lvl Fighter. I know I had more with a wizard, once I realized he could stand inside the keep and still use the wand of fireballs. I think he killed like 20k troops.
The semi-FPS town builder was also quite novel. you could maintain a vast area. 12 blocks left-right and 10-20 or more front to back. A grid viewed in cutaway, but no 'turning' the view. It always stayed head on. Even that was pretty deep dependent on what you built in each of the 4 slots each grid page had. Great game, Air units, magic emporiums the toon's or inhabitants would arm them selves I think. By hoisting loot from slain mobs. Then move about the town to buy stuff. Something like Majesty, another great quasi-idler game from way back.
Don't get me started on Total Annihilation: Kingdoms.
Last edited by Samoth; Jan 26 @ 5:52pm
They did have a pc collection at one time, but it is gone now. I actually also used to have the physical copy of it on cd-rom, but since my house was flooded in 2017, i lost all my physical media with some minor stuff i saved, like my dr. who dvds and blu rays.
Originally posted by cSg|mc-Hotsauce:
Originally posted by C²C^Guyver |NZB|:
Intelevision

Wasn't this collection on Steam or am I not remembering correctly?

Were their IPs sold?

https://store.steampowered.com/developer/BBG

https://www.reddit.com/r/Intellivision_Amico/comments/1guk93l/og_astrosmash_separated_from_amico_version_on/

https://store.steampowered.com/search/?publisher=FUED

:nkCool:

Yes, Intellivision was bought by Atari recently. What they plan to do with it I don't know.

But given that the Atari colelction on the Switch did really well and was a great way of issuing retro stuff, I wouldn't be srurpsied if they do something for Intellivision at some point.

As for the old game, I do believe it was on here at some point, but disappeared some years ago. I don't know why, most likely something licence wise.
< >
Showing 1-11 of 11 comments
Per page: 1530 50

Date Posted: Jan 25 @ 9:06pm
Posts: 11