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Were their IPs sold?
https://store.steampowered.com/developer/BBG
https://www.reddit.com/r/Intellivision_Amico/comments/1guk93l/og_astrosmash_separated_from_amico_version_on/
https://store.steampowered.com/search/?publisher=FUED
Never once had I have my Steam Deck eject my USB. Sounds like the power management on the external device is allowing it to unmount.
Treasure of Tarmin was the dopest dungeon spelunker for it's time. For one it was essentially endless. Which I had been in the process of testing when the console after being on for days overheated and shut off. There was no saving on most any game back then. Not sure if it had any, other than you could pick up from where you stopped, maybe, I kinda doubt it.
I think you had to start fresh every time the power went away. I never had the chance to try and push it that far again. I had gone 20-30 floors below the game map, the colors were getting weird and the mobs super super strong.
The next best one is the D&D town builder type game, and also the Risk variant game that had the first mass combat with a control-able toon in the field. And you could alternate by setting the army up. So you could be in the field, the commander, as a 30th lvl Fighter, Cleric, or Mage and have an army against you(of thousands). Something like Gauntlet with many fewer walls. A siege setting in fact. Top-down, very very basic. But for the time it was amazing to be able to stand in the field with your own AI controlled army, and yourself as a 'character' with a class and levels, or as one of the footman. Pretty sure you could change to whichever you wanted, live or realtime. I think I killed 500 or 5000 regular footman with a 36th lvl Fighter. I know I had more with a wizard, once I realized he could stand inside the keep and still use the wand of fireballs. I think he killed like 20k troops.
The semi-FPS town builder was also quite novel. you could maintain a vast area. 12 blocks left-right and 10-20 or more front to back. A grid viewed in cutaway, but no 'turning' the view. It always stayed head on. Even that was pretty deep dependent on what you built in each of the 4 slots each grid page had. Great game, Air units, magic emporiums the toon's or inhabitants would arm them selves I think. By hoisting loot from slain mobs. Then move about the town to buy stuff. Something like Majesty, another great quasi-idler game from way back.
Don't get me started on Total Annihilation: Kingdoms.
Yes, Intellivision was bought by Atari recently. What they plan to do with it I don't know.
But given that the Atari colelction on the Switch did really well and was a great way of issuing retro stuff, I wouldn't be srurpsied if they do something for Intellivision at some point.
As for the old game, I do believe it was on here at some point, but disappeared some years ago. I don't know why, most likely something licence wise.