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报告翻译问题
i am thinking that maybe if it was a potatoish computer, unlocking that many might slow it down a bit
just a guess, but it is the only thing i can come up with
You turn on a desk light and suddenly there is a car accident somewhere around the world, so you turn it back off and set it aside.
You think two unrelated things are related and act accordingly. And I know you're going to magically come up with excuses to justify it:
"Yes well, there was a power surge somewhere in the electric grid so that must have caused the car accidents."
Before you can blame something, you need to know how something works.
Also this thread is old.
Evidence ?
but hey maybe im wrong but sam does mess with the playtime a little and other stuff
Achievements are lazy loaded. If the request to get the data from the server times out, it will not display anything in the library and the showcases on your profile might not display.
That happens regulary and is unlikely to ever get fixed but it has nothing to do with using SAM. You will not be locked out of the system. (Unless there has been a very recent change.)
So yes, people are still using Steam Achievement Manager (SAM) on a regular basis with no issues or consequences. I, myself, have been researching the program for about a year now, after it was brought to my attention. As a part of this information, we should also review some things we know about achievements in general:
1) Valve has set up a relatively simple and plain system of achievements for games, and allows devs the freedom to add (or not add) achievements to their games.
2) Valve also has in place a system so that devs can make their achievements server based, but it is a feature that sees little to no use in the games I have played and are contained in my library. Again, this is something Valve leaves in the hands of the devs.
3) As such, achievements can be "manipulated" in several ways, in addition to SAM:
-Have a friend or family member help or complete the achievement for you.
-Edit the game files.
-Use someone else's game save file.
-Use a dev console or cheat codes.
-Take advantage of in game mechanics or features to bypass the "normal" route.
-Exploit bugs.
-Mods - either external or from the Steam Workshop
-Steam User Console
That last option is of particular interest as Valve has built into Steam itself a way to trigger or reset achievements, therefore, making it a viable method without consequence.
Also to note in an interview with a Valve employee, the Astats achievement hunting group has provided information that the use of these methods (including SAM) cannot reliably be detected and Valve has no plans on changing the achievement system, therefore relying on game developers to make the choice to use (or not use) the feature, including the option of server side achievements. Therefore, and again considering that Valve included with the Steam Console the ability to manipulate achievements, Valve does not care and will do nothing against anyone who uses any method to manipulate them as they see fit.
As part of my research into SAM, I installed it on a test system with a test Steam Account. As part of my experimentation, I connected to VAC and EAC secured servers with this test system and using my test accounts. The results from my tests, along with the statements of others, including the Valve employee, have brought me to the conclusion that VAC and EAC is not triggered by SAM, and that the program is safe to have installed while playing on secured servers.
As a result of my research and testing, I can conclude that SAM is safe to use (but as with any piece of software, use at your own risk is an axiom), and now therefore will begin using the program myself to complete many achievements that are broken and will not be fixed by devs for several of my games. I have also had a couple of friends also thank me for the information about SAM I have provided them and have told me they will also begin using the program as well. I have asked them to post their results in this thread as well, if desired.
There really is no cheat other than that.
SAM uses the SteamAPI to lock or unlock an achievement on Steam. It is a Steam Stat update. It is a single command send to the server. It works the exact same way as when a game does it.
It doesn't break your account (it can't do anything a game cannot do), etc.
SAM falls outside of the game, much like Steam itself. It both doesn't even involve the game and the game is not required to be loaded up.
The program has an open sourcecode, so you can look there on how it works.
Last time I checked you are able to reset your stats with SAM, so that you are able to start with a clean slate.- I used it that way, so I can easily see my character based achivements, starting a new game with a new char.