The Chosen Aug 14, 2024 @ 7:55am
Does steam support "Stop Destroying Videogames"?
I think that you have already heard about this EUROPEAN CITIZENS’ INITIATIVE about Stop Destroying Videogames. link: https://eci.ec.europa.eu/045/public/#/screen/home

I wonder if steam supports this or not? I as a gamer am happy to see this, as I don't really like that big publishers are trying to push us to "live services industry".
What do you think?
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Showing 1-14 of 14 comments
eram Aug 14, 2024 @ 8:03am 
Valve has been preserving games for 20 years via the steam client
Crazy Tiger Aug 14, 2024 @ 8:14am 
Valve always is neutral in such things. They'll just follow any possible change in legislation.

Though that initiative won't result in anything for a long while as the proces to get it actually voted on is very, very, very long.

By then the game developers/publishers no doubt have found the next loophole. It's an uphill battle.
Start_Running Aug 14, 2024 @ 9:03am 
Yup. The best thing is just to bne wary of buying games that require connection to servers. They will eventually shut down. So make use of it while you can.

The irony is Steam has indeed been rthe greatest force for video game preservation, by providing a way for developers to monetize their old games.
ShelLuser Aug 14, 2024 @ 9:56am 
I'm pretty sure Steam / Valve is more interested in selling games and doesn't really care either way here. I mean... if I look at this from a developer/publisher/market perspective then I'd conclude that this is just the latest gamers tantrum. No more, no less.

We've had many in the past, and many more will follow in the future and eventually... the market will just keep on going like it always has.

Seriously... take "gamer gate", that was kinda big wasn't it? It even got some coverage in international media.

So... where are we now? Well... Sarkeesian sucessfully used her platform(s) to direct attention to herself and utilize it to step up, gamers protested and cried out but did something actually happen? Not really. Games are still being sold, hate campaigns are still a thing, and people trying to oppose their will onto others are also nothing of the past.


I just think it's hilarious that discussions like these seem to focus mostly on Steam. Don't get me wrong: it is one of the biggest gaming platforms in the world, so obviously it's gonna be mentioned here. ALSO... while I may find it hilarious myself... all the more power to those who support it, really.

Thing is...

I lived the 80's / 90's? ;) Eye of the Beholder, Dungeon Keeper, Carmageddon (!), C&C (the orignals, not that remake crap), Tomb Raider I & II (and III for good measure!), Krynn legends series (Champions / Death Knight and Dark Queen of Krynn), Stonekeep, Star Wars Dark Forces... or Jedi Knight Dark Forces II / Mysteries of the Sith, Battle Chess, ....

Just mentioning some games, some of which are easily 30 years old... Oh, right, can't forget the ultimate classic: Another World! Or what about Wolfenstein 3D? Quake & Doom anyone?

All games which you can still purchase to this very day on this fine platform ;)

What's this about killing games again? ;)
RiO Aug 14, 2024 @ 10:41am 
Originally posted by Start_Running:
The irony is Steam has indeed been rthe greatest force for video game preservation, by providing a way for developers to monetize their old games.

This is actually legit true, no matter any other opinions one may have.

Before Steam, centralized hosting for multiplayer, official support and the ability to download patches, etc. etc. usually only lasted for a year or two before it got pulled and you were on your own.

When Steam basically established the modern ecosystem of digital video game distribution, the entire model of doing business had to pivot to incorporate long-tail earnings into the picture. Which means games could remain profitable for much longer and which would warrant infrastructure to be kept available for them much longer.

Originally posted by ShelLuser:
I'm pretty sure Steam / Valve is more interested in selling games and doesn't really care either way here. I mean... if I look at this from a developer/publisher/market perspective then I'd conclude that this is just the latest gamers tantrum. No more, no less.

If you look into the history of things, this whole mess actually started decades ago.
The Crew wasn't the first time Ross Scott was bitten by support for a game being pulled. It happened to him a few times, until he basically got fed up with it and then started his campaign.

And he managed to connect with a lot of lingering sentiment among consumers that they were indeed being shafted, and got an unfair deal out of things.


But more than that, on a very base level he is correct. And this is more than a 'tantrum.' Video games are simply the proverbial 'canary in the coal mine' and what we're getting at here is sort of the last stand to try and keep this practice contained and snub it out.

If the canary here chokes and society doesn't take notice, then the practice will bleed out into other markets unhindered until it finds tenure. We've already seen abuse with subscription-based heating in car seats, for instance. We've seen smart home equipment being binned by the bucket loads because companies no longer found it profitable to continue a particular product line; and there was no way to get that equipment working again separated from the company's server infrastructure.

How would you appreciate if this becomes so commonplace and accepted that it starts bleeding into more critical spaces? Sorry- the company no longer wants to support the server that allows your digitized car key to open your car and start its engine. Tough. Buy a new car. Every 5 years. End to the used cars market.

And what about medical aid equipment and implants.
There are already horror-stories of patients with implants that were put into their bodies as part of experimental medical treatments that greatly restore quality of life to levels of being able to function normally again. Where at some point, those implants are repossessed and those patients are being forcibly wheeled back into surgery to have them cut out of their body, because the company owning the IP decided not to invest further into their development.
What if that starts extending into companies remotely terminating service to the version 1 implant, so everyone is forced to upgrade to the version 2 implant (twice the cost; twice the useless functionality; twice the bugs)? What if they decide to squeeze that for all its worth and rev versions every other year?

That's the type of scenario which is waiting for you if you don't draw a line somewhere and let capitalism run unbridled and unchecked.
Last edited by RiO; Aug 14, 2024 @ 10:47am
76561198407601200 Aug 14, 2024 @ 10:46am 
Originally posted by The Chosen:
I think that you have already heard about this EUROPEAN CITIZENS’ INITIATIVE about Stop Destroying Videogames. link: {LINK REMOVED}

I wonder if steam supports this or not? I as a gamer am happy to see this, as I don't really like that big publishers are trying to push us to "live services industry".
What do you think?
https://steamcommunity.com/discussions/forum/0/4511002848507277219/

Has been on the main page for a while, I'm certain you saw it.
Kargor Aug 14, 2024 @ 10:46am 
Valve doesn't generally get involved with politics, and doing so in this case would raise the question why they let online games onto the store in the first place...

Online games go down, eventually. That's just how it works. For steam, it doesn't really matter -- if the game is available for 20 years, they'll keep it in the store for 20 years. If it dies after 3 years, they remove it after 3 years.

If they get involved and just forbid online games on the store, they'll likely loose a lot of customers that are happily following the games to whereever they are still welcome. It's not a good business case for Steam, at all.
C²C^Guyver |NZB| Aug 14, 2024 @ 10:58am 
Steam - The program
Valve - The company
RPG Gamer Man Aug 14, 2024 @ 12:18pm 
Some games are delisted on steam via the developer and the company, not valve and steam. Big problem is if developer asks steam to delist a game, they have to comply. Although this happens on steam, there are also alot of old games on steam that are preserved. I also would like to preserve older video games as historical and cultural changes in time. For example, a history of video games class (which actually exist) could look at the old program of say the sims 1 game and study how it was made looking at the coding for it. I am all in for game preservation. I hope older games get preserved more in the future, but streaming services are the worst thing for preservation period. Have you ever heard of the movie Coyote Vs ACME? What about the show THE CRATER? These are now considered lost media because they were delisted off streaming platforms. Paramont also tried this with Star Trek Prodigy, but luckily another tv streaming service picked it up. It happens more than people think.
Runkel Aug 14, 2024 @ 12:31pm 
Originally posted by The Chosen:
I think that you have already heard about this
Yes... i heard so much about it, every day, everywhere for weeks i now support "destroying" Videogames out of spite so i don't have to hear about it anymore.
Last edited by Runkel; Aug 14, 2024 @ 12:32pm
C²C^Guyver |NZB| Aug 14, 2024 @ 12:32pm 
It's always the dev and publisher and as far as I know, Valve has never delisted a game.
RiO Aug 14, 2024 @ 1:55pm 
Originally posted by C²C^Guyver |NZB|:
It's always the dev and publisher and as far as I know, Valve has never delisted a game.

There's afaik been exactly one case. But that was with that one bigoted dev who got into a tug of war with Steam Support over harassing customers, and which was warned multiple times over they'd kick him off the platform if he'd keep it up.
And kick him off, they did.
Last edited by RiO; Aug 14, 2024 @ 1:55pm
RPG Gamer Man Aug 14, 2024 @ 1:57pm 
Originally posted by RiO:
Originally posted by C²C^Guyver |NZB|:
It's always the dev and publisher and as far as I know, Valve has never delisted a game.

There's afaik been exactly one case. But that was with that one bigoted dev who got into a tug of war with Steam Support over harassing customers, and which was warned multiple times over they'd kick him off the platform if he'd keep it up.
And kick him off, they did.

lol. I think i remember hearing about this one. This is why you do not fight with the platform you put your game on if your a developer. This is like biting the hand that feeds you.
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Date Posted: Aug 14, 2024 @ 7:55am
Posts: 14