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翻訳の問題を報告
However, they did an announcement on the E3 Twitter:
https://twitter.com/E3/status/1404210125942919173
Youtube link to video:
https://www.youtube.com/watch?v=kjAU4aBYGeM
https://store.steampowered.com/sale/nextfest
Lots of good games coming to Steam that were shown at E3.
And even when they do games they tend to be pretty tight lipped.
Valve has a long and prud history of avoiding the media circus.
They did nothing this year as a company to display at E3 as usual.
And yes, their track record for 'announce at big show, oops there's a leak, hey let's just rework this game entirely from the ground up, oops here's a masterpiece'... is pretty impressive given how few games Valve has actually produced in their entire history.
More so because they're technically still devs and not publishers (yes, I know they publish their stuff on their own platform). Marketing and promotion things are usually fronted by publishers at places like E3 and so on (though not always the case).
But on top of this, you need to remember a bit of history.
When Half Life 2 was in development, quite early on, some scammer posing as a journalist managed to get an early build and then leaked it. It was not very enjoyable (because it was really early stuff and far from fleshed out) and obviously painted a poor picture.
So Valve learned massive lessons there. And remaining tight lipped more avoids this.
Basically, they have the biggest storefront on the planet. They have tons of funds. They have zero need to flout their games for potential publishers.
variations on "huh, these people snaked our code" or "that did not look the way we really wanted it let's completely ditch it" have uniformly wound up creating the amazing games that we know now. While there are still those old "leak" versions, they're not ... they're just not finished, because they weren't the way Valve finished up with them.
I'd forgotten about Portal 2, and I wasn;t sure I'd got it right about HL1, so I erred on the side of caution as usual. Bugger my memory.
You're right though - that HL2 escapade I remember lead to it being a better product.