Utah passed Social Media law for minors that affects Steam
Associated links:
https://socialmedia.utah.gov/
https://le.utah.gov/~2023/bills/static/SB0152.html

What Steam will have to do starting March 1, 2024:

- Verify the age of every Utah customer, even existing account holders.
- If under the age of 18, they have to get verified parent permission for that child to have an account/account to remain open
- Set curfew times from 1030pm to 630am for under age or 18, unless parent changes the settings themselves
- Can't collect childs data
- Social media company is not allowed to advertise towards the child (This mean no Steam ad popups)
- The Social Media company is not allowed to do target ads towards the child (This means can do do recommendations based on the childs account activity, which Steam already does)
- Childs account cannot be found on search results
- No direct messaging from someone that is not friended by the childs account

Reason why this affects Steam is because it's social aspect has become a big focus, it has forums, and commenting on users profile page.

Will be interesting to see how Valve handles this new law, since it affects all their current Utah customers that will be under the age of 18 by March 1, 2024. Also they will have to get verification on the ages of all their customers in the State of Utah.
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7690/239 megjegyzés mutatása
Chika Ogiue eredeti hozzászólása:
Except it wouldn't be for "no reason" now, would it?
Since it doesn't apply to steam, any changes to comply with a law that doesn't effect them would indeed be for no reason. Just like how steam doesn't change how they operate to comply with laws regarding medical information because those laws don't apply to them...

Chika Ogiue eredeti hozzászólása:
If Utah lawmakers decide that Steam can be classed as a social media service for providing social media functionality opening Valve to all the legal annoyances therewith, then removing access to avoid the absurdity of that law is not done out of "no reason", it's done to avoid the costly (in terms of money, development time, and man power required to enforce moving forward) expenses and drain on resources that said law would incur.
Except they can't and the law clearly excludes steam. They are just as likely to declare steam a pink elephant as they are a social media company....

The law already excludes online stores whose primary focus is selling goods and makes it clear they aren't a social media company.

It's not complicated, its clearly outlined that it doesn't apply to online stores which are not social media companies, so no changes need to be done, hence why you won't be seeing Steam do anything to accommodate the law.
Legutóbb szerkesztette: Brian9824; 2023. márc. 24., 11:26
I really, really don't understand the discussion.

"Steam" is a brand by Valve. Nothing more nothing less.
They offer a variety of services under that brand. A gaming store, a DRM system, and a social media platform.

Everybody who looks at Steam Community - something that is even seperated from the store with its own domain! - will be hard pressed to argue it's not a social media platform.

It features:
- a customisable profile page (like Facebook, MySpace of old)
- a friend network system (like ... social media sites)
- a forum system (like reddit)
- a group system with group chats (like WhatsApp, Telegram)
- a microblogging service (like Twitter)
- a platform to share UGC (aking to TikTok or Insta)
- direct messaging/chat to friends
- a "wall" for comments (like Facebook)
- it has an influencer marketing system in Curators
- it even features a system for content providers to easily get in contact with "influencers"
- a streaming system (like Twitch)

The Steam Community is a social media platform around gaming.
Even if somebody leniently decides Steam is not affected by this law (and face it, kids also spend a ♥♥♥♥♥♥♥♥ of time gaming, so willfully excluding gaming platforms nowadays with sucha propasal would be extremely shortsighted), it won't take too long until the legislation is changed to include gaming platforms as well.

I also don't understand why you need 100+ post of armchair lawyering about it. Ice Mountain mentioned they asked a lawyer and their representative. If others of actual authority decide this way, too, it doesn't matter what some forum dwellers think about it.
You can bet Valve is checking the implication this has on them already or soon.

And as long as Steam is also used by extremists and ahte groups in their more or less walled garden communities, legislation about it in social media, like the German NetzDG will also change to include gaming platforms sooner rather than later. And they will be continued to be used by those groups because they cannot efficiently moderate them.

Usually the people who are most up in arms about something like this are the ones who will be affected by it. E.G. people most critical of youth protection laws being overly broad is the youth. People most up in arms about gun control laws are gun owners.
Didn't expect that many children from Utah being among the forum users. :steammocking:
cinedine eredeti hozzászólása:
I really, really don't understand the discussion.

It's not complicated the law excludes any online stores whose primary focus is the selling of items or goods. So steam would be exempt as their primary focus is in what pays their bill. The majority of users on steam don't even use most of the social features.

So OP is just wrongly assuming that Steam would be classified as a social media company and ignoring the clearly labeled exclusion that says steam and other stores would not be effected by this law.

cinedine eredeti hozzászólása:
I really, really don't understand the discussion.

"Steam" is a brand by Valve. Nothing more nothing less.
They offer a variety of services under that brand. A gaming store, a DRM system, and a social media platform.

Everybody who looks at Steam Community - something that is even seperated from the store with its own domain! - will be hard pressed to argue it's not a social media platform.

It features:
- a customisable profile page (like Facebook, MySpace of old)
- a friend network system (like ... social media sites)
- a forum system (like reddit)
- a group system with group chats (like WhatsApp, Telegram)
- a microblogging service (like Twitter)
- a platform to share UGC (aking to TikTok or Insta)
- direct messaging/chat to friends
- a "wall" for comments (like Facebook)
- it has an influencer marketing system in Curators
- it even features a system for content providers to easily get in contact with "influencers"
- a streaming system (like Twitch)

The Steam Community is a social media platform around gaming.
Even if somebody leniently decides Steam is not affected by this law (and face it, kids also spend a ♥♥♥♥♥♥♥♥ of time gaming, so willfully excluding gaming platforms nowadays with sucha propasal would be extremely shortsighted), it won't take too long until the legislation is changed to include gaming platforms as well.

I also don't understand why you need 100+ post of armchair lawyering about it. Ice Mountain mentioned they asked a lawyer and their representative. If others of actual authority decide this way, too, it doesn't matter what some forum dwellers think about it.
You can bet Valve is checking the implication this has on them already or soon.

And as long as Steam is also used by extremists and ahte groups in their more or less walled garden communities, legislation about it in social media, like the German NetzDG will also change to include gaming platforms sooner rather than later. And they will be continued to be used by those groups because they cannot efficiently moderate them.

Usually the people who are most up in arms about something like this are the ones who will be affected by it. E.G. people most critical of youth protection laws being overly broad is the youth. People most up in arms about gun control laws are gun owners.
Didn't expect that many children from Utah being among the forum users. :steammocking:

I just did a few quick searches for "list of social media" companies. Several different sorts of lists, some for branding (not especially relevant(, some for monthly active users, and so on.

A very curious detail is that Steam, with its (from data I can reference) 130+ million MAUs is not listed on a single one of them. Some Chinese site/app with 45M MAUs IS listed on a couple of them.

I wonder why that would be.
Legutóbb szerkesztette: AmsterdamHeavy; 2023. márc. 24., 12:24
I mean i'm not sure how much clearer this could be

"Social media platform" does not include an online service, website, or application:
(i) where the predominant or exclusive function is:

(F) interactive gaming, virtual gaming, or an online service, that allows the creation
and uploading of content for the purpose of interactive gaming, edutainment, or associated
entertainment, and the communication related to that content;

and
(E) online shopping or e-commerce, if the interaction with other users or account holders is generally limited to:
(I) the ability to upload a post and comment on reviews;
(II) the ability to display lists or collections of goods for sale or wish lists; and
(III) other functions that are focused on online shopping or e-commerce rather than interaction between users or account holders;

I mean is steam's primary focus

A. Interactive gaming
B. Social Media discussing non gaming related content

All the social media aspects reinforce the predominant function of Steam being an interactive gaming platform and store. That is their main function, the social media aspects reinforce that.

It doesn't matter if steam focuses on MULTIPLE area's as the law only cares about their singular primary focus. Considering that the entirety of Steam's revenue comes from their store and gaming and NOT from social media its impossible to argue that their SOLE source of revenue isn't their main focus.
Legutóbb szerkesztette: Brian9824; 2023. márc. 24., 12:31
Whether or not Steam is "Social Media" is highly debatable. Despite the features, if only a small percentage of users actually use the forums and other "Social Media" parts of Steam, then it may not be able to be classified as a Social Media Platform.

The state the law is being passed it will have to decide if Steam qualifies as a Social Media Platform. A lawyer doesn't decide that, nor does a representative. It takes the courts to make a final decision and set a precedence.

I am sure Valve's lawyers are going to look into it and make inquiries as to the more specific definitions before taking any steps are taken, if needed.

Best to let Valve deal with legalities that effect their platform and not make assumptions about laws that are still not in effect and have not been tested.
Legutóbb szerkesztette: Spawn of Totoro; 2023. márc. 24., 12:34
cinedine eredeti hozzászólása:
They offer a variety of services under that brand. A gaming store, a DRM system, and a social media platform.
Their business model being e-commerce and virtual gaming, and again - if one reads the bill - such a place is exempt because it also mentions the communication (forum/chat) being primarily tailored to the service & the products.

cinedine eredeti hozzászólása:
so willfully excluding gaming platforms nowadays with sucha propasal would be extremely shortsighted), it won't take too long until the legislation is changed to include gaming platforms as well.
It's aimed at social media sites, not gaming.

cinedine eredeti hozzászólása:
I also don't understand why you need 100+ post of armchair lawyering about it.
People read the bill, people comprehend the bill, it clearly states what doesn't count. No "armchair lawyering" about it, simple reading comprehension & reading the material.

cinedine eredeti hozzászólása:
Ice Mountain mentioned they asked a lawyer and their representative.
I would like to have different people including law offices look into it, hence why I asked who those two people are. They also mentioned they read the bill when they didn't or are intentionally leaving out information contradictory to their personal desire of what to see from the bill while ignoring all to the contrary, so I'm hesitant to believe they asked either such party.

cinedine eredeti hozzászólása:
And as long as Steam is also used by extremists and ahte groups
Numerous people or groups are called either of those, 99.9%+ of the time it's incorrect simply disagreeing with another persons personal politics.

That has no relevance to the subject either.

cinedine eredeti hozzászólása:
Usually the people who are most up in arms about something like this are the ones who will be affected by it. E.G. people most critical of youth protection laws being overly broad is the youth.
False.
People correcting misinformation don't put them in a supposed group, that's no better than the above of putting people into "hate group" or "extremist", which is not helpful nor conductive to a discussion, it's attempting to put people into an incorrect group or label to dismiss their factual statement of something when the truth is inconvenient to personal desire or interpretation of a subject, especially when the material is literally in the same bill.

cinedine eredeti hozzászólása:
People most up in arms about gun control laws are gun owners.
Not really relevant nor is it in any logical form similar.

cinedine eredeti hozzászólása:
Didn't expect that many children from Utah being among the forum users. :steammocking:
Trying to paint opposition as "children" is displaying bad faith instead of having a proper discussion.
cinedine eredeti hozzászólása:
I really, really don't understand the discussion.

"Steam" is a brand by Valve. Nothing more nothing less.
They offer a variety of services under that brand. A gaming store, a DRM system, and a social media platform.

Everybody who looks at Steam Community - something that is even seperated from the store with its own domain! - will be hard pressed to argue it's not a social media platform.

It features:
- a customisable profile page (like Facebook, MySpace of old)
- a friend network system (like ... social media sites)
- a forum system (like reddit)
- a group system with group chats (like WhatsApp, Telegram)
- a microblogging service (like Twitter)
- a platform to share UGC (aking to TikTok or Insta)
- direct messaging/chat to friends
- a "wall" for comments (like Facebook)
- it has an influencer marketing system in Curators
- it even features a system for content providers to easily get in contact with "influencers"
- a streaming system (like Twitch)

The Steam Community is a social media platform around gaming.
Even if somebody leniently decides Steam is not affected by this law (and face it, kids also spend a ♥♥♥♥♥♥♥♥ of time gaming, so willfully excluding gaming platforms nowadays with sucha propasal would be extremely shortsighted), it won't take too long until the legislation is changed to include gaming platforms as well.

I also don't understand why you need 100+ post of armchair lawyering about it. Ice Mountain mentioned they asked a lawyer and their representative. If others of actual authority decide this way, too, it doesn't matter what some forum dwellers think about it.
You can bet Valve is checking the implication this has on them already or soon.

And as long as Steam is also used by extremists and ahte groups in their more or less walled garden communities, legislation about it in social media, like the German NetzDG will also change to include gaming platforms sooner rather than later. And they will be continued to be used by those groups because they cannot efficiently moderate them.

Usually the people who are most up in arms about something like this are the ones who will be affected by it. E.G. people most critical of youth protection laws being overly broad is the youth. People most up in arms about gun control laws are gun owners.
Didn't expect that many children from Utah being among the forum users. :steammocking:
I get what you're saying, and it makes sense up to a point. Steam is the application developed and distributed by Valve. It's not a separate application for Steam Market, Steam Streaming, Steam Reviews, Steam Forums etc it is just Steam. And the PRIMARY purpose of the Steam app is an online gaming marketplace. Yes it has many social media aspects but NONE of them are the predominant function of the Steam marketplace, and that fact is what makes Steam an exception, as worded in the law that was shown.

If at some point in the future they DO decide to separate the social stuff and call it their "Steam Social" app or something, then the predominant function of this new app WOULD be social interactions, and it might then fall within this law.
Ice Mountain eredeti hozzászólása:
That isn't how that works at all. The law doesn't reference any kind of list, it literally doesn't matter what internet list says. It only matters how this law defines what a social media platform is, and that definition puts Steam as a social media platform.
The law DOES reference very specific list exceptions, which completely counteracts your insistence that Steam is a social media platform. "The predominant function." I think you know what that function is, but still won't accept it, because there are OTHER functions as well. But that's the whole reason for exceptions, right? Otherwise those exceptions wouldn't apply to any other application that uses any of those same social media functions. Amazon, Netflix, GoG, Battle.net, etc - ALL social media platforms.
Legutóbb szerkesztette: RasaNova; 2023. márc. 24., 13:23
AmsterdamHeavy eredeti hozzászólása:
I wonder why that would be.

a) There are no "social media company"s. (yes, wrong plural, bear with me).
If you had googled it I will bet you anything that you will find nothing but "social media marketing" or "social media agencies". Well, and a social media agency literally called "The Social Media Company", if they still exist.

What you found are most likely lists of social media SERVICES.

Why can't you find Steam on listings aimed at those type of companies? Because Steam is a niche interest group that has little to no effect on marketing for the vast majority of products.
You probably are not very interested in a series of beard conditioning products marketed to you by Commander Shepard (the curator).

Would you all be more happy if Valve would be more structured and consists of
Valve Holding as a parent company,
Valve Interactive as the game development branch,
Steam LLC as the gaming store,
Steam S.a.r.L for their European business,
Steam GmbH for their hardware shipment,
Steam Community LLC as the social media branch,
SteamWorks LLC for all the DRM and Middleware stuff, and
Aperture Labs for the incubator stuff like Steam VR, Proton, SteamOS, or Steam Link?

Also again:
completely irrelevant discussion. The law comes with a defintion of its terms. If Steam happened to fit these definitions, it will be affected by it. Wether it does is not up to us to decide nor by some random lists.

Fun Fact:
Eel is not kosher.
Why? Because the Kashrut defines fish without scales as non-kosher.
Fun Fact 2:
Eels actually have scales.
Conclusion:
Eels are still not kosher.
Why? Because the definition of scales as a kosher sign in Torah law doesn't apply to them.

Definition in law as interpreted by those whose job it is to interprete the law trumps everything else.
Legutóbb szerkesztette: cinedine; 2023. márc. 24., 13:26
cinedine eredeti hozzászólása:
AmsterdamHeavy eredeti hozzászólása:
I wonder why that would be.

a) There are no "social media company"s. (yes, wrong plural, bear with me).
If you had googled it I will bet you anything that you will find nothing but "social media marketing" or "social media agencies". Well, and a social media agency literally called "The Social Media Company", if they still exist.

What you found are most likely lists of social media SERVICES.

Why can't you find Steam on listings aimed at those type of companies? Because Steam is a niche interest group that has little to no effect on marketing for the vast majority of products.
You probably are not very interested in a series of beard conditioning products marketed to you by Commander Shepard (the curator).

Would you all be more happy if Valve would be more structured and consists of
Valve Holding as a parent company,
Valve Interactive as the game development branch,
Steam LLC as the gaming store,
Steam S.a.r.L for their European business,
Steam GmbH for their hardware shipment,
Steam Community LLC as the social media branch,
SteamWorks LLC for all the DRM and Middleware stuff, and
Aperture Labs for the incubator stuff like Steam VR, Proton, SteamOS, or Steam Link?

Also again:
completely irrelevant discussion. The law comes with a defintion of its terms. If Steam happened to fit these definitions, it will be affected by it. Wether it does is not up to us to decide nor by some random lists.

Fun Fact:
Eel is not kosher.
Why? Because the Kashrut defines fish without scales as non-kosher.
Fun Fact 2:
Eels actually have scales.
Conclusion:
Eels are still not kosher.
Why? Because the definition of scales as a kosher sign in Torah law doesn't apply to them.

Definition in law as interpreted by those whose job it is to interprete the law trumps everything else.

Actually your example further solidifies the point that steam isn't a social media company. There is a clear exception in the jewish faith that for the scales to count as kosher they must be easily removable. So for eels even though they have scales they are part of the eels skin and not removable without tearing the skin, thus they are exempt from the rule.

Just like while steam does have social media aspects, its not their predominant function, hence steam is also exempt from the rule.

The entire thing hinges on what a companies predominant function is. Facebook, twitter, etc are about the social media aspects, its what drives all their revenue, and you can't use their sites without engaging in social media.

Steam on the other hand you can use it without ever posting on forums, communicating with anyone else, etc. Its because steams predominant function is its store and its primary source of revenue.

So thank you for the good example showing why a clearly labeled exception such as the one already mentioned excludes steam from that classification.
Legutóbb szerkesztette: Brian9824; 2023. márc. 24., 13:44
cinedine eredeti hozzászólása:
Fun Fact:
Eel is not kosher.
Why? Because the Kashrut defines fish without scales as non-kosher.
Fun Fact 2:
Eels actually have scales.
Conclusion:
Eels are still not kosher.
Why? Because the definition of scales as a kosher sign in Torah law doesn't apply to them.

Definition in law as interpreted by those whose job it is to interprete the law trumps everything else.
You are 100% correct about definitions. But we have to also accept that sometimes these definitions have exceptions written to the law.

Nobody is saying the law doesn't apply to social media companies. They are saying that there is an exception, which Steam falls under.

Fun fact:
Eel is not kosher. Neither is a large variety of seafood. Amphibians, shellfish, crustaceans, etc are right out. But when it comes to water dwelling animals, there is an exception if they have fins and scales. Mackerel shares many aspects of eels and shrimp, one of the biggest being that they live in salt water! But mackerel IS allowed because it has fins and scales.
Ice Mountain eredeti hozzászólása:
With how wrong these people are reading it and justifying it, they are saying YouTube would be exempt because Google makes most of their money from search ads.
No because google might own Youtube, but youtube is its own company. Youtube's videos serve as the primary method for delivering ad's and while youtube has other revenue streams like their TV and premium channels their predominant function is in their videos and ad revenue so they are a classic case of a social media company.

Ice Mountain eredeti hozzászólása:
YouTube isn't their "predominant" aspect of their business. They are dead set that a company can only have one predominant aspect, and that is why they'll continue to be wrong.
You seem to be getting confused. Google isn't synonymous with youtube. They are two totally separate companies. Google owning youtube doesn't make youtube google or vice versa. I mean companies can have hundreds or thousands of subsidiaries, each one is a unique company and its own entity subject to the rules that apply to that specific company.

I mean Sony pictures doesn't follow the same regulations as Sony's TV or game division... Each one is separate. That is why its important to understand how businesses work.
Ice Mountain eredeti hozzászólása:
With how wrong these people are reading it and justifying it, they are saying YouTube would be exempt because Google makes most of their money from search ads. YouTube isn't their "predominant" aspect of their business. They are dead set that a company can only have one predominant aspect, and that is why they'll continue to be wrong.
But it's NOT "these people" saying a company can only have one predominant aspect. It's the law you're citing that says THE predominant aspect. THE. Singular. Not aspects.
Ice Mountain eredeti hozzászólása:
To show how wrong you are, Google doesn't stop being a social media company just because majority of it's revenue comes from search ads instead of YouTube.
Your still confused....

Again google and youtube are two different companies. Google in turn is owned by Alphabet Inc which owns other companies as well. Your mistakenly thinking its all the same company.....

The CEO of google is Sundar Pichai
The Ceo of YouTube is Neal Mohan

Each is seperate legal business entity....

Ice Mountain eredeti hozzászólása:
Meta wouldnt all of sudden not be a social media company if they made more money from VR than they do from Facebook.
Fun fact, Facebook and their VR company (which is reality labs) are also two different companies both owned by a larger company.

You really need to understand the concept that a company will create subsidiaries and have other companies under their umbrella. Each company is a distinct entity that reports their profits and losses and pays taxes separately.


Ice Mountain eredeti hozzászólása:
If a company like EA decided to create their own social media platform just like Twitter or Facebook, they don't get to skirt the law just because publishing games makes them the most money.

Nope, they would create a new subsidiary and that company would be under the requirements of the Utah law. It wouldn't roll up and effect every company EA owns. That is the entire point of creating subsidiaries.
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Közzétéve: 2023. márc. 23., 22:51
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