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번역 관련 문제 보고
If they had a shred of decency they would shut it down NOW ..... however you must remeber they initially allowed it so looking out for their customer base is obviously the last thing they are worried about , and as a parent I find the whole situation morally abhorrent .
Shame on those who prey on the young and shame on Valve for allowing it to be a thing in the first place .
Will cause less price in market = less fees for steam = less profit for them.
Im not sure if they will do it..
But still a gamble. You could get junk cards or you can get good cards that will help when you play. Same with the Blind Boxes and they even have the chances stated on the side as to what you can get. Some figures are worth less then the Blind Box and some are worth more.
Dead weight is a matter of opinion though. Some like those skins and want them, some do not. If looks were useless, then where would the clothing industry be? Why buy a suit and tie as they have to use other then to change what you look like. Should we all just wear a burlap sack?
Don't they have trade up contracts on CS:GO?
http://counterstrike.wikia.com/wiki/Trade_Up_Contract
Yes, they do.
Because they don't have any real value. It is all perceived value. Just like a diamond has no real value, yet is worth so much, simply because people want to think it does.
Like you said, it is the community that that assigns a value, not Valve. As long as the community puts a value on them, then people will take advantage of said value.
Valve doesn't restore the items because the community doesn't want to lose the value they feel an item has.
Valve doesn't "weasel" out of anything. They explained things from their side and point of view.
Honestly, I'm one of the people who vote for the trade system to be removed to begin with as I feel it solves a lot of the problems, such as the trade restriction, hijackings and such. Unfortunately (imho), I am in the minority on that opionion.
Please use an existing thread.
what does that mean? I don't understand..
If a casino said that, they wouldn't be a casino, no would they? With a casino, those chips are markers, intended by them and the people, as proof of money/payment. Skins were never intended to be used as such.
As per my examples, if what you say is true, then the baseball card industry is guilty of gambling for far longer then digital crates have been around, yet they are not considered gambling?
How about buying a house? You don't know how the plumbing is made or the installation is placed, what about the electric wiring? If I go by your idea, then this is also a gamble and should be illegal.
Looks like anything we do is in a legal grey area. Even walking doen the street (on the sidewalk), there is a change of getting to your destination or getting hit by a car.
Intent plays a large part in what makes something part of something illegal.
Gun makers? Are they responsible for how the owner of a gun uses it? All the crimes commited with something being used in a way it was not intended?
Doesn't the victim, who lost their case to the gun makers, also thing they "weaseled" their way out of justice?
If you say Valve is promoting gambling, then how many other places are doing the same thing?
You are looking at too narrow of a scope and not at the overall picture here. You are not looking objectively at all, but are only seeing what you want to see and there is very little logic in it.
I'll leave a link to my previous post so you can see some of the other places that also fall into this "gambling" catagory.
http://steamcommunity.com/discussions/forum/0/358416640406367264/#c358416640406606634
There is a clear line on what gambling is. If the laws change that line, then they change, but more then Valve will be effected by such change as it sets a precedence for other industries to be sued. There is no "weaseling" out of the laws, only a discussion to decide what is and is not included in that part of the law.
Real value of an item is the cost to make said item. The cost to mine a diamond is not much, yet they sell for a lot of money. Gold has a real value because it is used in many industries as a great conductor, while diamonds are only used to cut other diamonds (we have harder substances then diamonds not too) and for cosmetic reasons, so it has little real value.
https://en.wikipedia.org/wiki/Real_versus_nominal_value
Skins are generated by the system at random, so have no real value.
Your food? That has real value. The cost of the ingredients, for example, the cost of the gas/electricity to cook it, ect. All that adds up to the real value of that food.
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Kids by baseball cards. If they decide to use them as bets for poker, do we hold the companies that make them responsible?
It encourages them to buy cards, so they can gamble with them. They can then sell the cards to a collector or cards/pawn shop for real money as well. There is no regulation on them either. Should there be? And again, should the companies that make them be heald responsible? Even if they know that kids are doing this with the cards?
That is the same argument. That is why I agree something should be done about the gambling, but that Valve isn't the one who should do anything about it or be heald responsible for it.
"Value" in economics is defined as what someone pays to get something or pays to not lose that something.
That is not the only sense of "value" out there though.
My biggest issues is that this assigned value is backed by real life money. Every cent on the market and thus Valve's share is generated through user putting money into the system. And for Valve this IS deductable money. They somehow directly and measureably profit from this "value-less" items. They have stated so themselves more than once. So even if you argue that Steam wallet money is "monopoly money" (which I strongly contest), it isn't for Valve.
You can also argue that each skin is worth ca USD 2.50 - the price you have to pay to get it out of a crate in the first place.
And lastly, if you sell those items on the market place, it is considered taxable income. Which also indicates strongly that the government considers them of having some value.
The only conclusion we can draw is the law is still a ♥♥♥♥♥♥♥♥♥♥♥ around digital goods.
Value of any item is always an arbitrary. It all can be broken down into how much someone values the time invested into providing something. Stuff like gold, diamonds, oil, food is all available for free to everyone in theory. You just need to get it out of the earth.
Also skins are not generated out of thin air. Someone had to sit down and design it. Someone had to sit down to integrate it into Steam and the loot table. Even if they were generated at random, someone had to code the algorithm to do so. By saying they have no costs assigned to it, you are basically devoiding our whole economy which relies strongly on the tertiary sector.
So IMO this argument is very, very weak.
Case keys: Using monetary value for something else of monetary value.
Gambling sites: Using something of monetary value for possibly something else of monetary value.
As long as you ignore the fact it attracts people who are too young to excercise proper judgement on what is fair value and the odds... are they skewed ? Who knows as there is NO REGULATION . Add onto this that Valve is complicit with the gambling sites by allowing their customer base to link their accounts to these sites .
And even if it isn't illegal (yet) is it extremely bad PR for the company , what parent or community group would be pleased with a company creating kiddie slots ? And what does it say about the company that enables it ?
I'm not sure that's entirely correct, actually :
I don't really have time to look further into this, but obviously, some functions require a key provided by "Steamworks"