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Cue rushed, 100% glitched products.
Pffft … No developer would agree to those terms.
Were you held at gunpoint?
EA means early access, not necessarily "This will be a complete game". Nobody forced you to buy it...
I tend to research as best as possible on Early access games nowadays and "look out for the warning signs". (such as going to a 75% sale whithin 2 month of releasing, change of "scope", things like that).
Should the dodgey developers get too much, eventually sales will completely slump. Besides, no mans sky was put out and look at the mess that has been (in a none monetary sense, money wise it was of course "amazing" to some people).
Harsher penalties (or any penalties at all) for false advertising and misleading statements is the way to go.
In my opinion.
And i truly dont see how that can be argued against, unless some people want scams to continue ?.
I have to say there is some great early access games and developers though.
Seven months and twenty-nine days later my game, no matter what state it's in, is now finished.
Also, did we really need another one of those?
Albcatmastercat - (Great handle) One of the problems with E-A games is that they are exactly that, "rushed and glitched." How many E-A games actually turn into something worth waiting for? I have no idea - that data is not available. Whether that's a function of a Valve-developer conspiracy or just a symptom of incompentence or indifference, I don't know. I think the current situation is poor for consumers and I would like to see something done to improve things. I like the idea of time limits for E-A status but there may be solutions I have not considered.
Mittenz - I hope a lot of so-called publishers would not agree to those terms and take their trash off Steam. We win. I think serious publishers would use E-A for final testing instead of a revenue stream and wouldn't have much of a problem with scheduling an end date to E-A.
http://www.pcgamer.com/valve-must-take-greater-ownership-of-steams-early-access-program/
Obviously, others have concerns about Steam's policies. There is a Steam group you might consider joining if this issue is one you are concerned about: Early Access.
No wannabe armchair basement dwelling delevoper daydreaming of being able to develop a video game would agree to it. A real developer not only would agree to it, they are most likely developing a game right now without being paid a cent for it.
See... a real developer doesn't depend on scamming people for money while he tries to figure out how to tinker with a dev kit. A real developer is probably making enough money from THE LAST 5 GAMES HE ACTUALLY FINISHED DEVELOPING! So that he does not depend on Early Access pity party to fund his project.
^^^^ See how that works?
As far as daydreaming indie wannabe's, they need to get paid for the next 5 years while they practice learning to make video games.
For instance, the recent "Digital Homicide" incidents.
Sorry for sounding triggered on my previous post. I saw, too late, how dumb and childish it sounded.