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回報翻譯問題
That just means that Epic is being more community minded - which just adds to my point.
Well, what's this then smart one?
https://duckduckgo.com/?q=empathy+definition&atb=v246-1&ia=definition&iax=definition
I note you immediately dodged saying YOUR definition or providing evidence.
Speaking of evidence too, here's the evidence for why Valve stopped flash sales?
Now, question is are you going to double down dishonestly, or do the polite thing and admit you're wrong and thank me?
https://www.eurogamer.net/articles/2015-11-20-no-flash-or-daily-deals-during-steam-autumn-winter-sales
By community minded means how much money they lost than earned
Running a deficit isn't possible in the long term for any company. So Epic has investors that like to burn money. Good for them. When they tire of it, the platform shuts down in two seconds flat.
You're ASSUMING the reasoning behind that is to purely benefit the consumer. It's not, as Epic are heavily pushing to get a customer base on the go.
It's all about loss leaders at this point. But the main purpose is to grow a base and customer retention.
You forget that they have one of the most successful video games running as well as getting money from royalties for their engine.
If the company would lose money, they would have already stopped it. Instead it's in the third year of free games now.
They also only expected the store to turn a profit in 2027 (estimated by Apple's lawyers). They are playing the long game of driving customers away from Steam. And quite frankly, so far they are succeeding. While Steam still is the number one and will be for a long time, the competition is getting more acceptance also.
Except I didn't do that. You made a claim, I showed that this claim was untrue. I didn't compare it to other storefronts, nor did I make a judgement call on how "good" the discounts are in general. It's why I specifically mentioned things like "Best price the game had on Steam".
Most of my games on Steam are bought on keyseller sites. But regarding your claim about developers significantly reducing the discounts for these events, about which my previous post was, that simply isn't true.
I've always said people should buy the games on whatever platform they want for whatever price they want to play.
In general people always want to turn threads like these into "Steam vs Epic" threads. I find that unnecessary, as I think that both storefronts can exist next to each other and don't have to do the same things for their sales events. There is nothing wrong with buying a game on Epic with a discount voucher and buying another game on Steam because it has a good discount there.
And…
As a customer I benefit and the Epic player base increases. I’m sure Epic know what they’re doing and I’m sure they are aware of their own business and what level of investment they’re willing and able to make (if this is true). I don’t need to worry about their business, however, because I’m sure they have people who do that for them. I just get to enjoy the rewards.
If I ‘fell for’ their marketing, then maybe their marketing was better back then, if that’s all it is, then maybe Steam should change their marketing back to the way it was… and yes, Steam was my main Games Launcher and I was happy about that. But it’s not anymore. I’m still happy - I still benefit, but Steam loses out on some of my purchases.
You didn’t show that my claim was untrue.. you provided details of a few selected titles in response to my comment that ‘it seems unlikely that *almost* all developers en masse decided to significantly reduce the discounts offered’. So that’s just ‘some’ (a very low percentage of the number of games and developers) available on Steam.
I could do the same the other way around easily. I could now go on to talk about games that have reduced or even removed their discount on Steam, but that’s just tit for tat. It doesn’t prove a thing.
I only started to reference Epic to counter specific points you made, plus I wanted to highlight that you might want to review their free games as you may benefit. As already mentioned, you had selected titles to support your point.. so I answered a couple of them directly as I disagreed with your list, rather than just list further titles which would have been easy to do.
My point here *remains* that Steam, when I first joined PC for my gaming, was the ‘go-to’. All my online friends used it, the sales were fun and engaging and it felt like a community event. It was always interesting to see what friends had bought and we would buy games for each other so we could all play them together.
Now it’s as you described – just another store/platform and that’s a shame.
Because the evidence shows there is no reduction in offers nor amounts.
Nothing "hot" grabs at most potential buyers. 😏
Well, I did state "*most* potential buyers"! 🤑
Not sure why you think you need to highlight something I already know, btw. All this did is remind me to clean up my wishlist. For The King was also given away by Epic a while back, for example. Plus I have a few games on there that I already have on one of the consoles.
One question out of curiosity, why does it matter that Steam is just another store/launcher?
I ask because for me personally that always has been the case. I never saw Valve as the good guy in PC gaming (a view people sometimes show) nor did I see Steam as more than just a store/launcher. Those sales events don't have much value to me (rarely participated in them, nowadays I just get the free stuff if there is some) and a large part of Steams features/functions are irrelevant to me as well.
The only advantage that Steam has for me is the catalog, which ironically is the major disadvantage that Epic currently has for me (though it's slowly growing). GoG is in the middle, but that's because of their old games though that is less and less something they actually dabble in. Gamersgate, which I used before Steam, I haven't used in years, kinda forgot they still exist.