Bo's Scream Jun 25, 2020 @ 6:42pm
WORST SUMMER SALE EVER
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Showing 166-180 of 269 comments
Zephyrus Jul 1, 2020 @ 2:42am 
years ago Steam had bigger discounts, now it just feels like a regular sale...even the christmas sale sucks
Last edited by Zephyrus; Jul 1, 2020 @ 2:42am
Poefred Jul 1, 2020 @ 3:42am 
Originally posted by Shineek:
Originally posted by cSg|mc-Hotsauce:

You misread my post.

You have a FULL 2 weeks to purchase what you want.

:qr:
And you seem dumb thinking i care for 2 weeks, sale started today as a client im fully in the right to demand being able to buy today.
The sale is trash, and steam is getting greedy running on old outdated and slow servers that cant handle the sale, if they cant handle something they should stop doing it.
Literal hundreds of thousands of people are buying games just fine right now.
Dr.Shadowds 🐉 Jul 1, 2020 @ 4:12am 
Originally posted by Chika Ogiue:
Originally posted by Dr.Shadowds 🐉:
Either The dev/publisher ask Steam to pull their game store down, or set a date when they want it pulled which is related to dev/publisher having issues with licensing renewal with IP holders for the content of the game, or unless the Dev did something by breaking the terms which force Steam to take action.

All of this would be correct. Normally. Not in this time though. Fortune Summoners was sold for one day at a time when Valve were responsible for handling all store pages. It was *that* long ago. The problem wasn't even a licensing one. It was simply that the Fortune Summoners developer didn't want to sell their game on this platform. The localiser, on the other hand, wanted to do a bundle of Fortune Summoners and Recettear. In order to do that, they needed to be able to sell Fortune Summoners in Japan too. The dev only gave them permission for 24 hours.

After that time, the buy button was removed. The store page -- which in those days was the purview of Valve -- was left visible in the region with no buy button.

As for why publishers set insane prices in Japan on Steam? It's because Valve let them. As in, Valve do not provide an upper limit that should not be exceeded from their recommended price range of similar products.

That is why a certain developer is charging 199 USD for a certain product in the US and 45,664 USD for the same product in Japan.
Yea, Valve, Sony, Microsoft, Nintendo, GoG, and etc let Devs/Pubs set the price they want, they never put a limit because it's not their call to do so as they don't own the games to begin with, and if they do such of thing, forcing Devs / Pubs to sell only at prices they want, this will come back as really negative feedback from the Devs / Pubs, and will look at it as them trying to control them. I would agree there should be a limits to how much DLCs, games, and etc should cost, but that will be the opposite of capitalism which this isn't a simple business industry, as there's more to it then why things happen for reasons we may, or may not know, or could even be a personal thing, where Tiny build doesn't like GoG for enforicing DRM free policy on them which why certain DLC's never came to GOG for certain games. Where there some games only found on GoG, depsite they could've been selling it as well on Steam, but they have their own reasons gods know what their issues may be, or just didn't like Steam for whatever the reason may be.

I seen price abuse has happen even on console market, where games/dlcs costed more in just for no reason, and games being blocked from NA, but happy to be sold in EU, even thought the game should've been world wide since it's english, and everything, but stuff happens. We can't make them do anything about this as still comes down to Devs / Pubs how they handle their games. It's bad there some games that have DLC's that cost much as the game itself, but provides much little content in return, which doesn't justify at all, or even adding bunch of DLC's that racks up a lot that makes no sense at all, which we can see happen on almost any platform, which doesn't justify it either.

The best Stores can do is advise them on their choices when people make enough complain about them, otherwise not much can be said as still up to them, Stores, can't threaten, or push them to do anything at all, unless they try to abuse their store, or breaking the terms they agree to, and the most oversight will be the price as Stores will just ¯\_(ツ)_/¯ and message them to try appeal to customers.

As much as I want better price control on these things, it won't happen ever, and as long there problems, and issues exisit with Devs/Pubs it will either remain as such, or get worse, if they don't change their act, or make better decisions, which funny enough some IP holders can be really greedy, or just A-holes, whole some Dev/Pubs rather get greedy themselves, or drop things if they don't get, or believe they will get what they want, number of things can happen, and that's just how it been for really long time, even to this day.
crunchyfrog Jul 1, 2020 @ 4:25pm 
Originally posted by Chika Ogiue:
Originally posted by crunchyfrog:

Here's a better tip for pricing - what I do with ALL games.

Wait.

Why would I wait? Did you miss the part where I'm getting 40 to 60% cheaper prices AT RELEASE? You could wait years to get that much in a sale-- in which time the game could very well be pulled from sale (especially in my region). It's not uncommon for us to only have a few hours or a day to buy a game on Steam before the publisher decides they're not selling it.

For example:

Fortune Summoners -- we had 24 hours and ONLY 24 hours to buy it. Publisher has never let us buy it again (and Valve never did pull the store page in this region).

Catherine Classic -- we had less than 3 hours to buy it (although, you'd have to have been insane to fork out the 100 USD price tag SEGA put on it).

Sorry, but that's easily demonstrable nonsense - did you not see the part where it's easy to get those discounts a few months after sale? It really depends on where you shop and what platform.

Go to shopto.net or simplygames.co.uk right now and see what they've got on offer. You'll see the evidence for yourself.

As for the pulled from sale arguemtn - that's bloody ridiculous, as frankly stupid as it's not on the same level at all.
crunchyfrog Jul 1, 2020 @ 4:28pm 
Originally posted by Zephyrus:
years ago Steam had bigger discounts, now it just feels like a regular sale...even the christmas sale sucks

Actually the data says largely otherwise.

Since they've dropped the flash sales, the current metric shows that the discounts are slightly cheaper across all games.

I can't remember where that data is, but Tito Shivan knows (ask him if he pops up on here).

As for the really deep 90% off stuff, I've bought a few things this time around at those very discounts.

Thing is, a lot of people mix nostalgia and their early experiences and it tends to twist perspective. I'm not saying this is the case with you, but many who say "it ain't as cheap as it was" were comparing it to when they perhaps joined and got into PC gaming, in which case EVERYTHING to you is probably a new game, so it looks far wider than now. And as Valve and all the other devs and publishers have sales going on at all times, I wouldn't be surprsied if it's simply the fact you have a larger catalogue no so it SEEMS slim.
Tito Shivan Jul 1, 2020 @ 5:10pm 
Originally posted by crunchyfrog:
Originally posted by Zephyrus:
years ago Steam had bigger discounts, now it just feels like a regular sale...even the christmas sale sucks

Actually the data says largely otherwise.

Since they've dropped the flash sales, the current metric shows that the discounts are slightly cheaper across all games.

I can't remember where that data is, but Tito Shivan knows (ask him if he pops up on here).

As for the really deep 90% off stuff, I've bought a few things this time around at those very discounts.
You made me dig some old sale purchase emails and compare them with actual discounts:
Four years ago, in the 2016 Winter sale I bought:
-The deadly tower of Monsters (5.09€): Now on sale for 2.99€ (80%)
-Cities: Skylines (6.99€) Now on sale for 6.99€ (75%)
-Abzu (5.99€): now on sale 5.99€ (70%)
-Lego Marvel Avengers Deluxe edition 9.99€: Now on sale for 9.99€ (75%)
-Lego Starwars TFA 11.99€: Now on sale for 7.49€ (75%)
-Doom-2016 19.79€: Now on sale for 5.99€ (70%)
Out of 6 games 3 keep their previous discounts and the other 3 are now cheaper.

Let's go back to 2013:
-Far Cray 3 Deluxe 9.99€: Now 11.99€ (60%)
-Monaco 2.19€: Now 1.49€ (90%)
-To the Moon (game + ost) 3.59€: now 2.99€ (75%)

Now, Reddit has kept threads on the Steam sales since forever, so anyone can go and check:
I.E. Winter Sale 2013, Day one:
Daily Deals:

-Monaco: $5.99 $14.99 (60% off)
-Bioshock Infinite: $9.;99 $39.99 (75% off)
-Space Hulk: $10.19 $29.99 (66% off)
-Dead Island: GOTY Edition: $4.99 $19.99 (75% off)
-Assetto Corsa: $29.99 $39.99 (25% off)
-Batman: Arkham Orgiins: $24.99 49.99 (50% off)
-Metal Gear Rising: $19.99 $29.99 (33% off)
-The Stanley Parable: $8.99 $14.99 (40% off)
-Dishonored: $7.49 $29.99 (75% off)

Flash Sales:(Lasts for 8 hours)

Mirror's Edge: $9.99 $19.99 (50% off)
-Toki Tori 2: $3.74 $14.99 (75% off)
-Electronic Super Joy: $1.99 $7.99 (75% off)
-Recettear: An Item Shop's Tale: $9.99 $19.99 (50% off)

Community Vote:

-Faster Than Light: $3.40 $9.99 (66% off)
3 dailies over 70% off, 3 below 50%, 2 50% flash deals...
Last edited by Tito Shivan; Jul 1, 2020 @ 5:11pm
Insanity Claus Jul 1, 2020 @ 5:39pm 
I feel like people have either completely forgotten or never understood how Flash Sales worked.

Games would have a 24-hour period day where they were highlighted and had a steeper discount than during the rest of the sales event. The only thing Flash Sales did was make one of these games have that exact same steeper discount, the same one as during its 24-hour highlight, for a brief period of time. The whole thing was annoying and I'm glad they got rid of it in place of static discounts for the entire duration of the sales event.
8ullfrog Jul 1, 2020 @ 9:07pm 
Someone name drops Tito - Tito: "♥♥♥♥, time to do the homework."
crunchyfrog Jul 1, 2020 @ 9:10pm 
Originally posted by 8ullfrog:
Someone name drops Tito - Tito: "♥♥♥♥, time to do the homework."

Yup, I had to.

I can be a hell of a stickler for data, but one thing I can always count on is that Tito will ALWAYS have me beat.
Tito Shivan Jul 1, 2020 @ 9:38pm 
Originally posted by 8ullfrog:
Someone name drops Tito - Tito: "♥♥♥♥, time to do the homework."
Love punching numbers and go for the root of a subject, what can I say.
Though the craziest I ever did was to log ALL my item drops in TF2 for years.
(had to dig in my post history for this one)
https://steamcommunity.com/app/440/discussions/0/864956555078460839

Originally posted by BSLeavingLasVegas:
I feel like people have either completely forgotten or never understood how Flash Sales worked.
Memory tends to simplify things. People mostly remebers "Flash sales = bigger discounts" so no flash sales meant the game that was 50% off won't get a 75-80% flash discount anymore... Reality is always more nuanced and the difference between flash and regular discounts sas getting shorter and and shorter years before the flash sales were dismissed. We'd surely have eventually ended in a situation with small, irrelevant flash sales had them not been discontinued.
crunchyfrog Jul 1, 2020 @ 9:41pm 
Originally posted by Tito Shivan:
Originally posted by 8ullfrog:
Someone name drops Tito - Tito: "♥♥♥♥, time to do the homework."
Love punching numbers and go for the root of a subject, what can I say.
Though the craziest I ever did was to log ALL my item drops in TF2 for years.
(had to dig in my post history for this one)
https://steamcommunity.com/app/440/discussions/0/864956555078460839

Originally posted by BSLeavingLasVegas:
I feel like people have either completely forgotten or never understood how Flash Sales worked.
Memory tends to simplify things. People mostly remebers "Flash sales = bigger discounts" so no flash sales meant the game that was 50% off won't get a 75-80% flash discount anymore... Reality is always more nuanced and the difference between flash and regular discounts sas getting shorter and and shorter years before the flash sales were dismissed. We'd surely have eventually ended in a situation with small, irrelevant flash sales had them not been discontinued.

You'll get no complaint from me for your zealousness - I keep records for every single game purchase I have made for years. It started just as a memory thing (so I didn't repurchase a game when out shopping) until the insurance required an inventory, then it became a nice habit.

There's a simple nice feeling to keeping everything in order.
muckymucks Jul 9, 2020 @ 1:24am 
Rate the Steam Summer Sale 2020
1/10

Low effort, bad deals, lazy summer "event", ugly stickers, it was just bad. The reason I give it a 1/10 is because Valve actually gave us a discount this year and even if it's only $5 for anyone pre-ordering Cyberpunk 2077 it's a no brainer to do it now. Everything else was trash. It'll take some effort to make next year's summer sale even worse.
Radene (Banned) Jul 9, 2020 @ 1:25am 
Oh look, another stealth advertisement for CP77. Game ain't even out yet, why the hell would I buy it?
I can't take anything people like this say seriously complaining about Valve when it's publishers that set discounts for games and then Valve for giving something free like stickers away when they could have done nothing..... Sigh....
muckymucks Jul 9, 2020 @ 1:37am 
Originally posted by B l u e b e r r y P o p t a r t:
I can't take anything people like this say seriously complaining about Valve when it's publishers that set discounts for games and then Valve for giving something free like stickers away when they could have done nothing..... Sigh....

Doing nothing would have been better, then they can't disappoint their customers.

And you act like Valve can't do their own discounts the way Epic Games does with the $10 coupons that can be used over and over again. Valve simply doesn't care to do anything.
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Date Posted: Jun 25, 2020 @ 6:42pm
Posts: 269