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翻訳の問題を報告
I believe it might still be possible at times to make the Steam client re-run an already installed redistributable, but Valve is slowly but steadily moving towards an approach where a common redist is installed once and never more.
That shouldn't happen... The redists should be properly configured as shared, causing the Steam client to not download them if it have a valid and updated manifest for the component already.
Some stupid cringe people who didnt even have friend : ItS makE My LibRAry LOok BaD EvEn No OnE lOok at IT
My grip with this is the wasted space, and this stuff does not need to be kept if it has already been installed with steam help in case of standard users OR even downloaded in case of "advanced" users. (there are ways to verify this stuff is installed already)
I have already found a way to fool steam to think I still have all the files, I'm only forced to update with new content, that can be altered after and still fools steam.
For some reason, Steam wants to install Physx 9.14.0702 instead of 9.19.0218. In case of some older games, like Mafia 2, I had problems with 9.14 when it was still new, but I don't know how it is now.
Also, they are still installing vc++ 2015 and 2017 separately instead of the new official "combo" 2015 + 2017 + 2019 version. Some will say, [GAME] needs [VERSION] because reasons, but I never had any problems using latest versions.
Anyway, here, just in case anyone want's the reg values, exported from my main rig.
Edit2: Steam is converting any reg key with dots into urls, sad.
Legacy PhysX support can still be pretty broken at times and requires the specific version to in many cases to not run into any issues.
I remember running into an issue a couple of years ago where having a newer version of the legacy PhysX package installed caused weird stuff to happen in the game, and I had to have local copies of the DLL files of the older PhysX package in the game folder to prevent the game from using the newer DLLs.
After Steamworks Common Redistributables was dowloaded my game began to download.
First i saw that my download speed was over half down. Usally i download whit 10 MB - 11 MB. This time it was about 5 MB - 6 MB. And falling.
This Steamworks Common Redistributables have made som problems for me when downloading
Normally it takes me about 1 ouer to download a game. Now it it going between 3 ouers, 13 days and 40 days.
Anybody who can tell me what is wrong whit this this thing ?
Best regards
That's my problem as well - this is my first time having to download this and my game download is almost exactly half it's normal speed. What the hell?
They are not.
Yes. Common redistributable Steamworks is supposed to be a way to unify c ++, directx and other third-party utilities needed to run the games.
Although perhaps the confusion is that in my previous answer I put the name of the folder that is generated with common Redistributable Steamworks, which is Steamworks Shared.
Sorry for the mistake.
If a needed redist of the Steamworks Shared is already downloaded, it won’t be downloaded again for future games unless it have received an update. It might still occasionally be triggered to install, but that’s rare and might be because they haven’t fully transitioned to using the registry keys to track install state for everyone yet.
Some games haven’t migrated to Steamworks Shared yet though, so older titles might still see separate redist downloads and installs of old.
“0-byte downloads” are effectively changes to the package that doesn’t result in any new downloaded data. It might be that they removed a file or two, or that they renamed or otherwise changed the existing data on disk without downloading additional data.
People will still occasionally see actual downloads for Steamworks Shared, but most of the time it comes down to 1) new dependencies not already on the disk, 2) new versions of existing dependencies (e.g. Microsoft published a new version of VIsual C++ Redist 2019, which Valve then updated Steamworks Shared to).
Really wish they could do a bit less of "oh yeah, we just did that" or "oh yeah, you can't do that"...
To explain what they do, when they do it and keep things a bit more functional, as for both their platform and to their customers. It's like they do care a little, but also not enough.