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guybunting Dec 10, 2018 @ 1:24pm
Case by Case Refund Steam
Hi

Does anyone know how to talk to someone real at Steam to achieve a refund? Or make them aware of this discussion?

Brought Divinity: Original Sin 2 on 20th November, played in a multiple player mode where the 5th guy plays DM, seemed to run OK.

Due to holiday, I came to play for my second time last night in solo mode, only to find the game crashes/frame rate completely drops. Spent over 2 hours trying to fix it, all sorts of methods but nothing works even on ultra low settings and graphics card fully up to date.

Give up apply for refund and although I don't meet the first look criteria (within 14 days and less than 2 hours play), they state refunds will be looked at as a case by case bases. I am clear in the message I've achieve less than 2 hours real game play but my time reflects trying to fix it. Nothing, same old generic response each and every time I file for a refund. Makes no difference if I request either as wallet credit or return to my original payment method.

To conclude I have no idea why the DM mode worked nor why solo mode maxes graphic card activity killing the game. But I do not think its fair steam have such a tight refund policy if they actually want their users to try and self fix the issue first. If the game run I'd keep it, simple, I quite like what I originally played. But it does not run despite best efforts.

Can I have a real human representative consider my case rather then the scripted scenario I am looked into.

Cheers
Last edited by guybunting; Dec 10, 2018 @ 1:25pm

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Originally posted by Drab:
Log in to the Steam client - click on steam support - click on help at the top of the screen - click on 'Purchases' - click on the purchase of the game - I have a question about this purchase - explain the issue.

Don't play the game at all until you have recieved an answer.

Asking for the refund to go to your wallet seems to give a better chance.
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Showing 1-15 of 20 comments
Brian9824 Dec 10, 2018 @ 1:27pm 
Hardly best efforts, you don't have a single post on the technical forums for that game in which they could offer you help to get it running. Your unlikely to get a refund so i'd post on their forums and actually describe your issue, post your specs, etc and try to resolve it.
Satoru Dec 10, 2018 @ 1:28pm 
You’re already over both criteria and as such are not eligible for an automatic refund

“We will look at it” does not mean “we will give it to you”
The author of this thread has indicated that this post answers the original topic.
Drab Dec 10, 2018 @ 1:29pm 
Log in to the Steam client - click on steam support - click on help at the top of the screen - click on 'Purchases' - click on the purchase of the game - I have a question about this purchase - explain the issue.

Don't play the game at all until you have recieved an answer.

Asking for the refund to go to your wallet seems to give a better chance.
cSg|mc-Hotsauce Dec 10, 2018 @ 2:19pm 
You've also owned it for 20 days now.

:qr:
Cathulhu Dec 10, 2018 @ 2:25pm 
Every refund request is processed and decided on by a human person. So, you already had your no from a human.
Dr.Shadowds 🐉 Dec 10, 2018 @ 5:24pm 
I do refunds quite a bit, and I can hand down tell you what up.

1. You must be within the refund policy. That means you must have less than 2hrs of gameplay time, and own it less than 14days, if you break either one they have the right to deny you of that refund as the policy clearly states it, and if you choose not to read it, that's not their problem but your own fault for not reading before you buy. Any platform will do the same to you, so no you won't get free hand out, or slap on the hands if you break their agreements, and choose not to refund you.

https://store.steampowered.com/steam_refunds/
https://support.steampowered.com/kb_article.php?ref=6695-QIKM-7966

2. When doing a refund, you want to state the reason you're doing it, in rare cases if you buy the game within 24 ~ 48hrs, and have over 2hrs of gameplay they can rarely make exceptions to bypass the 2hrs gameplay policy rule, but do not expect to work for the 14 day policy as you will not get a refund if you're pass the 14 days mark of owning the game. For them to determine your reason to ask for a refund, is that you must give a proper legitimate reason.

3. If you have a problem it's best to not have the game running, as that will run up the gametime you don't want to build up gameplay time. Visit the game forums, read posts that are related to you, or make a new post, asking for help, you will need to list your System specs, as well any other details such as about the issue you're facing, someone may have the answer to your issuse.

4. All cases are handle by a human person, there's no automated system that handle the refunds, a REAL LIVE PERSON WILL READ WHAT YOUR REASON FOR ASKING FOR A REFUND, YES A REAL LIVE PERSON! Will read what you type, and they will come to the conclusion if you get the refund, or not. Do not think this is all automated as it's not all automated at all.
Last edited by Dr.Shadowds 🐉; Dec 10, 2018 @ 5:24pm
retro_Ed Dec 10, 2018 @ 5:41pm 
In some (rare) cases game developer may offer refund if game is really broken.
So contact directly to developer.

(I was offered refund a game which I owned ~four years...)
Dr.Shadowds 🐉 Dec 10, 2018 @ 5:57pm 
Originally posted by retro_Ed:
In some (rare) cases game developer may offer refund if game is really broken.
So contact directly to developer.

(I was offered refund a game which I owned ~four years...)
^This is a very rare, and a good example, but don't expect to work for all games.
guybunting Dec 11, 2018 @ 7:06pm 
Thank you for all your replies so far. I will try the few comments that have explained possible ways to help

Please note to those who are commenting that I should read the refund policy first. As stated first play in DM mode game had operated fine. I don't think I did wrong when starting solo mode, finding the game would not run and spent time to attempt to fix it, unknowing that there was even a refund policy is really state to reply to say "I should read the policy first".


This is the first time I've had to seek refund for a digital purchase. I simple feel it's unfair steam have such a tight policy on this. Every reply so far has been automated. It's difficult to tell whether a real person has actually seen it. Thank you to those who appear to believe there is and is varifying this.

Guess is just the problem with a digital world now. Physical purchase and it would have been returned without an issue. Disappointing but that's just the way of the world now.

Cheers again for your help guys...
cinedine Dec 11, 2018 @ 10:40pm 
Originally posted by guybunting:
Physical purchase and it would have been returned without an issue.

Unless you opened it.
Refunds on PC games were never a thing when they figured out you could just copy the floppy/disc. And even less so since they started to use key activations early 2000.
Baraz Dec 12, 2018 @ 11:06pm 
The two hour limit is horrendous. Troubleshooting a game, really trying to make it work, can take over six hours in some cases.

Real example : I tried to make ARK (Early Access) run without horrible lag, but I actively troubleshooted and failed for about 5 hours (though Steam counts any second the game is opened!), so I could not get a refund. Was seriously annoyed. Back then, the policy was 4 hours.

With the competition inscreasing (Discord store, Epic store), I am hoping Steam will make a new player-friendly refund policy. Policy must not be made to adapt to a minority of jerks or elite gamers: it must be fair to casual gamers and those who will really try to make the game work instead of just giving up in one hour.

nb: the Steam software is actually capable (and has been for many yearse) of detecting AFK (lack of keyboard and mouse inputs), and therefore could easily stop counting time not played or used.

ps: in the future, if I am uncertain about a game, I will try to test it without Steam opened (when allowed; generally not possible easily, I know).
Last edited by Baraz; Dec 12, 2018 @ 11:11pm
Spawn of Totoro Dec 12, 2018 @ 11:23pm 
Originally posted by Baraz:
Real example : I tried to make ARK (Early Access) run without horrible lag, but I actively troubleshooted and failed for about 5 hours (though Steam counts any second the game is opened!), so I could not get a refund. Was seriously annoyed. Back then, the policy was 4 hours.

I fixed mine in 30 minutes. It was as easy as reducing the settings used to medium. The issue with ARK isn't internet lag, but how well a computer can handle what settings.

The policy was never 4 hours.

Originally posted by Baraz:
ps: in the future, if I am uncertain about a game, I will try to test it without Steam opened (when allowed; generally not possible easily, I know).

Off-line hours are still counted.

Originally posted by Baraz:
nb: the Steam software is actually capable (and has been for many yearse) of detecting AFK (lack of keyboard and mouse inputs), and therefore could easily stop counting time not played or used.

Not with out modifications to the game, otherwise all input (even out side the game) would also be counter by the client.

Then there would be people ideling games for hours and those hours not counting, because there was no active input.

Originally posted by Baraz:
With the competition inscreasing (Discord store, Epic store), I am hoping Steam will make a new player-friendly refund policy. Policy must not be made to adapt to a minority of jerks or elite gamers: it must be fair to casual gamers and those who will really try to make the game work instead of just giving up in one hour.

The competition isn't for the users, but for developers. Prices will likely remain the same across all the stores.

The current policy is fair for both users and developers, as well as user friendly (though both are subjective).
Last edited by Spawn of Totoro; Dec 12, 2018 @ 11:29pm
Baraz Dec 13, 2018 @ 12:51am 
Originally posted by Spawn of Totoro:
...
The Steam Refund Policy, when ARK Survival came out, was 4 hours.
It is a fact, period. Not an opinion.

Happy you for that you were able to make it work in 30 minutes. You are awesome, super intelligent, bravo. I suggest Steam's Refund policy be adapted to people who are not as highly evolved as you.

The issues you name about input behind an open game is a detail in comparison to how, currently, Steam counted hours are completely off. I have a friend where Steam was showing like he played a game 150 hours a week.

I do not think idling a game should be counted as playtime.
There will *always* be some who will find ways to bypass or fool systems.
It does not justify how Steam can count hundreds of AFK hours, while explicitely marking you as Away.

( I will unsurscribe from this thread, because we always get this kind of odd contradiction on the Steam forums. Not sure why.)
Last edited by Baraz; Dec 13, 2018 @ 12:52am
Spawn of Totoro Dec 13, 2018 @ 1:12am 
Originally posted by Baraz:
Originally posted by Spawn of Totoro:
...
The Steam Refund Policy, when ARK Survival came out, was 4 hours.
It is a fact, period. Not an opinion.

No, it was not. Steam's refund policy was two hours from the get go. It was never four hours.

An article from when the policy was announced:
https://www.pcgamer.com/new-steam-refund-policy-lets-you-get-your-thatmoney-back-for-any-reason/

No mention of 4 hours. Untill this point, Valve had NO state refund policy.

Originally posted by Baraz:
Happy you for that you were able to make it work in 30 minutes. You are awesome, super intelligent, bravo. I suggest Steam's Refund policy be adapted to people who are not as highly evolved as you.

PC troubleshooting 101. Everyone needs to learn the basics. I would have started off with a default settings on the system. If know how to increase them, then it is easy to decrease them. We are talking basic reading here.

You are doing more harm then good to yourself and your cause with statements like that too.

Originally posted by Baraz:
The issues you name about input behind an open game is a detail in comparison to how, currently, Steam counted hours are completely off. I have a friend where Steam was showing like he played a game 150 hours a week.

Then the .exe was running in the background as the game was not fully closed.

Originally posted by Baraz:
I do not think idling a game should be counted as playtime.
There will *always* be some who will find ways to bypass or fool systems.
It does not justify how Steam can count hundreds of AFK hours, while explicitely marking you as Away.

Yes, it can. Privacy concerns are always present, so the more you monitor, the more issues people are going to have with it.

Originally posted by Baraz:
( I will unsurscribe from this thread, because we always get this kind of odd contradiction on the Steam forums. Not sure why.)

As you are free to do, buy I suggest offering evidence if you are going to make a claim that something is "It is a fact, period. Not an opinion." There has only ever been a two hour refund policy and that is a fact, as has been shown in the article provided.

And finaly, you don't even have ARK on the account you are using, so unless it was on another account, you either didn't own it or you did get a refund.
Last edited by Spawn of Totoro; Dec 13, 2018 @ 1:17am
Dr.Shadowds 🐉 Dec 13, 2018 @ 1:16am 
Originally posted by Baraz:
Originally posted by Spawn of Totoro:
...
The Steam Refund Policy, when ARK Survival came out, was 4 hours.
It is a fact, period. Not an opinion.
Source? I remember when they added the refund system always being 2 hours gameplay the limited. Also Ark was unoptimized back then, has problems like memory leak, and needed decent hardware to even play the game, as it will tank anyone hardware, and still not optimized well.

2015 post. Clearly states 2 hours, hasn't been changed.
https://www.polygon.com/2015/6/5/8732571/steam-refunds-does-valve-win-either-way

Here you go 2015 June 2nd.
https://web.archive.org/web/20150602175459/https://store.steampowered.com/steam_refunds/

Originally posted by Baraz:
Happy you for that you were able to make it work in 30 minutes. You are awesome, super intelligent, bravo. I suggest Steam's Refund policy be adapted to people who are not as highly evolved as you.
I don't believe that's a wise move to be talking to a mod like that.

Originally posted by Baraz:
The issues you name about input behind an open game is a detail in comparison to how, currently, Steam counted hours are completely off. I have a friend where Steam was showing like he played a game 150 hours a week.
If he played the game for that long, either he must love that game, losing sleep, or he left it running.

Originally posted by Baraz:
I do not think idling a game should be counted as playtime.
There will *always* be some who will find ways to bypass or fool systems.
It does not justify how Steam can count hundreds of AFK hours, while explicitely marking you as Away.

( I will unsurscribe from this thread, because we always get this kind of odd contradiction on the Steam forums. Not sure why.)
The API wouldn't know if you leave your PC, or not... All it knows you started a game, and that's it. Also yes there's already ways to get around the playtime, some people are abusing it to get free games, then refund them once they finish them, as soon Steam fix that work around, they be running to the forums making up whatever story complaining how it ran up their time, and was totally not lying about trying to fix it, but you find them lying somewhere sooner, or later, or they give up soon after either way, because they know they're not getting their money back, and a charge back will only flag them.

If you didn't want Steam to count those hours, don't leave the game running, it's that simple. :2016whoadude:
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Date Posted: Dec 10, 2018 @ 1:24pm
Posts: 20