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번역 관련 문제 보고
Ususally more than what they themselves paid for the game.
Never actually seen that happen beyond legal reasons. In fac quite the opposite. Steam, GoG , Origin, etc are responsible for the return of many previously out of print games to the market.
https://forums.galciv3.com/449009/page/8/
I think people really don’t understand how retail works if they’re gonna scream 30% is “greedy”
1) retailer margin is 30% off the bat
2) retailer charges $1-3 PER COPY of the game that BUY not what they SELL. This is NON REFUNDABLE
3) if they don’t sell all copies unsold copies are the devs cost aka the retailer has no loss for unsold copies
4) manufacturing cost of 1-3 per copy
5) oh yeah your distributor also wants their cut too
6) oh btw after taking nearly 40% your game sales they turn around and resell your game as “used” at a $5 discount, pocketing 100% of the sale price
Only if there are notable defects (scuffsmm marks,m scratches, missing manuyal, damaged cases.) Failing that most retailers I know will just shrink-wrap that sucka and slap it back on the shelf as new.
Comparing apples to shoes doesn't exactly make sense.
That's $12 per unit sold
$28 per unit sold, a bit more than twice the benefit over retail. With no upfront $150.000 check before sales.
While accounting only one copy sold to the developer I guess. ;)
Consoles are always updating to new consoles to sale, steam/pc game will always be availible on steam cloud, not like consoles; some older games you can't play on new consoles.
Note: all games were originaly created, to play on game consoles, but modified to run on pc, that's why there are so-many game issue on pc.
Not true. Most PC games were created for PC. AAA developers (the good ones) will create the game for both at the same time as the main difference is the controlls. The only ones who get noticed though are the bad AAA conversions, typicaly due to the lack of settings and controll issues.
I doubt games like Quest for Glory were ever created with a console in mind.
Now here is a funny fact for you:
All games (even console games) are created on PC/Mac first, then ported to a console using the SDKs provided by the console makers.
1/3 in today Digital distribution is GREEADY as f**k no matter who do it Steam(Valvve),EA,Google,Apple,Sony ,
there is no excuse.
Steam is just library database and authentificator + cloud, and that is it.
All other BS is irrelevant to me - core gamer.
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Devs crying about reselling of used games in retail, should do better games - so customers want to keep it for replayabilty VALUE!!!
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Paypal takes high fees coz of stupid GEOpolitics, inflation/currency exchange rates changes over time... ,
Cryptocurrency will fix that.
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Crying about bad bussiness decisions Stardock "GalCiv 2" - they should take risk and develop AAA game like Fallout 4 instead and retailers will ask for more then just 150 000 if game is GOOD.
BTW GOG is good for no DRM policy, so devs are pushed to develop good games again,
just if they finish realtime reporting for game sales and it will be superior to steam...
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Imagine fair storefront that dont tage outrageous 1/3 but just 15 percent operations fee (10 is for paypa/credicards fees) (5 percent if crypto replace obsolete Payapal/creditcard companies)
They can but that involves the kind of manipulative skinner box design that really, really does not benefit anyone.
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Only thing crypto is fixing is the surplus of fools with money. I mean those things ain't just falling they are ♥♥♥♥♥♥♥♥ drilling like a polar-borer
Since you are obviously not a developer or have any concept to sales:
What do you even care? Do you think games would get cheaper if the stores wouldn't take as much of a cut?
Did games got cheaper when they removed manuals for pricing and "ecology" reasons (and kept stuffing those bloody marketing flyers)?
Did games got cheaper when they moved from euroboxed with gimmicks to standard Amaray boxes?
Games cost 60 dollar because games cost 60 dollar. And they used to cost 50 until Bobby Kotick raised the price of a CoD and people kept throwing money at him (as he predicted) and proved they were willing to pay more.
Sony promised to not raise the price of console games to 70 this generation and the first games costing 70 dollars were Sony games. And no one gave a ♥♥♥♥ and now it's the standard price for major releases.
That's not "greed". That's not "exploitation". It's gauging the market and find the spot people are still willing to pay. Also known as "running a business".
5% operation fee is MORE then enough, just look how much they earned last decade kid...
http://www.enterprisestorageforum.com/cloud-storage/cloud-storage-pricing.html
use calculator kids
It is the way it is cause people dont care.. or when they do .. again.. they get a line of Corp bs.
Funny that.
Go figure.
I would still call it greed.. no matter what.
If you want to use weasel words and have no actual facts to back that up then expect your opinion to be shredded.
Stuff you don’t like is not “greed”
“Greed” is a weasel word for not having a cogent option other than “I don’t like something”
“Stuff I don’t like an am totally ignorant of” is not “greed