Cheat codes for the modern gamer
Is it just me or are games coming out with less and less cheat codes. Dont get me wrong I like to enjoy the game without using them first but when I finish the game there is a lack of cheats to allow me to just create mayhem.
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CJ HUNTER 20 Okt 2018 @ 4:05am 
Cheat codes have evolved into mods. I can't remember the last time I've seen a game that uses cheat codes.
Kargor 20 Okt 2018 @ 4:21am 
Well, if a game needs cheats, a thumb down might be a valid option -- for the game, not for the lack of cheat codes.

Some games do it in a more organized way: https://ibb.co/n5xdqf

In this particular case, those options got unlocked during gameplay -- although at the end of the game and various post-game sections, so you couldn't use them for an initial playthrough. They have been useful for achievement grinding, but that makes chose cheats merely a quick solution to a balance/design problem.

I've seen this in other games too: initial game is capped at 99 levels. DLCs add next to no content, but raise the cap to 999. And bunch of options to gain more exp...

In games where I actually quit doing to being stuck (usually on some difficulty-spiked boss, often combined with other bad decisions -- like most recently, your attack configuration being stored in the savefile so I had to recoonfigure everything after the reload).
Yes, a cheat code would have been nice. BUT, fixing the game would have been even better...
Diposting pertama kali oleh CJ HUNTER:
Cheat codes have evolved into mods. I can't remember the last time I've seen a game that uses cheat codes.
Plenty actually. Most games have a dev console, or dev mode that allows certain command sto be input.

Keep in mind cheat codes were seldom there for the gamer.. they were there to help with playtesting.
Roughstone 20 Okt 2018 @ 4:57am 
Yeah, the last game I played with cheats was GTA: San Andreas. I think what it is, is that sandbox games nowadays either have mods, custom modes where you can play with cheat-like variables, or the "cheats" are DLC.
i have some cheat codes i use for games , its really neat to have them , wether its a money cheat for final fantasy 13 ( lets be real , wheres the difference between wasting 10 hours farming gil and just spaming a cheat code bind for 10 minutes and end up with far more gil


same goes for other games, many things just exist to make the game longer and add nothing of value
You can blame the fact that for some reason gamers consider the amount of advertised hours of gameplay a selling point.
雑•Nubi 20 Okt 2018 @ 5:49am 
Unlockable cheat code? that thing is like a history now.
wuddih 20 Okt 2018 @ 2:01pm 
cheatcodes were included or left in games to either help reviewers or other dumb users to pass certain intentionally difficult parts of games. there were even officially advertised hotlines you could call[i.imgur.com].

games today have to be specificly advertised as difficult to be at least on a good challenging level because many games are targeted for an audience that includes the dumbest assumable user and that is why you rarely run into situation where you are stuck because the games are already easy to begin with. some games have a adaptable difficulty when you fail a task that is essential to progress in story, every game with a radio tower sponsored by ubisoft as example. one reason why they are so popular. brain off, play. same with gta.
Longhaul 20 Okt 2018 @ 4:18pm 
up,up,down,down,left,right,left,right,B,A.

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Tanggal Diposting: 20 Okt 2018 @ 3:48am
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