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That is pretty extreme lol. Would kill a lot of good indie games too. But I think a good developer would not have many new games, at least the cooldown would reduce how often you see those shovelware projects. Well, I guess they could always make more accounts, but that is a lot of hassle to put new info and different payment on each ( I would think )
most of the "fake games" would not reach even reach $100 if people wouldn't give them promotion by mentioning them as such.
the store page for each game has to be up for 4 weeks before you can put a pricetag on it and sell it. that time is enough for the customer to notice it and ignore it from their mind.
these games shouldn't be a problem if people wouldn't make a problem out of them.
they can not even really lure with achievements now as a buy motiviation since that was limited to 100, instead of 5000.
trading cards is gone, game counter is gone, many achievements is gone ... i see no reason to buy this stuff but then there come the artificial reasons. some of these games are always on the brink of getting removed from Store because most of the devs are shady pieces of garbage that will make a mistake someday that forces Valve to kick them off and that incentivises the collection of removed games.
either way, the best way to get rid of such games is just to completely ignore them. if no one buys them there is no reason to release them. Valve can not really block them off as they just can use the data of another person and continue.
Heck most "new" games are just asset flips. I've given up buying anything I dodn't already know about from the store. Too much trash to sift through. Several hunderd everyday with maybe 10 legitmate games with mostly original art.
They never did in the first place.
Yeah they did. Back when a indie game making it on Steam meant something, and was considered an achievement. Where now it is as trivial as $100 US.
Hell they don't check to make sure the .exe for the game is actually uploaded before publishing it to the store. It's becoming almost common for that to happen.
They really didn't, ever.
The first indie game on Steam was the first non-Valve title to be listed on the store.