Spyro™ Reignited Trilogy

Spyro™ Reignited Trilogy

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PKantos Jan 1, 2021 @ 9:49pm
recently bought this on xbox series x and its locked to 30 fps?
Is the game actually locked to 30 fps by default on console?
Originally posted by Kaed✩Wolf:
Originally posted by BeezleDaWarlock:
Is the game actually locked to 30 fps by default on console?
Yes, all console versions runs at 30 frames per second, including playing the game on PlayStation 4 Pro and Xbox One X, and even at PlayStation 5 and Xbox Series S/X. The same goes for "Crash Bandicoot N. Sane Trilogy", 30fps on all consoles.

"Crash Bandicoot 4: It's About Time" on another hand, runs at uncap framerate on base consoles (between 30 and 45fps), on PlayStation 4 Pro and Xbox One X it maintain 60 frames mostly of the time (on PS5 and Series X should be a solid 60fps).
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>M@tEo$< Jan 2, 2021 @ 1:50am 
Think so
The author of this thread has indicated that this post answers the original topic.
Kaed✩Wolf Jan 2, 2021 @ 5:55am 
Originally posted by BeezleDaWarlock:
Is the game actually locked to 30 fps by default on console?
Yes, all console versions runs at 30 frames per second, including playing the game on PlayStation 4 Pro and Xbox One X, and even at PlayStation 5 and Xbox Series S/X. The same goes for "Crash Bandicoot N. Sane Trilogy", 30fps on all consoles.

"Crash Bandicoot 4: It's About Time" on another hand, runs at uncap framerate on base consoles (between 30 and 45fps), on PlayStation 4 Pro and Xbox One X it maintain 60 frames mostly of the time (on PS5 and Series X should be a solid 60fps).
PKantos Jan 2, 2021 @ 7:32pm 
ah thats a shame i figured playing it on a xbox series x would increase the fps. oh well.
wyte boi Jan 6, 2021 @ 12:40am 
Game has bugs with 60 FPS so no wonder they just capped framerate instead of fixing issues
>M@tEo$< Jan 6, 2021 @ 6:44am 
Originally posted by Elite Miko:
Game has bugs with 60 FPS so no wonder they just capped framerate instead of fixing issues
Of they've just tested it with console frame rate, developed around it, so no wonder when uncapped you have 90's issues like that :P
SunnyVilla Jan 6, 2021 @ 7:19pm 
Yes, as someone who played it on PS4 the whole package is locked to 30fps because jumping is locked to frames. At higher framerates spyro does not jump nearly as high.
Originally posted by SunnyVilla:
Yes, as someone who played it on PS4 the whole package is locked to 30fps because jumping is locked to frames. At higher framerates spyro does not jump nearly as high.
This is a load of crap based on no actual evidence.

I literally put Spyro up against a wall with markings all over it, so that I could see how high he was jumping, screwed around with the frame-rate, and he didn't change jump height no matter what I did. Neither me, nor the 5+ people watching me stream the game could tell the difference.
Last edited by Smugass Braixen-Chan; Jan 7, 2021 @ 12:14am
>M@tEo$< Jan 7, 2021 @ 7:56am 
It's been used yesterday in AGDQ for SRT3 lol
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Date Posted: Jan 1, 2021 @ 9:49pm
Posts: 8