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Spyro 2 just have made the different-level part of the levels to be kind of in the middle of these levels, making any location reachable within the playable area (I don't know if i'm clear enough here ^^'); you can walk around a level, and the middle is usually above and can be visited, roughly
As you pointed it has more focus on moving in 3D (free flight power up, submarine levels), while 1 was various level of "flat" if I may say
I'd happily take Tree Tops or Lost Fleet over Fracture Hills any day.