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https://www.youtube.com/watch?v=u17nxPWlG0I
Uh that is strange. Sorry I don't know what to tell you.
Unless you're one of the more reasonable and open-minded fans like myself. While I never experienced these bugs myself (I only played this on Switch, maybe that version fared much better) I have experienced other bugs, though nothing game breaking and I feel for those who did experience it.
In some cases it's not immediately noticable.. but it is there, and it's there for everyone not just certain users lol
Mystic Marsh is a great example, try jumping out of the river onto land at 60fps, and then try it at 30fps.
It should of been fixed but obviously activision didn't want to spend the money on continuing to pay toys for bob to fix said issues
Edit: switch is 30fps btw, that's why you dont get these issues, the bug is tied to frame rate, 60fps sort of works but not properly and makes some jumps harder then it should, the example I gave of mystic marsh is one of the more subtle ways the bug works
By all means some people on PC wont notice it and assume the games meant to be like that, probably why some claim theres no issue
Let us know if Gulp disappears.
Just battled Gulp and he did not disappear. I did have a different bug though. He had 3 orbs of health left when the pterodactyls stopped dropping items so I had to die and fight him again.
I've had that bug too.
I think capping to 40 or even 50 can prevent these bugs too, 50fps is much better then 30fps for example.
I'm almost certain you're getting at least some physics bugs.. how easy is it for you to get out the river in mystic marsh for example? The river with the duck in it?
Crash got at least one patch. Spyro, to my knowledge, has had zero.