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I do agree that they have more of an identity. I just feel the designs are overly exaggerated.
Edit: I'd rather them be overly exaggerated than overly bland. But that's just my own opinion.
You are right, they were copy pasted, that's why they were so reliant on different voices to break up the repetition. In saying that, can't the dragons have their own identities without having to be overly silly and cartoonish?
In my opinion later Spyro games have some of the ugliest character designs of any game series I have ever seen. I have particularly bad memories of Enter the Dragonfly whereas Spyro 1, despite being old is extremely visually appealing. Specifically the use of colors, the design of the skyboxes, and the games portrayal of varied environments without visual overload.
To me a change like this to Spyro 1 feels like a regression and a misunderstanding in part of what made the first game so appealing. Sometimes more can be less, especially visually.
You could argue that the limitations forced designers to think creatively and carefully about how to work within a boundary. How do you make a game visually appealing when you can't rely heavily on polycount and assets by proxy? I'm not saying that makes everything about the visuals of the first game inherently better, but lifting some of those limitations and making the dragons overly cartoonish also wouldn't be inherently better.
But I'm with the side that this is a welcome change and the dragon's look so much better with the redesigned look.
And they also have so many details in their animation. Like they might wink at you when the give you a hint, they'll grab their belly, do a "sword-banging-the-shield" animation... for something that you only see for a few seconds and most people will never watch again, there really is a ton of care and attention put into these.
It's insane the amount of love they put into this. The animations and design put into a character that only says "Thank you for releasing me!" and disappears forever is nuts.
New dragons are breathtaking! Every dragon is so interesting and unique, they have so much personality it makes you want to know the story behind each of them. Not to mention their designs are themed and actually represent the land where you rescue them.
Also, they'll fit the setting they're in. Like in Peace Keepers the look like warriors, (bonus points in Ice Cavern, where they'll look very Viking-like), Magic Crafters is filled with Wizard dragons, Artisan's has all kinds of artist-looking dragons...