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With fast support casting, it's very easy to stack up a huge array of buffs and recover nearly instantly after any attack.
Rean's battle order drops cast speed to zero. It's still important to reduce delay, but a quick arts user can definitely spam out serious firepower in a short time.
This guide is the best one I've seen for quartz. The top google search is kinda junky.
https://gamefaqs.gamespot.com/ps4/204985-the-legend-of-heroes-trails-of-cold-steel-iii/faqs/78073/1st-period-combat-fundamentals
All the cast delay quartz has an upgraded version. No matter the flavor, the upgraded variant improves ALL cast reduction. Keep an eye out and grab it right away.
2. Healing Arts are pretty much worthless for the whole game. Early Game to slow, late game you will end fights before you need them.
In the old game AoE Crafts were very rare so spell AoE was a must, but since Cold Steel its rare to find a Craft that does not have some AoE.
Stack Titania + Magius on your Arts Caster.
Stack every 30% damage bell you can.
Stack ATS boosting equipment on your Arts Caster. Alfin gives you one that grants a +200 ATS boost.
Mass produce toxic food that puts your character into near death on use.
When the battle starts, force feed your Arts Caster the near death food.
Have Rean cast Divine Song.
You now have 0-cast arts. Use the strongest, largest art you have.
Your EP gets restored by the massive damage you're doling out. Link your caster with Altina or Machias if you need a little extra EP.
Even on nightmare, most enemies should fall over by the time you send out your 4th art.
Previous games(Liberl and Crossbell games) has oposite situation where crafts useless due to ridiculously low CP increase rate and you fight with arts most of the time with only 1 CP-specialized char wearing all posible CP increasing stuff.