Space Haven

Space Haven

Station Mode Medical Assistance
So I have a station... I have two Medical Beds.
There is a ship with 6 people wanting to be healed.
I can take one and all the missions vanish until that one guy is done.
Then I either get more to pick from or all of them are already expired because they care of them by themselves.
Happens also if there is just 2 offers.

Is this a bug or is this intentional as a balancing mechanic?
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Showing 1-5 of 5 comments
If you go to the sector map mode, on the left you'll see your station services. If you don't have medical enabled in that list, enable it in that list and you'll see people filter into your medical beds- Skipping the missions in favor of just using your service.

There's some caveats to this though, because the amount of people that come to use services are tied directly to two things:
1. Availability of the service
2. The current service rating

So when you have like a 0 rating in medical and 2 beds, they'll rarely use your services because the reputation of it is kind of shady. But once a couple of people check in and use the beds, your rating goes up, more people will go and use your services to attempt to meet the services capacity.

I ran basically a motel at one point where I had about 24 luxury bedrooms. Early on, I'd be lucky to fill 1 or 2 rooms. When the rating went up, more people came specifically to just have a good nap. So stick with it, try and increase the availability and make sure those medical beds are private medical bays by dooring them off so you can increase the customer rating and you'll end up with the problem of low saline rather than low patients in no time.
he says offers, he's talking about missions, and yes that's how it works, if there's 4 to pick from, say on an MA ship in orbit, it might be a prisoner who complains the whole time, a refugee they haven't given back yet, their own crew, other MA crew they just rescued from a failed derelict attempt, etc.

when that one gets back on the shuttle and you get the completed message and the reward in your pending trades stack, yep, all will probably be expired, but, if they didn't heal up themselves, when the next turn starts, you'll see another popup for a mission for the same ship, and the un-healed ones (who are still alive anyway) will be available to help again.
Thank you guys for this info.
I guess its a bit weird to be able to accept the mission without providing the service.
I guess i would suggest to mention that in the respective window so you can see it... well at least for beginners like me that only have a 100 hours in this game xD
Just in case anyone else is checking this, you also have to enable a visitors area that includes a medical bed...

And the visitor area seems to require me to scroll up in the UI to see it (maybe my scaling setting).
ahh, yes, that's all correct, but like Crona, not what he meant... confusing station services with standard "new mission at <faction> <shipname>" popups...

he's talking about when you get a mission request, open missions tab for that vessel, see there's 4 medical assistance ones, and you're like "great I'll help em all, gimmie your lewt!" but the second you accept one of them, the others are now gone. can't help but that one, and after they get fixed up and re-board and you get your success summary pop-up, pull missions up again, the others are expired. gotta wait a turn, or some interval of time, not sure exactly what's the re-submit trigger, but after a while the ones that still need healing will pop up again with a new mission available blurb.
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