Space Haven

Space Haven

Siren world scanner *asteroid* has hull breaches
I got to the siren world asteroid mission for the first time last night and during the defense section the asteroid itself suffered several hull breaches. One was directly in the place where the shuttle platform loads, which resulted in crew members being able to walk to the shuttle but get stuck and never enter it. One was in just a random place on the asteroid which resulted in the tile visually disappearing and showing the space background behind it. A few were in the barracks in the same place every time (to the left of the foot of the leftmost bed) and I guess that kind of makes sense because the roof got destroyed but it feels weird to lose a floor in a building that's attached to the ground without losing any walls.

I also had a crew member get cocooned and rescuing them somehow resulted in two separate objects that looked like body bags at different places on the asteroid named "Cocooned" and the crew member curled up on the floor not regaining stamina. I did somehow eventually rescue them (this was before the hull breach on the shuttle platform), but none of the three were interactive in drafted mode.
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Ah yeah, forgot to report this and it sounds like another issue with this mission, but if you damage the airlock door due to shooting random things around it, it's impossible to repair. The only repair point is on the "inside" of the building, so you basically have to destroy the door and then rebuild it which tends to result in the death of the crew inside due to lack of oxygen or robots shooting them inside. :(
Originally posted by Darke:
Ah yeah, forgot to report this and it sounds like another issue with this mission, but if you damage the airlock door due to shooting random things around it, it's impossible to repair. The only repair point is on the "inside" of the building, so you basically have to destroy the door and then rebuild it which tends to result in the death of the crew inside due to lack of oxygen or robots shooting them inside. :(
thats an antique problem. the game has big problems with multi direction interactions. have seen normal ship doors not repairable from one side, resulting in crew dieing to fire inside rooms, sometimes crew cant find a way to deconstruct a normal interioer wall, when they stand rigth before the wall, because the game decided you need to be on the otehr side to be able to deconstruct it (what is bad when teh crewman walled himself in by building sayed wall from the same side he is still on. and the list of jokes with that problem is endless.
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