Dwarf Fortress

Dwarf Fortress

Did everyone forget Gnomoria? That's the real comparison.
Everyone keeps talking "Rimworld" v. Dwarf Fortress. Rimworld is ages away from what this game is... we should be talking about DF v. Gnomoria.

Personally I would say Gnomoria gets everything right that this game got wrong on so many levels. The only drawback for Gnomoria was that it didn't have the wider world aspect that DF has. If it did then G would destroy DF in all aspects.

I love this type of game and I dearly hope the devs will fix the glaring issues because as stated above the wider world aspect is awesome but as of now the game needs so very much help. No, no, I do not intend to rehash what's already been said in dozens of post, if you don't see the issues go read other post that list them all out.

I'll keep playing just hoping for better from DF as time goes on...
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Showing 1-15 of 47 comments
graalGGTV Dec 16, 2022 @ 11:55am 
I enjoyed gnomoria, but it was extremely shallow. Very few enemies, very few crops, very few workshops, very few options overall. It was fun to build a colony for a short time with a few gnomes, but it got really boring really fast, in my opinion. There wasn't really any randomness as far as enemies, you would just keep getting waves after waves of them, and always the same ones, just in increasing amounts
McFuzz Dec 16, 2022 @ 12:03pm 
Originally posted by graalGGTV:
I enjoyed gnomoria, but it was extremely shallow. Very few enemies, very few crops, very few workshops, very few options overall. It was fun to build a colony for a short time with a few gnomes, but it got really boring really fast, in my opinion. There wasn't really any randomness as far as enemies, you would just keep getting waves after waves of them, and always the same ones, just in increasing amounts
I played it until the instant a golem spawned in the middle of my base, then gave up immediately and forever.

DF doesn't do that.
AmesNFire Dec 16, 2022 @ 12:05pm 
Why do you want to 'destroy' anything exactly?
We all benefit from DF existing and Gn existing (yes, even Rimworld too).
LastChime Dec 16, 2022 @ 12:08pm 
I played it, not a bad game but no werealpacas so whatever.
kheftel Dec 16, 2022 @ 12:09pm 
Originally posted by AmesNFire:
Why do you want to 'destroy' anything exactly?
We all benefit from DF existing and Gn existing (yes, even Rimworld too).
Agreed
AlP Dec 16, 2022 @ 12:13pm 
Originally posted by The Militant Penguin Front:
Personally I would say Gnomoria gets everything right that this game got wrong on so many levels.
That's because "everything" in Gnomoria is a tiny fraction of "everything" in DF. And Gnomoria was abandoned unfinished, while DF has a development plan for the next couple of decades.
Diarmuhnd Dec 16, 2022 @ 12:15pm 
Gnomoria , didn't that dev quit due to some real life problems after rushing it to the finish line without all the features included? Wasn't that game kept on life support via community mods? Didn't someone else start a successor game as a hobby? Didn't the dev get mad at the community after some back and forth? Welp , it was a long time ago and my memory isn't what it used to be. So maybe I'm wrong ....

Yeah, no, Gnomoria had a great idea that failed to be fully executed and was abandonned by the dev. Almost no one plays Gnomoria anymore.

Guess I'm done with my comparrison.
Morkonan Dec 16, 2022 @ 12:41pm 
Originally posted by The Militant Penguin Front:
...
Personally I would say Gnomoria gets everything right that this game got wrong on so many levels. The only drawback for Gnomoria was that it didn't have the wider world aspect that DF has. If it did then G would destroy DF in all aspects.
...

Gnormoria had/has catastrophic bugs that can't be fixed.

I played a good bit of that game and it was also never finished. Though, I want to stress that the developer had a lot going on, just changed jobs and had a new baby to take care of, so... I'm not going to jump on the "devs-r-bad" bandwagon. But, the truth hurts - A good many game mechanics were never completed and there are dead-ends left in the game regarding those.

Catastrophic memory issues could arise that are unfixable, requiring a restart due to CPU collisions. (stock/inventory and job bugs) The Wheelbarrow bug still exists. Enabling Bugs in options will doom you to a slideshow if you ever breach a cavern and can not get to their eggs in time.

Most mechanics were never expanded upon from their initial design/intro. The most completed are some of the crafting mechanics, but they don't have a lot of depth.

I truly did like the game, but it was simply never finished and bugfixed properly. (It is what it is and I'm not going to blame a guy for choosing his family, first. It was worth what I paid for it and that's it. :))

Do you want a better "Gnomoria?" Here you go, with the original Gnomoria Developer's permission and entirely free:

https://store.steampowered.com/app/709240/Ingnomia/
Originally posted by Diarmuhnd:
Gnomoria , didn't that dev quit due to some real life problems after rushing it to the finish line without all the features included? Wasn't that game kept on life support via community mods? Didn't someone else start a successor game as a hobby? Didn't the dev get mad at the community after some back and forth? Welp , it was a long time ago and my memory isn't what it used to be. So maybe I'm wrong ....

Yeah, no, Gnomoria had a great idea that failed to be fully executed and was abandonned by the dev. Almost no one plays Gnomoria anymore.

Guess I'm done with my comparrison.

Whaaa whaaa... dev v. community drama.
Don't care. Game works. End of story.
Barbiz Dec 26, 2022 @ 7:11pm 
Gnomoria's devs forgot Gnomoria...
Rainbow Jeremy Dec 26, 2022 @ 7:12pm 
I can't take gnomore of these comparison threads.
Originally posted by Morkonan:
Originally posted by The Militant Penguin Front:
...
Personally I would say Gnomoria gets everything right that this game got wrong on so many levels. The only drawback for Gnomoria was that it didn't have the wider world aspect that DF has. If it did then G would destroy DF in all aspects.
...

Gnormoria had/has catastrophic bugs that can't be fixed.

I played a good bit of that game and it was also never finished. Though, I want to stress that the developer had a lot going on, just changed jobs and had a new baby to take care of, so... I'm not going to jump on the "devs-r-bad" bandwagon. But, the truth hurts - A good many game mechanics were never completed and there are dead-ends left in the game regarding those.

Catastrophic memory issues could arise that are unfixable, requiring a restart due to CPU collisions. (stock/inventory and job bugs) The Wheelbarrow bug still exists. Enabling Bugs in options will doom you to a slideshow if you ever breach a cavern and can not get to their eggs in time.

Most mechanics were never expanded upon from their initial design/intro. The most completed are some of the crafting mechanics, but they don't have a lot of depth.

I truly did like the game, but it was simply never finished and bugfixed properly. (It is what it is and I'm not going to blame a guy for choosing his family, first. It was worth what I paid for it and that's it. :))

Do you want a better "Gnomoria?" Here you go, with the original Gnomoria Developer's permission and entirely free:

https://store.steampowered.com/app/709240/Ingnomia/

I agree that it was unfinished and that is a shame. I'm strictly talking mechanics to mechanics it just seems Gn was a better and more playable DF. No doubt DF has more depth... or minutiae... depending on how you see it. Personally I don't need 457,000 body parts to call something "deep". I just don't really see any depth to having Honey bee anal extract or whatever... that being said the wider world aspect of DF is something I would have loved to see in GN but I'm not sure if that was ever in the GN Dev's plans. I just feel that DF is very rough compared to GN. Make no mistake I'm playing DF as I type this ... just hoping DF eventually gets the smooth look and feel the GN had...
Morkonan Dec 26, 2022 @ 7:21pm 
Originally posted by Barbiz:
Gnomoria's devs forgot Gnomoria...

/agreed somewhat

It was a single-dev project. He had a big job change and had a baby born at the same time, which basically... forced a decision. In a "real life" situation like that, given that we all accept single indie-developers often have issues that we wouldn't accept from a "professional development company," I accept it.

Ignomia is done by a separate, highly dedicated, dev who received the Gnomoria dev's blessing and they arranged for the use of the sprites from Gnomoria, as well.

Gnomoria was never really finished. It did have the makings of a pretty good game, but it has huge holes in it in terms of game mechanics and unfinished bits. And, on top of that, it has catastrophic bugs that will make a playthrough unplayable. (Mostly, a wheelbarrow bug, possible inventory bug, and an impossible-to-correct from the player-side, memory logic-loop that will make job orders/logic run in circles, forever, once it hits, which makes any other new orders impossible (No cycles for 'em.. no room. :)) The military system was meant to be improved and expanded, as well as the Raid system. As it is, Raids occur once a month and the Military stuff is very basic.
Morkonan Dec 26, 2022 @ 7:29pm 
Originally posted by The Militant Penguin Front:
I agree that it was unfinished and that is a shame. I'm strictly talking mechanics to mechanics it just seems Gn was a better and more playable DF. No doubt DF has more depth... or minutiae... depending on how you see it. Personally I don't need 457,000 body parts to call something "deep". I just don't really see any depth to having Honey bee anal extract or whatever... that being said the wider world aspect of DF is something I would have loved to see in GN but I'm not sure if that was ever in the GN Dev's plans. I just feel that DF is very rough compared to GN. Make no mistake I'm playing DF as I type this ... just hoping DF eventually gets the smooth look and feel the GN had...

GN is not even "checkers" to DF's "chess" in terms of... anything. It's very, very, basic for a "game." If it wasn't full of bugs, it would be a somewhat... empty'ish gameplay experience after awhile. It's only good quality being the isometric graphics.

If you don't see the depth in DF, you're just not looking at it correctly, that's all. :)

DF:Steam/Premium has a "functional" UI, but that's about it in terms of UI.

You need to look at DF differently. Start reading what you're Dwarves are doing and thinking about. Start reading the info in your Visitor's cards. Look around the World map and note the civilizations and what they're doing, where artifacts are, what's going on, there.

DF "hides" a lot of its depth and the interactions that occur. You don't see them unless you're looking at them when they happen, but they still happen. Get a feel for Legends mode. That's not just a "text generator." It forms the basis for the world you occupy.

It does, however, take a willingness to roleplay and allow one's imagination to be led. But, even so, if there's a conspiracy to steal your artifact, it's because things evolved that way to establish that conspiracy and it is very "real" in terms of its effect on your gameplay.

As always, if the less one chooses to do and interact with, the less rich of an experience one will have. It's entirely possible to wall oneself away from the world in DF and that's basically... the least desirable gameplay, IMO.

PS: If you don't like it, that's cool too - Some games don't have universal appeal. Imagine that! :)
Diarmuhnd Dec 26, 2022 @ 7:31pm 
Originally posted by The Militant Penguin Front:
Originally posted by Diarmuhnd:
Gnomoria , didn't that dev quit due to some real life problems after rushing it to the finish line without all the features included? Wasn't that game kept on life support via community mods? Didn't someone else start a successor game as a hobby? Didn't the dev get mad at the community after some back and forth? Welp , it was a long time ago and my memory isn't what it used to be. So maybe I'm wrong ....

Yeah, no, Gnomoria had a great idea that failed to be fully executed and was abandonned by the dev. Almost no one plays Gnomoria anymore.

Guess I'm done with my comparrison.

Whaaa whaaa... dev v. community drama.
Don't care. Game works. End of story.
Yes you do, no it doesn't, whatever.
WAAAGH ! WAAAGH
Go dig a hole :craftsdwarf::urist::mead:
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Date Posted: Dec 16, 2022 @ 10:58am
Posts: 47