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Every now and then you get migrants. In the classic version, you would get an alert that pauses your game. You are totally right that in the steam version, it is not explained well enough. You just get an easily miss-able alert and then suddenly there are more dwarfs. But yeah, they are yours. They come from your civ. And if your civ runs out of dwarfs, no more will come. But that rarely ever happens unless you pick a dying origin civ.
If you want to know what things you have, get a bookkeeper noble. He documents your stock. Though I find that bookkeepers are usually too slow. Still, it can give you a better overview. While you are at it, also make dedicated stockpiles for food and drink so that you have a better view of how much stuff you actually have. If you click on objects, you can see what is inside of them. That includes your farms and workshops. You click on a farm you can see that there are tons of seeds planted inside of it. Though in this regard you are also right: You should see that something has been planted already just from looking at it. This is important information!
The main thing that frustrates me personally is not knowing the main needs of my dwarfs. It's easy when I can look through 6 different personality sheets and see what needs they have. But once you have like 200 dwarfs, it gets difficult/tedious to have a general overview of what you should do to keep them happy.
In any way, you are not missing anything obvious. This stuff is actually just badly designed. Perhaps even intentional. But I doubt it.
Book keeper will give you accurate count of your items, and a manager will allow you to set work orders instead of directly assigning tasks at a workshop. The work order menu is accessible by pressing "o" .
For example the mushroom plot, if you click on it and it has seeds in its inventory then that ♥♥♥♥ is planted. The graphic doesn't change until the seeds are grown and ready to be harvested.
A bookkeeper will help with seeing a more accurate count, but this game is definitely more hands off than others
You can read all your Dwarf's info tabs for likes, dislikes and etc. The most important thing you can read in those info tabs when you click on a Dwarf is what is making them unhappy and what needs have not been met for each one.
Only advice I can give you if you don't want to discover all this on your own is to watch all the tutorials so you can know learn all of this.
And yeah, crops do grow, and they have these cute little sprites before a Dwarf comes running over and rips it out of the ground to turn into booze, or throw into storage if you haven't built a still.
Welp good luck, try to have fun. And keep in mind that Dwarfs are just as ♥♥♥♥♥♥♥ crazy
as everyone else.
Strike the earth.
Hopefully dwarf therapist will work on this in month or something, makes dwarfs so much easier to read by glance.
Remember to have book keeper in noble menu so you know at least somethings!
If the bookkeeper works the same way it did originally you can set them up and they'll update the stocks for a long time, but then it's functionally perfect forever and they can keep doing other jobs.