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I have to agree somewhat. The ASCII aesthetic was the first thing to drive people away cuz the information regarding tile sets wasn't as readily available as it should be. You had to do at least a little digging or ask a few questions to get a clear picture on that.
As for how the game plays—yeah. It is a nightmare. First you have to master the controls, which is hard in and of itself, and then you have to understand how the game plays, which requires hundreds of hours until you can do something on your own. There's even a DF manual of sorts which is hundreds if not thousands of pages long... I remember trying out a tutorial years ago and I easily spent more than 30h just doing the most basic stuff depicted there.
I understand and accept that DF is a hard game. It's healthy for the market to have games such as this available for those who crave the challenge and the reward that comes with it. But it sure would be nice if at least the controls were more streamlined in order to encourage people to get into it.
From what I read, it seems this isn't a case of "let's release it on Steam to help further support development so that we can add more things." It's more a question of the devs' health not being the best and current political scenario affecting their healthcare, so they're hoping sales here will boost their income a little so that they might not die if there's ever a serious episode (or even to prevent such a situation from happening).
We could request some changes to be made but 1) the hardcore community will counterargue that we need to git gud and 2) I think the devs' priority is polishing and adding features instead of redesigning how the game plays.
But I think it's fair to count on mods, as we've been doing for so long now. At this point, it's quite fair to say that you're missing out on a lot of DF's features if you're not using mods and I see that carrying over to this release as well.
I'd just like to point out that Caves of Qud is doing quite well and doenst even have the 'fancy' graphics
"What if DF had graphics? What if DF was on Steam? Wouldn't that be AWESOME?"
They made an early iteration that you can see here https://imgur.com/a/CHJVQ3Y which is the quickest thing they could throw together so soon in game. They mention wanting to streamline and making it easier to read from a beginners perspective. Also accessibility changes to make things less daunting is on their to do list, including the military screen. Full or the closest to it mouse support is another one on the list before release.
Simply enough, give it time