Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
First of all, this is not an original format for a game, over-the-top action game with dashing that is. There is nothing here to rip-off, the genre is decades older than HLD.
Secondly, if you really want colorful line art to be tied to one game, that is not a good argument. It would be a sad world if you could copyright that.
You can't call dibs on colorful aesthetic and right angles.
If you played this game for 5 minutes, you would realize that aesthetic resembles HLD, but does not copy it.
You mean kinda like Wolfenstein got 5000+ clones that looked about the same, and many of those became its own series. And yes, people called those "rip-offs" as well.
It does not work that way buddy.
Artists often take direct inspiration from something. Unless you can put a picture over picture and tell me it's the exact same thing, it's a new work of art.
I suppose what makes it look so much like HLD is not just the geometry or "colorfulness" per se, but rather the combination of very similar geometry and nigh identical color range.
While I haven't played the game yet and can't call something a ripoff, I think it's fair to say that "direct inspiration" is a relatively mild way to put it.
edit: typos