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But even without having double-cash, dumping one or more cash crates at the start to kick-start your economy works great. Keep in mind that your "farming" will grow your cash exponentially (like compound-interest) so dumping crate(s) ON ROUND 1 is pretty huge! Elite boss, awards a lot of cash, and you can break before long. (Or just grind some Hard map on Easy mode 3 times to get the $180 if you don't want to lower your MM reserve.) EDIT: I JUST DID the Tier 1 Elite Boss with the [/spoiler] usual 205 Tack Shooter and a 302 Alchemist and 320 Druid in the middle too.[/spoiler]
Yes, 320 Druids clean up the mess it drops after the Skulls, although I used other stuff for most of the actual damage to the Boss. I did one at the top on the purple patch, and two in the lower left with a 023 Wizards to be safe. Worked great.
At first I did it with double-money and $0 MM spent. Then, for comparison sake, I did the same (stupid build with no farmer) and no double-money but two cash crates instead. Played out pretty much identically, but probably would have made more sense to use the farmer rather the Buckaneers after spending MM anyways. On the other hand, there's a spot for a Buckaneer to do damage at the center, so starting with a 024 and then maybe selling later for a different boat might be a good move. Putting a 5xx there lets you stick monkeys on top of it (such as snipers) which actually have enough height to see over the wall and have LOS to the entire board. Seems like this games rarely even understands actual height like that, but it does here. :-)
Trivia: I accidently thought the OP was asking about beating the normal Boss for the first time, so I wrote a bunch of stuff about that instead, so I deleted it here and posted it elsewhere just in case someone wants to read that.
If it were up to me, I'd let anyone who hasn't beaten a Boss yet have a "Reset" button that makes the event change to the first Boss map, and then just start rotating through the historic pattern they used for each event after that!