Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
humans finding a way to ruin every multiplayer experience...
idk either, i'm just saying what 'ive been reading.
agreed, i started seeing this argument when i was playing dota 1
I know I am not the best at the game, especially anything timed. (not anymore - when I was younger maybe)
I am a more methodical type than speed.
I've played a lot of races, usually happy to reach the top 10% reward tier for not a whole lot of effort and get a handful of trophies for it-- I have got the aforementioned achievements along the way though-- and I find the races in CT to be a lot easier than a standard race. Not just because of the buffs that you can grab in CT and use when you're on a team doing decently, but also because in CT you can lose and try again without needing to pay MM. If you're trying to get a time of 5 minutes or under, you can send out a boatload of rounds and just start throwing down towers and trying something. If you lose in one minute, then you can just try again without penalty, as many times as you need to. If you're losing quickly, trying over and over isn't wasting that much of your time anyways.
I don't really have much advice for you in getting under five minutes specifically-- I don't put that much effort into races, so I did only get the achievements under pretty specific racing condition-- but it is possible. The most possible it's ever been is in CT.
Money isn't earned in the game by waiting, but by killing bloons (well, particularly in the context of a race event this is the case), so if you get the strategy right things snowball fast, while conversely if you start with the wrong monkeys or wrong placement(s) you will lose loads of time, or be unable to deal with the bloons you released early.
Essentially you need to know what towers have good pierce, what rounds can be dealt with at any time, and which will cause leaks, where to place the towers, etc. A lot of it will be trial and error finding the exact placement to avoid leaks, and how many rounds you can cover at once with your spike-o-pult before a few leak and cause it to aim elsewhere, or when it would be best to have it aiming Last to keep it on the main stream of targets and either let the few that get past leak, or be cleaned up by your next tower you are about to place.
The early stages can also involve selling - in the one I did the initial spike-o-pult gets sold to upgrade the bomb shooter to 203/204 faster, as well as the spike-o-pult usefulness dropping once the aiming is more erratic. Other optimizations included doing things like buying alchemists and selling them as soon as they have buffed the tower in question so you can use the money returned to buy the next tower faster rather than leave the alchemist there when it won't be doing much until the buffs wear off which is the context of doing a race may be virtually the end of the race, depending on the tower being buffed and how fast it attacks mainly.
Generally optimizing these sorts of strategies tends to take a lot of time trying things out and knowledge of the game, but copying them doesn't, so shouldn't be a problem if all you want to do is either get the achievements or just a vaguely decent ranking - if you actually want to get near the top of the leaderboards that will take a lot more effort. The other part might be waiting for a "good" race - depending on the map, the rules, the towers enabled and the round it ends on the best times and how complex the strategies get will rise and fall.
I was more reacting to ninjazyborg and rukashu tbf (although you did considerered top players cheating. It may be true for the very top, but not all).
They remove cheaters from leaderboards.
They have tons of anti-cheat checks, but they largely have a policy of letting you do w/e you want in single-player. You will be shadow banned from multiplayer content once flagged though, and there are at least 2 seventies of flagging that determine how much content is restricted.